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The Official AVS 3D Console Games Topic! - Page 18

post #511 of 955
Quote:
Originally Posted by Flowfaster View Post

Hello I have a PN51D7000 and I'm trying to play killzone 3 in 3D but in the menu when try to enable 3D mode it says TV does not support this feature.
Thanks for you help

Is it the very first 3D content you've tried outputting from your PS3? You probably missed the step where you have to go into the display settings on the PS3 menu. In the supported resolutions setting or something, you have to choose the automatic detection option. You'll know it detected 3D capability in your set because it'll ask you to input the screen's size.
post #512 of 955
Quote:
Originally Posted by chriss2d View Post

Also having a blast with Motorstorm and I've been very happy with the 3D so far. The tracks lend themselves so well to 3D it's hard not to be impressed. You get a lot of those "sh!t, sh!t, sh!t!" moments during any given race. Good stuff that I feel the 3D improves upon enormously.

Having fun with this game; many more on screen side events going on and like the destruction events.

However, I'm disappointed in the games overall resolution. Doesn't look much better than 3d Motor Storm Pacific Rift.

too many jaggies and broken lines
post #513 of 955
I got Killzone 3 and I must say the 3D is awesome. Mortal Kombat is good too. I hope they release more games soon.
post #514 of 955
Quote:
Originally Posted by GAMESHARQ View Post

I got Killzone 3 and I must say the 3D is awesome. Mortal Kombat is good too. I hope they release more games soon.

What display are you using? I have KZ3 and the 3D makes everything seem darker than the already dark scenes. I'm sure its just the glasses causing that effect. I'm playing on a 55hx800..
post #515 of 955
Quote:
Originally Posted by GAMESHARQ View Post

I got Killzone 3 and I must say the 3D is awesome. Mortal Kombat is good too. I hope they release more games soon.

If you are impressed by the extremely low-res and ghosting of KZ3, get SOCOM4 and prepare to have your mind blown.
post #516 of 955
Maybe I am so impressed because I am just so new to 3D gaming.

Are there better games than Killzone available?
post #517 of 955
Quote:
Originally Posted by GAMESHARQ View Post

Maybe I am so impressed because I am just so new to 3D gaming.

Are there better games than Killzone available?

I have heard that Socom 4, Motostorm Apocolypse, and Avatar: The Game look awesome in 3D for PS3
post #518 of 955
Would 3d games look better on the ps3 than on the xbox 360 since the ps3 does frame sequential and the xbox 360 does side by side or top and bottom?
post #519 of 955
Quote:
Originally Posted by johnsmith808 View Post

Would 3d games look better on the ps3 than on the xbox 360 since the ps3 does frame sequential and the xbox 360 does side by side or top and bottom?

I think PS3 does 720p frame packing. Which one looks better doesn't matter much considering the 360 has so few 3D titles.

If you want to console game in 3D, PS3 is the way to go.
post #520 of 955
I actually own both systems but like the xbox 360 control pad better. So if a game is on both systems (Crysis, Black Ops) which one should look better in 3d? My guess is that frame packed should look better. Anyone ever compare?
post #521 of 955
Finally tried 3d Infinity on the Xbox 360. Amazing 3d! Makes you wonder if having super detailed graphics in 3d isn't as important as resolution and frame rate.
post #522 of 955
Hmm I think I may ditch my xbox 360 and pick up a PS3. I wasn't really interested in 3D gaming but my new TV I purchased came with 3D now I am interested. SO many more titles on the PS3 that support 3D than the xbox. I also do not even have a blu-ray player so my PS3 could serve as my 3D blu ray player too. Just not sure the online community is just so much bigger on the xbox is all I would be giving up.
post #523 of 955
Quote:
Originally Posted by GAMESHARQ View Post

I got Killzone 3 and I must say the 3D is awesome. Mortal Kombat is good too. I hope they release more games soon.

Is Mk a 3D enabled game?
post #524 of 955
Quote:
Originally Posted by bontrager View Post

Is Mk a 3D enabled game?

It is on the PS3, not sure about the 360. But the 3D effect is really subtle even when cranked to maximum in the game's settings and only the backgrounds are in 3D; the foreground characters remain 2D, the rationale being that even someone who isn't wearing 3D glasses will be better able to make out the visuals. There is a demo available on the PSN store (if it ever comes back up) which supports 3D.

BTW, does anyone know if Call of Duty: Modern Warfare 3 will support stereoscopic 3D; kind of hard to go back to 2D with that series after Black Ops.
post #525 of 955
The foreground characters aren't 2D. The 3D is there it's just subtle. XRays show it along some some other basic moves and almost every intro and victory screens when the camera moves in closer.
post #526 of 955
Been playing Crysis 2 in 3d on the Xbox 360. I swear that the 3d looks better on the 360 than in the ps3. For "fake" 3d it looks not bad. Looking up at the skyscrapers really gives the sense of scale. If you walk into a dead enemy while crouching you can definitely see the 3d effect. Just have to keep in mind that nothing comes out beyond the screen. If they can improve this technology, it might be a decent alternative to true stereoscopic 3d, which is very inefficient in consuming processing power.

I'm playing with 3d set to 100 on a dlp projector, thus no ghosting.
post #527 of 955
Quote:
Originally Posted by johnsmith808 View Post

I actually own both systems but like the xbox 360 control pad better. So if a game is on both systems (Crysis, Black Ops) which one should look better in 3d? My guess is that frame packed should look better. Anyone ever compare?


Only ps3 exclusive games get the best resolution for 3d. When they are made for both systems it is much cheaper and easier to develop the game for the Xbox 360 and then port it to the PS3. So a game will look the best on the system it was designed for because it can optimize it's operating system. COD Blops and Crysis in 3d graphically look better and run at faster FPS on the 360, but ps3 dedicated games ex. Socom 4 take the prize.
post #528 of 955
By the way just got the Panny VT30 and the 3d realism for gaming is out of this world. 3rd 3DTV set by the way, wife was not to happy. Gave her the credit card for shopping, she forgave me, funny how that works.
post #529 of 955
Quote:
Originally Posted by johnsmith808 View Post

Finally tried 3d Infinity on the Xbox 360. Amazing 3d! Makes you wonder if having super detailed graphics in 3d isn't as important as resolution and frame rate.

I want all three. Guess I'll have to wait for the next gen console for that.
post #530 of 955
Thanks!

You can have all 3 if you whip out your credit card again and put together a good gaming pc!
post #531 of 955
Quote:
Originally Posted by johnsmith808 View Post

Thanks!

You can have all 3 if you whip out your credit card again and put together a good gaming pc!

Lol, true. I'm not much of a PC gamer but after I saw Battlefield 3 preview, which had jaw-dropping graphics, I definitely thought about a PC. Those graphics and in 3d i might actually bleed when i get shot! An the only thing to run it at max settings as in the preview and in 3d I would need about a $1,500.00 computer. Ouch!

http://www.youtube.com/watch?v=BkZp2c_vzNY
post #532 of 955
I was thinking about putting a rig together but just the thought of the headaches that come with it dissuaded me from doing so. Plug and play is nice.

This is actually a good time to do it since the consoles are so far behind the power of a pc now. I only have a 720p pj so won't need as much power.
post #533 of 955
I picked up Green Lantern: Rise of the Manhunters for the 360 today. It supports 3D via either Trioviz glasses (two are included with the game) or side-by-side stereoscopic 3D. The game is also available for the PS3.

The 3D quality in side-by-side is actually quite good, with a nice sense of depth and objects close to the plane of the screen seem to stick out as well. I got thru the first two levels and didn't experience any ghosting either. Since the game is side-by-side there will of course be a drop in resolution but it actually doesn't look that bad and is better than other titles out there.

In terms of gameplay, it's your standard 3rd person action game. For those familiar with the character, you play as an intergalactic peacekeeper who wields a ring that can create anything you can imagine. The planet Oa, home base of the Lanterns, has been attacked and you must defend it. As you progress in the game and gain experience, you "learn" to create new constructs with your ring which you can use to combat your foes. The ring is keyed on willpower and for purposes of the game, your willpower is displayed as a meter that gradually goes down as you create constructs and regenerates over time. Levels are divided between on-foot action (purists may be dismayed to discover that GL cannot fly during these levels except to move to the next section after clearing out the current one) and flying levels where you're basically on rails and must destroy all items in your path.

While not the greatest game ever made, it does have some good action, nice visuals and a solid 3D implementation that yields depth without sacrificing too much detail. Worth a look in my opinion but I should caution that I am a Green Lantern fan so my opinion could be a little biased.
post #534 of 955
Quote:
Originally Posted by TonyDP View Post

I picked up Green Lantern: Rise of the Manhunters for the 360 today. It supports 3D via either Trioviz glasses (two are included with the game) or side-by-side stereoscopic 3D. The game is also available for the PS3.

The 3D quality in side-by-side is actually quite good, with a nice sense of depth and objects close to the plane of the screen seem to stick out as well. I got thru the first two levels and didn't experience any ghosting either. Since the game is side-by-side there will of course be a drop in resolution but it actually doesn't look that bad and is better than other titles out there.

In terms of gameplay, it's your standard 3rd person action game. For those familiar with the character, you play as an intergalactic peacekeeper who wields a ring that can create anything you can imagine. The planet Oa, home base of the Lanterns, has been attacked and you must defend it. As you progress in the game and gain experience, you "learn" to create new constructs with your ring which you can use to combat your foes. The ring is keyed on willpower and for purposes of the game, your willpower is displayed as a meter that gradually goes down as you create constructs and regenerates over time. Levels are divided between on-foot action (purists may be dismayed to discover that GL cannot fly during these levels except to move to the next section after clearing out the current one) and flying levels where you're basically on rails and must destroy all items in your path.

While not the greatest game ever made, it does have some good action, nice visuals and a solid 3D implementation that yields depth without sacrificing too much detail. Worth a look in my opinion but I should caution that I am a Green Lantern fan so my opinion could be a little biased.

Awesome. Thanks for the review. I didn't even know Green Lantern on consoles had 3d compatibility. I will definitely try it out. I'm greatly anticipating the movie also, the preview in 3d looked great.
post #535 of 955
Quote:
Originally Posted by TonyDP View Post

I picked up Green Lantern: Rise of the Manhunters for the 360 today. It supports 3D via either Trioviz glasses (two are included with the game) or side-by-side stereoscopic 3D. The game is also available for the PS3.

The 3D quality in side-by-side is actually quite good, with a nice sense of depth and objects close to the plane of the screen seem to stick out as well. I got thru the first two levels and didn't experience any ghosting either. Since the game is side-by-side there will of course be a drop in resolution but it actually doesn't look that bad and is better than other titles out there.

In terms of gameplay, it's your standard 3rd person action game. For those familiar with the character, you play as an intergalactic peacekeeper who wields a ring that can create anything you can imagine. The planet Oa, home base of the Lanterns, has been attacked and you must defend it. As you progress in the game and gain experience, you "learn" to create new constructs with your ring which you can use to combat your foes. The ring is keyed on willpower and for purposes of the game, your willpower is displayed as a meter that gradually goes down as you create constructs and regenerates over time. Levels are divided between on-foot action (purists may be dismayed to discover that GL cannot fly during these levels except to move to the next section after clearing out the current one) and flying levels where you're basically on rails and must destroy all items in your path.

While not the greatest game ever made, it does have some good action, nice visuals and a solid 3D implementation that yields depth without sacrificing too much detail. Worth a look in my opinion but I should caution that I am a Green Lantern fan so my opinion could be a little biased.

Quote:
Originally Posted by Swolern View Post

Awesome. Thanks for the review. I didn't even know Green Lantern on consoles had 3d compatibility. I will definitely try it out. I'm greatly anticipating the movie also, the preview in 3d looked great.

Yup, it's not bad. But I have a serious GL bias
post #536 of 955
Quote:
Originally Posted by TheGoatLantern View Post


Yup, it's not bad. But I have a serious GL bias

Ya your name gives that away, lol.
post #537 of 955
Anyone know if Green Lantern in 3d runs better on 360 or PS3? I know in most multi-console games Xbox is the winner because it gets original code written on it and then ported to PS3, so PS3 suffers. Anyone seen or heard @ GL?
post #538 of 955
Quote:
Originally Posted by Swolern View Post

Anyone know if Green Lantern in 3d runs better on 360 or PS3? I know in most multi-console games Xbox is the winner because it gets original code written on it and then ported to PS3, so PS3 suffers. Anyone seen or heard @ GL?

While I haven't had a chance to try the game in 3D on the PS3, I did play the 2D demo and that was pretty much identical to the 360 version which I own in terms of both graphics quality and control responsiveness. Based on that, I'm inclined to think that they're pretty much identical.

You do need to manually set your TV to side-by-side with the 360 version (as is the case with all 3D games on the 360) but beyond that, I'd go with whichever version has the controller you prefer more.
post #539 of 955
If they are identical I would be inclined to purchase the PS3 version because the 360 is not fully 3d compatible yet, ex. messages try to show in 2d when in 3d mode. Thanks for reply TonyDP.
post #540 of 955
I went with the 360 primarily because I prefer the controller. BTW, I beat the game earlier today; took me about 7-8 hours to complete it although I still haven't gotten all the achievements. It played a lot like a God of War game, complete with timed quicktime events where you had to hit the right buttons on the controller, though a lot easier. The locales also became pretty varied as you visited several worlds that are in the Green Lantern comics.
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