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2010 Mitsubishi 3DTV Press Release - Page 3

post #61 of 64
Since the DLP Checkerboad 3d format is a 1/2 resolution format it will of course affect Pictured detail Quality unless your viewing distance is far enough that the differnce may not be that noticable. The primary advantage of DLP is lower cost for large screen sizes however both Plasma and LCD are closing the price gap more every year.
post #62 of 64
Quote:
Originally Posted by walford View Post

Since the DLP Checkerboad 3d format is a 1/2 resolution format it will of course affect Pictured detail Quality unless your viewing distance is far enough that the differnce may not be that noticable. The primary advantage of DLP is lower cost for large screen sizes however both Plasma and LCD are closing the price gap more every year.

Yup, so if you can wait another 3 years for a 73" LCD at the same price as today's 73" DLP, take heart!
post #63 of 64
Quote:
Originally Posted by walford View Post

unless your viewing distance is far enough that the differnce may not be that noticable.


Well, with 3D, you actually want to get closer to your screen. The more it takes up part of your peripheral vision, the better. I don't have a DLP, but my Samsung legacy 3D plasma does Checkerboard, and it would be an even lower true resolution than the 1080p DLP's (1360 x 768, and then checkerboard). The thing is, when I was playing the Avatar game on the Xbox 360, I honestly didn't notice any kind of dramatic reduction in resolution while playing the game in 3D. I played the game both in 2D and 3D, and you'd think the huge drop in resolution would be more noticeable, but it really wasn't. It seemed pretty much the same. I know that doesn't make sense, but that was my impression.
post #64 of 64
Quote:
Originally Posted by Anthony1 View Post

Well, with 3D, you actually want to get closer to your screen. The more it takes up part of your peripheral vision, the better. I don't have a DLP, but my Samsung legacy 3D plasma does Checkerboard, and it would be an even lower true resolution than the 1080p DLP's (1360 x 768, and then checkerboard). The thing is, when I was playing the Avatar game on the Xbox 360, I honestly didn't notice any kind of dramatic reduction in resolution while playing the game in 3D. I played the game both in 2D and 3D, and you'd think the huge drop in resolution would be more noticeable, but it really wasn't. It seemed pretty much the same. I know that doesn't make sense, but that was my impression.

The drop in resolution shouldn't be that noticeable. The panel has to interpolate the missing pixels. Many of those interpolated pixels are going to be "accurate." That is, the interpolation routine is going to inset "fake" pixels exactly as they would be in the full-res image. Thus, the perceived resolution drop should not be nearly as dramatic as one might think.
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