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Polarizer Sheet for Standard 120-Hz-Capable Plasmas?

post #1 of 31
Thread Starter 
Numerous posts in these AVS sections point out why standard plasmas can't deliver 3D adequately. Part of consultant Andrew Wood's article, "3D Displays in the Home," in the July '09 Information Display covers these problems, too (phosphor decay time, two polarization states needed, only 60 Hz, etc.). (BTW, there are other online related pieces in this special Home Theater 3D Technology issue.) [EDIT: Online article access requires a free password signup, or SID.org membership]

Haven't read about anyone installing a polarizer plastic sheet in front of a 120-Hz-capable plasma. Opinions whether this might work with shutter-type 3D glasses (or passive?) and a 3D-capable computer with decoding software for sequential display? There's polarized sheeting online, 56" wide by 9' long; (lost the URL link). For photographic lighting, AIUI, and may not be top optical quality. And that length--way more than needed--is $500-$600. My 1080p 65" plasma (screen area only) is ~57.5" wide. If it worked, suppose you could make a roll-down screen panel or just use Velcro for occasional 3D viewing.

My Panasonic plasma (TH-65VX100U) handles 48--120 Hz vertical rates as a PC input, and has an external-scaler mode that disables video-processor settings. (That differs, of course, from 120-Hz display techniques that interpolate extra frames to 'smooth' motion images.) Suspect some 120-Hz-capable plasmas would require a down-scaled input, not 1920X1080 (!) But standard 1080i versus 720p sometimes appears very similar when the same cameras are used, as with the upcoming golf Masters tournament (ESPN/CBS). Polarizers would dim images, although this model's reported 60,000:1 contrast ratio might help. VX100s and other Panny models have non-standard wider-gamut color phosphors but suppose they wouldn't overcome ghosting due to decay times. Just musing here to exhaust possibilities. :-) -- John
post #2 of 31
What purpose does the polarizing sheet play in the creation of 3D from a 2D PDP?
post #3 of 31
Thread Starter 
Quote:
Originally Posted by Lee Stewart View Post

What purpose does the polarizing sheet play in the creation of 3D from a 2D PDP?

The section in Woods article (cited) about why non-3D plasmas won't work:
Quote:


Polarized 3-D glasses will not work with conventional displays because they output light either in a single polarization direction (e.g., LCDs) or they are unpolarized (e.g., PDPs). An optical filter would need to be added to these displays to provide two polarization states (for the left and right eye views)--but currently this is not a customer deployable solution.

While I suggested shutter-type glasses above for use with an add-on polarization sheet, Woods is talking about passive glasses, so that probably should be modified. Some discussion with 3-D Display FAQ author Ron last week for attempting 3D with my plasma dealt mostly with shutter-type glasses, as I recall. -- John
post #4 of 31
Quote:
Originally Posted by John Mason View Post

The section in Woods article (cited) about why non-3D plasmas won't work:

While I suggested shutter-type glasses above for use with an add-on polarization sheet, Woods is talking about passive glasses, so that probably should be modified. Some discussion with 3-D Display FAQ author Ron last week for attempting 3D with my plasma dealt mostly with shutter-type glasses, as I recall.

Also, since the article(s) cited at the SID.org site each have separate URLs, didn't realize they require SID.org membership and a log-on. Sorry about that.
Got the quote above from printed issue--still being mailed after my membership lapsed. -- John

OK - again I ask, why are you suggesting this?

"While I suggested shutter-type glasses above for use with an add-on polarization sheet"
post #5 of 31
Thread Starter 
^^^Greetings, Lee. As mentioned, just exhausting any potential options that might permit 3D on my plasma--and perhaps other standard PDPs. -- John
post #6 of 31
John
How would the polarization sheet switch polarization direction with every frame change so that glases would see different images for each eye?
post #7 of 31
Quote:
Originally Posted by John Mason View Post

^^^Greetings, Lee. As mentioned, just exhausting any potential options that might permit 3D on my plasma--and perhaps other standard PDPs. -- John

I am . . .

Active shutter glasses work on the frame sequential 3D format (or in the case of DLP RPTV's - checkerboard). Left and right eye images displayed in alternating sequence that are synced to the glasses so that one eye sees one image while the other is blocked.

What does a polarizing sheet have to do with that process?

What about something like this?


post #8 of 31
Thread Starter 
Quote:
Originally Posted by walford View Post

John
How would the polarization sheet switch polarization direction with every frame change so that glases would see different images for each eye?

Good ? [and Lee's query]. Sheets are clearly polarized in just one direction. Perhaps 3D tinkerers can see an option for switching left-right views with either shutter or passive glasses used with software switching. The Woods quote I excerpted above mentions PDPs have "unpolarized" outputs and the need for two polarized states. A polarized sheet provides two states. -- John
post #9 of 31
Quote:
Originally Posted by John Mason View Post

Good ? Sheet's are clearly polarized in just one direction. Perhaps 3D tinkerers can see an option for switching left-right views with either shutter or passive glasses used with software switching. The Woods quote I excerpted above mentions PDPs have "unpolarized" outputs and the need for two polarized states.

This is Xpol tech - how a 3D LCD using circular polarized light works. It can also be done with PDPs, though no on has. It is built into the display - not an external add on:

post #10 of 31
The polarizing sheet would need to be organised into very fine alternate poarised strips, and carefully aligned with the screen. the tv would then need then present the two stereo frames in alternate strips in line with the polarized sheet, at half resolution. The polarized glasses would then present the correct frame to each eye. It would seem to be an impossible task to retrofit a tv in this manner. There are production tv's for use in clubs/pubs, that use this method so that cheap polarized glasses can be used
post #11 of 31
Thread Starter 
Thanks for the replies--and Lee's intriguing wII head-tracking video find. From the back-and forths with Ron last week in the Display section, I concluded 120 Hz capability is needed along with a sequential input for my non-3D plasma. The ghosting problem with too-slow phosphors is often mentioned. But still...assuming a PC is providing a 120 Hz sequential output, with correct shutter-glasses sync, it wasn't clear why my 120-Hz vertical-rate 2D plasma couldn't be used for 3D just as a computer display hooked to the 3D output with shutter glasses. So, as Woods indicates in his article quote, my query about adding an optical filter to provide two polarization states--although a sheet is permanent in one polarization plane. If bad ghosting from slow phosphor decay is the only reason 120-Hz plasmas can't be used with sequential PC outputs, that's good enough reason not to attempt it. -- John
post #12 of 31
John,
I think your only option would be to use one of the computer programs which wil convert S3D content to 3D Anaglyph Output and use inexpenseve red and blue glases with your 2D TV such as the following:

http://www.iz3d.com/licenses

If it works the PQ will not be much but it may be better then nothing.
post #13 of 31
Quote:
Originally Posted by walford View Post

How would the polarization sheet switch polarization direction with every frame change so that glases would see different images for each eye?

It can't.
post #14 of 31
I wasn't sure.
I though that maybe it could since Anaglyp 3D DVDs today such as Caroline can be played on 2D TV with glases that cost less then a buck.

http://www.the3dmarket.com/dvd/coraline.asp
post #15 of 31
Quote:
Originally Posted by walford View Post

I wasn't sure.

For a passive polarized system to work, each eye view needs its own polarization coordinated with the passive glasses. A single polarized filter would not achieve that.

There is a device called the Monitor Z Screen from RealD.

http://www.reald.com/Content/Monitor-ZScreen.aspx
post #16 of 31
Quote:
Originally Posted by walford View Post

I wasn't sure.
I though that maybe it could since Anaglyp 3D DVDs today such as Caroline can be played on 2D TV with glases that cost less then a buck.

http://www.the3dmarket.com/dvd/coraline.asp

I would suspect that anyone who is satisfied with the quality of Anaglyph will at some point have a solution because I would bet that sometime a 3D BD Player or converter accessory will be made that will have the option of outputting a 3D image as 2D anaglyph, meaning it can be used on any TV simply by using coloured glasses.

I would wager that most people reading AVS Forum would not want to use anaglyph as a full-time solution for 3D viewing given the obvious ghosting and colour issues it causes.
post #17 of 31
Quote:
Originally Posted by John Mason View Post

Part of consultant Andrew Wood's article, "3D Displays in the Home," in the July '09 Information Display covers these problems, too (phosphor decay time, two polarization states needed, only 60 Hz, etc.). (BTW, there are other online related pieces in this special Home Theater 3D Technology issue.) [EDIT: Online article access requires a free password signup, or SID.org membership]

http://www.informationdisplay.org/is.../art5/art5.pdf

I think what Andrew Woods suggests in the article is to apply an optical filter with lines of opposite circular polarization over the display and give the display a Line-by-Line 3D format in input (for example using an HTPC with Stereoscopic Player), using circular polarized glasses to watch the image.

In theory this should work on a 2D display, provided the filter is thoroughly applied to the screen (a very difficult task, this is the sense of the sentence "currently this is not a customer-deployable solution"), but I've never heard of a such an implementation.
post #18 of 31
Thread Starter 
Quote:
Originally Posted by Mike5 View Post

http://www.informationdisplay.org/is.../art5/art5.pdf

I think what Andrew Woods suggests in the article is to apply an optical filter with lines of opposite circular polarization over the display and give the display a Line-by-Line 3D format in input (for example using an HTPC with Stereoscopic Player), using circular polarized glasses to watch the image.

In theory this should work on a 2D display, provided the filter is thoroughly applied to the screen (a very difficult task, this is the sense of the sentence "currently this is not a customer-deployable solution"), but I've never heard of a such an implementation.

Thanks. Appreciate the direct article link. My link accesses the whole special-3D issue, which, erroneously it seems, indicates a free password signup is needed for article access.

Yes, Woods point about adding an "optical filter" is vague. But if large sheets of filter material polarized as you describe are available, and software like the Stereoscopic Player can convert side-by-side (etc.) 3D encoding into line-by-line, maybe that would work. Also, Ken's link above to the RealD add-on screen filter Monitor-Z shows the filter added to a CRT display; not sure if they're made for large plasma displays or if the encode/decode would work on non-CGI material. Then there's always that phosphor decay-time issue. -- John
post #19 of 31
Quote:
Originally Posted by John Mason View Post

Thanks. Appreciate the direct article link. My link accesses the whole special-3D issue, which, erroneously it seems, indicates a free password signup is needed for article access.

Yes, Woods point about adding an "optical filter" is vague. But if large sheets of filter material polarized as you describe are available, and software like the Stereoscopic Player can convert side-by-side (etc.) 3D encoding into line-by-line, maybe that would work. Also, Ken's link above to the RealD add-on screen filter Monitor-Z shows the filter added to a CRT display; not sure if they're made for large plasma displays or if the encode/decode would work on non-CGI material. -- John

If you look at my diagram in post #9 for the Xpol system, there is both a Linear Polarizer (sheet/film) and then a 3D Phase Difference film. When the two are combined with the Line-By-line 3D format, you get circular polarized 3D.

This link helps to explain the Xpol tech:

http://tru3d.com/stage/uploads/docum...0explained.pdf
post #20 of 31
Thread Starter 
Quote:
Originally Posted by Lee Stewart View Post

If you look at my diagram in post #9 for the Xpol system, there is both a Linear Polarizer (sheet/film) and then a 3D Phase Difference film. When the two are combined with the Line-By-line 3D format, you get circular polarized 3D.

This link helps to explain the Xpol tech:

http://tru3d.com/stage/uploads/docum...0explained.pdf

Yes, scanned that diagram while replying to Mike5. While that technique might apply to plasmas (my interest), noticed they diagrammed only an LCD panel. Perhaps circular polarization does work for both display types, although a scan of Xpol's pdf doesn't mention plasmas AFAIK. -- John
post #21 of 31
Quote:
Originally Posted by John Mason View Post

Yes, scanned that diagram while replying to Mike5. While that technique might apply to plasmas (my interest), noticed they diagrammed only an LCD panel. Perhaps circular polarization does work for both display types, although a scan of Xpol's pdf doesn't mention plasmas AFAIK. -- John

Another link on Xpol:

http://www.arisawa.co.jp/en/product/3d.html
post #22 of 31
John, I got a question, what PDPs accept a 120hz input signal? What PDP do you have? I've never heard of a PDP that will accept 1080p120.
post #23 of 31
Thread Starter 
Quote:
Originally Posted by obveron View Post

John, I got a question, what PDPs accept a 120hz input signal? What PDP do you have? I've never heard of a PDP that will accept 1080p120.

Mentioned in some earlier queries about 3D potential of my '09 Panasonic TH-65VX100U that I doubted its PC input could handle 1080p/120. But the spec page indicates it handles 48--120 Hz vertical rates as PC inputs. (Noticed in a recent post about 3D-specific PCs that their specs shave off ~15% from a full 1080p/120.) VX100s are pro/custom plasmas, but if the 1080p resolution was downscaled via a PC ~15% for a 120 Hz PC input, the opinion seems to be that ghosting from too-slow phosphors would still spoil images. Someone testing a 120-Hz-capable plasma might disprove this, but don't plan investing in a 3D PC until that happens. By "standard" in my title I only meant non-3D-specific plasmas. -- John
post #24 of 31
Page 50-51 of your user's manual have no mention of any xxx/120p signal input capability:

ftp://ftp.panasonic.com/pub/Panasoni...5vx100u_oi.pdf

And if you could send 1080p/120 how would you create it and how would the TV display it?
post #25 of 31
Thread Starter 
Quote:
Originally Posted by walford View Post

Page 50-51 of your user's manual have no mention of any xxx/120p signal input capability:

ftp://ftp.panasonic.com/pub/Panasoni...5vx100u_oi.pdf

Page 52 (specifications) does list 48--120 Hz vertical scanning frequency as applicable PC signals.
Quote:


And if you could send 1080p/120 how would you create it and how would the TV display it?

Clearly it would require a suitable PC with the right software (frame sequential output, supposedly). As mentioned, suspect 1080p/120 would require resolution downscaling. I've been assuming the PC could supply an adequate sync signal for shutter glasses. My Panny plasma has a mode for an external scaler (disabling video processor settings)--although that might be unnecessary with a PC signal input. -- John
post #26 of 31
I am very aware of the data on page 52. However I wa was trying to point out that it did not agree with the data on pages 50 and 51.
post #27 of 31
It agrees in the limits of allowed bandwidth.

A 720p/1080i@120Hz signal has a bandwidth of 148,5MHz, the same of 1080p@60Hz, and this bandwidth is supported and listed in page 51 (Dot clock column), even though the specific timings are not listed. I suspect that the TV accepts 720p/1080i@120Hz. It would be interesting trying with a HTPC.

A 1080p@120Hz would require a 297MHz bandwidth. No timings in page 50-52 support this bandwidth and AFAIK no HDMI chip supports this bandwidth. It would require a DVI Dual-Link or a Dual-Link HD-SDI. So I think 1080p@120Hz is not accepted.
post #28 of 31
Thread Starter 
Noticed that the spec page for Viewsonic's VX2265wm FuHzion 120 Hz 3D-ready LCD monitor (22" wide) lists PC VGA up to 1680x1050^* non-interlaced as an input. Not sure if that requires using its Dual link (DVI-D) with (HDCP) digital input connector.

But ~1650X1050p is generally what I've guesstimated as a scale-down substitute for 1920X1080/120 Hz that I've always suspected requires too much bandwidth. So perhaps something between 1280X720p/120 Hz and 1650X1050/120 Hz would work. Panasonic offers an add-on SDI-input card for their VX100 plasma monitors (my 65" set) but not sure if it's dual link capable. Anyway, if someone succeeds in putting 120 Hz 3D on any pro plasma monitor, it's interesting to discover all the minutia involved. And, of course, have to mention conventional-plasma phosphor decay speeds--just to (hopefully) forestall the usual excessive-ghosting 3D squelch. -- John
^* On further thought, that's apparently the LCD pixel resolution, which wouldn't necessarily signify here.
post #29 of 31
It requires dual link DVI for the 120fps content.
post #30 of 31
Thread Starter 
So looks like I might need the VX100 add-on card, Dual Link HD-SDI Board or one of the other boards for Panny's monitors--with the right PC-output board. -- John
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