Quote:
Originally Posted by
bernhtp 
The pixels in excess of 2MP (1920x1080) are used for digital stabilization - moving a 1920x1080 frame within a larger window of pixels to reduce apparent jiggle - and for the higher resolution required of still photos.
Actually, that's not true anymore of most cameras.
For one, they nearly all use optical image stabilization, not digital. The optics are moving, and have a dramatically larger range than a few extra pixels. And this system is also fully function in still mode -- no extra pixels needed.
The reason we've always had spare pixels around has been the 16:9 format... the industry standard for imaging chips is 4:3. So to get a perfect 1920x1080, you need a chip with at least 1920x1440 pixels.
If you've looked around, other than Panasonic's 3-chippers, all of the leading edge consumer camcorders don't simply have a few extra pixels, but many extras. Sony's using 6 MPixel chips, Canon and Sanyo use 8Mpixel, JVC's up to 10Mpixel on some cameras. They're adding the additional pixels so they can use a single sensor and some form of pixel binning... multiple individual sensors per pixel to eliminate or reduce the effects of Bayer interpolation.
In a straight 1920x1080 sensor on a single chip, you usually have a Bayer color filter, which means you have only 1,036,800 green pixels, 518,400 red pixels, and 518,400 blue pixels. There's no need for spatial interpolation, but without color interpolation, you're going to have one funky looking' image. Thus, for every green pixels, you interpolate between red and blue neighbors on either side, to make an educated guess about that pixel's color, etc.
Quote:
Originally Posted by
bernhtp 
Don't confuse the number of pixels with the number of bits/bytes of information in a frame or the number of transistors in the sensor(s). Thus, you only need 2 million pixels to render 1920x1080 frame, but you need about 24x that if you want 24-bit color depth (one 8-bit byte of intensity for each primary color) and much more than that for digital image stabilization capability.
I believe you're the one who's confused... there's no way anyone needs 24x the number of pixels in a frame... and no serious camera is doing digital image stabilization anymore.
Each sensor site on a modern sensor produces 12-bits to 14-bits of luma. You would like at least three of these, one red, one green, one blue, per pixel for a full color image without interpolation. If you have that... a total of 6 million sensor sites, you can live without interpolation. If you have less, you need some interpolation still.
So let's look at a super high resolution imager, like on that aforementioned JVC camera. You can still have a Bayer pattern over your single CMOS sensor, which will look something like this:
R G R G R G R G R G
G B G B G B G B G B
R G R G R G R G R G
G B G B G B G B G B
For the video crop, you'll actually have 3840x2160 sensor sites. If you did the normal Bayer pattern interpolation on that, you'd get 3840x2160 pixels, just as on any old digital still camera.
But "bin" the sensor sites by four, and it's easy to see you get one R, one B, and two G's per bin. When "bin" = pixel, you now have 1920x1080 pixels, each with independent R, G, and B information, no need for interpolation.
But that's one big sensor... and some very small pixels. There are other ways. Here's what Sony does... remember Sony? The topic here?
Sony has a 6Mpixel sensor, but it's weird. Take that rectangular Bayer pattern I mentioned above and turn it 45 degrees. Now replace some of the R's and B's with extra G's, and you'll have what Sony calls "ClearVid" technology (same idea as FujiFilm's "SuperCCD"). Once you tilt the array, you find it's now intersitital relative to the horizontal... lines of pixels kind of zig-zagging from row to row.
So what Sony does it take four million of these and interpolate the whole array to an effective eight million color pixels. They're still doing color interpolation, in fact more of it, but the point of all this is that the distances for interpolated pixels, given the "diamond" pattern you get with the rotated sensor, is shorter than for a usual rectangular array. Thus more accurate... or at least that's their claim. Once they've interpolated out 8 million full color pixels, they downrez to 2 million.
So yes, there is interpolation in the Sony CX550.. that was the original. It's done in the interest of better color without the need for ultra tiny sensor sites... it's s compromise between a single 1920x1080 sensor, with the inherent color distortion, the 3840x2160 area needed for full color in a single sensor without interpolation, and the extra expense of going to a 3-chip system.
As for digital image stabilization... I have no idea if Sony's added that on top of their optical in these new models. They are doing very good stabilization these days. But bottom line... most of the pixels still go to the image. And for any decent DIS, you need pixels on the sides, too, not just top and bottom. Given their use of 4 million for the image out of a nominally 6 million pixel sensor, I claim they're doing nearly all of their stabilization optically... they don't have enough for digital stabilization. And that's good... I have a Sony camera from their days of digital-only stabilization, second one (HVR-A1), actually. It's a weak stabilization system... not enough spare pixels to be effective.
Here's an interview with some Sony people about how ClearVid works:
http://www.camcorderinfo.com/content...-of-Choice.htm. Here's the ExMOR/ClearVid Whitepaper:
http://www.sony.co.uk/res/attachment...7477501978.pdf