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Possible Full-Resolution 3D On Cable/DBS?

post #1 of 79
Thread Starter 
Meaning, not half-rez--or better yet Blu-ray quality. Someone viewing the recent Masters golf match (live, streaming) liked the 3D effect but mentioned the half-resolution, side-by-side format delivery cut resolution so much the location of golf holes on greens was lost at times.

Seems like trading HD's wow factor for 3D's. Wonder if plans are afoot to provide full-resolution live or recorded 3D HD to homes? Perhaps MPEG-4-like codecs, theoretically double MPEG-2's capacity (not yet, AIUI), are suitable. Believe DBS leads with MPEG-4 STBs in homes, with the newer, more-efficient codec just entering some new cable STBs. Recall there are also standards to boost the bit rate capacity of OTA HDTV, too, while keeping signals backward compatible for older standard HD tuners.

My cable service, NYC's TWC, has been promoting a broadband Internet service for 50 Mbps downloads that might handle Blu-ray-quality 3D HD material. Not sure if ESPN's DBS 3D channels, to existing MPEG-4-related STBs, this year will be 720p...ah...'full rez' rather than half. -- John
post #2 of 79
Maybe in the future. I don't believe it can be done with existing STBs. They wouldn't support frame packed 1080P 3D which is what you are talking about. I believe they mentioned it was a goal for the future, but how far into the future is a total unknown.
post #3 of 79
According to the following link todays cable and satelite STBs are only capable of outputing 1080i/60 or 720p/60 HD content over 1.3 HDMI to todays HDTVs. So in order to output 3D Content the output resolution has to be cut in half. Very similiar to the problem faced by the plasma 3D TV manufacturers. They had to increase their plasma refresh rate to 120fps from 60 (or possibly 72 or 96) fps in order to be able to display separate 60fps content to each eye to avoid flicker
Hopefully the ATSC will add 3D resolutions to the ATSC standards in the not too distant future and the STBs manufactuters will shift to HDMI 1.4 output chips and also to receiver chips that will handle either MPEG2 or H.264. These steps should then enable broadcasters of Full HD 3D 1080p content for each eye.

http://www.hdtvprimer.com/ISSUES/what_is_ATSC.html
post #4 of 79
Thread Starter 
Quote:


Perhaps MPEG-4-like codecs, theoretically double MPEG-2's capacity (not there yet, AIUI), are suitable.

Mentioned this initially because getting MPEG-4 or equivalent STBs in more homes for cable/DBS seems a requirement for full-rez 3D delivery. Full-rez at 24p (movies) would differ from full-rez 720p or 1080i/p. MPEG-4-related codec bit rates might vary greatly, as with current Blu-rays.

An earlier short paper from codec-chip firm Ambarella claimed 1080p60 (double, or ~3 Gbps sampling) could be delivered by MPEG-4 with only a 20% increase in bit rate capacity compared to 1080i with MPEG-2; (see last Ambarella paragraph). The main reason: frames within 1080/60p are more identical--without 1080i's interlaced-field time lags--so greater compression is feasible. Seems that would also apply with 3D since left-right eye views shouldn't differ that much encoding-wise. -- John
post #5 of 79
Comparing the detail of a online stream with that of a broadcast format is not a fair comparison. I've seen broadcast side by side 3D and was very impressed. Of course it isn't as good as 3D Blu-ray but what broadcast is as good as Blu-ray? Have you read a single negative impression in regards to detail? I haven't.

But to answer your question Bob Wilson of Motorola told me in an interview that he expects broadcast 1080p60 per eye 3D to reach our homes in the 24 to 36 months. But sadly none of the new latest 3DTVs actually accept this signal.
post #6 of 79
Thread Starter 
Quote:
Originally Posted by bdraw View Post

Comparing the detail of a online stream with that of a broadcast format is not a fair comparison. I've seen broadcast side by side 3D and was very impressed. Of course it isn't as good as 3D Blu-ray but what broadcast is as good as Blu-ray? Have you read a single negative impression in regards to detail? I haven't.

Haven't really read that many detailed resolution descriptions of recent cable/DBS-delivered side-by-side 3D. Get the impression from what I've read, though, that observers are really struck by and report the 3D effects but overlook reporting how much HD detail is retained, say the Masters or recent hockey game. And most everything I've read here, and other sites, says side-by-side cable/DBS 3D is half-resolution after decoding/display. So was puzzled by your Engadget article just linked here that seems to say otherwise (?).

Quote:


But to answer your question Bob Wilson of Motorola told me in an interview that he expects broadcast 1080p60 per eye 3D to reach our homes in the 24 to 36 months. But sadly none of the new latest 3DTVs actually accept this signal.

Thanks. Good to hear. That Ambarella writeup about 1080p60 delivery appeared about two years back, I guess. It mentioned TVs take 1080/60p but didn't discuss 3D. Posted the link only to indicate that if 1080p60's staggering bit rates can be compressed with MPEG-4 to only 20% more than current 1080i requires with MPEG-2, some manipulation ought to handle 3D for even current MPEG-4-equipped STBs--not necessarily full 1080p60. So it's still unclear why, if it's the case, 3D is being or will be delivered this year for MPEG-4 STBs (DBS) at side-by-side half-resolution. -- John
post #7 of 79
John,
If you take two SBS 960x1080 resolution frames and upscale each of them to full 1920x1080 frames then the image quality of the full frames is based on the upscaling algorithims used. I don't think any upsccalers today just use the old doubling technique which would just display each pixel in each row twice. Most at least will use some from of interpolation to determine the content of the additional pixels inserted.
post #8 of 79
Thread Starter 
Quote:
Originally Posted by walford View Post

John,
If you take two SBS 960x1080 resolution frames and upscale each of them to full 1920x1080 frames then the image quality of the full frames is based on the upscaling algorithims used. I don't think any upsccalers today just use the old doubling technique which would just display each pixel in each row twice. Most at least will use some from of interpolation to determine the content of the additional pixels inserted.

If detail isn't present in each 960 eye frame--as opposed to a concurrent 'full-format ' HD broadcast--after 3D encoding, seems some details would be missing. I'm aware how color interpolation partially restores 4:2:0 color encoding on alternating lines and horizontal pixels (from 4:4:4 original production), but didn't realize, if that's the case, they're also further compressing luma details for 3D side-by-side encoding, then partially restoring them, too, through interpolation. Thanks. (Vaguely recall discussing something like this a few months back; takes a while for tech to sink in).-- John
post #9 of 79
John,

Yes a lot of people have a problem with me not calling it half resolution, but here is my logic.

1080i 2D HD is 1920x1080 30 times per second, that is 62,208,000 pixels per second.
Side by side frame compatible 1080i 30 is 960x1080 30 times per second per eye, that is 62,208,000 pixels per second.

So since 62,208,000 is exactly equal to 62,208,000 the exact some number of pixels are being used and make it to the brain -- which combines it into one image.

So it isn't like they are reducing the resolution as much as it is that they aren't increasing it.

True it is half the resolution of 3D Blu-ray, which doubles the resolution, but that still doesn't make it half the resolution of 2D HD.

It really is a matter of calling the glass half empty or half full. Both people are technically correct.
post #10 of 79
One last note. I was able to attend the unveiling of DirecTV's 3D channel at CES. Like others I challenged DirecTV's representatives for not calling it half resolution. We had the discussion first and I checked out the demo second. So I was just looking for reasons to win the arguent waged just minutes before, and like most, I went away impressed and actually changed my position.

Now some want to count pixels when they watch TV, that's cool. I try to sit back and enjoy my time in from of the TV and I found DirecTV's 3D demo at CES very enjoyable. And I'm the type who can't watch DVDs, not even upconverted and won't watch movies on cable TV even though I have FiOS. I don't know anymore, personally, who is pickier about PQ than me.
post #11 of 79
Quote:
Originally Posted by bdraw View Post

1080i 2D HD is 1920x1080 30 times per second, that is 62,208,000 pixels per second.
Side by side frame compatible 1080i 30 is 960x1080 30 times per second per eye, that is 62,208,000 pixels per second.

So since 62,208,000 is exactly equal to 62,208,000 the exact some number of pixels are being used and make it to the brain -- which combines it into one image.

I can see what you are getting at but since each eye is getting a different picture and each picture has half the resolution the 3D video will appear to have a lower resolution. For 3D video to have the same resolution per eye as 2D video you have to double the number of pixels per second.
post #12 of 79
Thread Starter 
Appreciate the added details, bdraw. Couldn't imagine adequate PQ from ESPN's 'half-resolution' 3D 720p upcoming DBS channels, but perhaps MPEG-4 delivery and downconversion from 1080/60p cameras will add lots of PQ. Watched a lot of HD golf since 2000, mostly 1080i, but only in recent years, such as this year's joint 720p/1080i ESPN/CBS Masters coverage , has 720p's PQ looked so good. Part of that, as speculated in that link, may be the 1080i downconversion to 720p, boosting sharpness despite the format's restricted spatial resolution.

And compared to 1080i for sports, 720p derived from 1080/60p-camera capture looks fairly good, probably in part because 1080i's effective resolution (resolvable detail) is so crippled from limited bit rates, rate shaping, multicasting stations, etc. Maybe some 3D (or 2D) 1080i source will rig some reduced-cost ~4k Red One or newer digital-cinema cameras for downconversion to 1080i one of these days to also help boost that format's effective resolution. Anyway, if 3D via NYC's TWC, or perhaps FIOS here, starts expanding with good material, acquiring a 3D computer might be next. -- John
post #13 of 79
AFAIK all of the Live 3D content being broadcast is being "filmed" using dual Sony 1080p/60 cameras which can provide output for each eye in 1080p/60, 1080i/60, or 720p/60 resolution. I do not know if they can output more then one of these resoultions concurently but I suspect that they can since I would assume that the "filmers" would want to save a digital copy of the 1080p/60 content for later use even though they may be are currently scaling it to 1080i/60 or 720p/60 for broacasting.
I am not sure what you mean by a 3D computer.
post #14 of 79
To achieve 1080i resolution, the SbS has to be one odd horizontal pixelsx540 and one even pixelsx540 interlaced image per frame. The next frame being the other interlaced frame. Resulting in effectively double interlacing so to speak. Then I assume the brain would combine the images from each eye into one 1920x1080 image. This isn't counting the pixel interpolation of most sets today resulting in a 1920x1080 image every 1/60 of a second. Doable but are they doing it and would it be visually acceptable. This could be done with one 1080i camera.
post #15 of 79
Side-by-Side 1080i




post #16 of 79
Yes but unless it is like what I stated- half resolution.
post #17 of 79
Quote:
Originally Posted by Bill View Post

Yes but unless it is like what I stated- half resolution.

Which when you count the number of pixels per frame is greater than those shown at 720P and 720P looks very good on an HDTV with it's less than 1 mega-pixel resolution.
post #18 of 79
Yes but we want full 1920x1080 don't we. As I've stated, my 1080i OTA 3D conversion looks better than the 3D broadcast clips I have seen.
post #19 of 79
Quote:
Originally Posted by Bill View Post

Yes but we want full 1920x1080 don't we. As I've stated, my 1080i OTA 3D conversion looks better than the 3D broadcast clips I have seen.

That is an unreasonable expectation today. 3 or 4 years in the future may see it happen.
post #20 of 79
Seems like it can be done the way I stated.
post #21 of 79
Quote:
Originally Posted by Bill View Post

Seems like it can be done the way I stated.

Are you talking about the Line-by-line 3D format?



If so - that is also half HD resolution and is not part of the 1.4a specs.
post #22 of 79
I'm talking about 3D broadcast 1080i, while I sit here watching full rez "Casino Royale" on my TV's 3D conversion from Dish.
post #23 of 79
John,

That's the funny part of this entire debate. Frame compatible or not, the providers will probably bit starve the signal so bad we'll forget all about the detail we're missing while we bitch to the wife about the macro blocking.

It has gotten so bad with me, many shows I prefer to just wait for the Blu-ray Disc. Even FiOS customers suffer because the providers have seemed to give in to the lessor providers and reduce the bit rate to fit 3 HD feeds in a single QAM channel.

That was the one funny thing about DirecTV's entire "HD Lite" fiasco. Ultimately reducing the resolution, and detail, was better than watching your favorite shows as a mosaic.
post #24 of 79
Quote:
Originally Posted by Bill View Post

I'm talking about broadcast 1080i while I sit here watching full rez "Casino Royale" on my TV's 3D conversion from Dish.

Burt that isn't 3D broadcast. That is 2D broadcast converted to 3D by your 3DTV.
post #25 of 79
I guess I need to change that post to "3D 1080i broadcast"

Yes and to me, it is better than the broadcast 3D I've seen. If that is going to be the case, who needs the broadcast 3D? Only those whose tVs don't do conversion.

The 3D they broadcast is standard 720p or 1080i btoadcast, using my suggestion for 1080i, we could have full rez broadcast 3D. That would hopefully be better than my TV's conversion.

Another thing about the broadcast 3D is it didn't look realistic to me, more like a viewmaster- levels of 3D.

The only thing I have seen so far that looks better than my sets conversion is the 3D "M vs A" Blu-ray.
post #26 of 79
Quote:
Originally Posted by Bill View Post

I guess I need to change that post to "3D 1080i broadcast"

Yes and to me, it is better than the broadcast 3D I've seen. If that is going to be the case, who needs the broadcast 3D? Only those whose tVs don't do conversion.

The 3D they broadcast is standard 720p or 1080i btoadcast, using my suggestion for 1080i, we could have full rez broadcast 3D. That would hopefully be better than my TV's conversion.

Another thing about the broadcast 3D is it didn't look realistic to me, more like a viewmaster- levels of 3D.

The only thing I have seen so far that looks better than my sets conversion is the 3D "M vs A" Blu-ray.

So you are making this comparison because you saw The Masters in 3D on either Comcast, Cox or TW cable feed?
post #27 of 79
Bill,
The only way for a 3D TV to receive and display the content for each eye separatly in 1080p resolution is to receive the content using the Full 3D BR standard using 2 1080p buffers in packed 1920x2025 buffers. Receiving the content for each eye in SBS 960x1080 frames or in 1920x540 line by line or in top bottom frames requires that they be upscsled to 1080p frames for display by inventing the content of the additional pixels in a true 1920x1080 frame.
post #28 of 79
Yes, but to send a 1920x1080 image to the eyes every 30th of a second could be done as I stated. Whether or not it would look good is another question.
post #29 of 79
Quote:
Originally Posted by Lee Stewart View Post

So you are making this comparison because you saw The Masters in 3D on either Comcast, Cox or TW cable feed?

Yes, I have captured/sample clips from the broadcast. I also have a captured clip of the 3D MSG ice hockey game. That is better but it still looks unrealistic, has that layered look and not as much rez as OTA.
post #30 of 79
Bill I don't understand why you think refreshing an image at 30fps would be acceptable since US users are used to considerring 60fps content to be the minimum for flicker free viewing just as European users are user to considering 50fps to be the minimum.
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