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The Official AVS 3D Console Games Topic! - Page 20

post #571 of 955
Got the Nvidia 3D wireless Vision Kit yesterday. Hope to set it up today a give it a whirl on the PC version of Crysis 2.
post #572 of 955
Quote:
Originally Posted by cakefoo View Post

Crosstalk is usually inevitable particularly on high contrast games. If your TV or the game had a convergence menu option you could adjust the focus to the middleground to reduce crosstalk on distant objects at the cost of depth and scale.

About the resolution hit: it's what usually happens when a game is already pushing the system's limits in 2D.

They both boil down to limitations of hardware- be it the display or the game console, not the game designers. You're not going to achieve HD-res 3D unless you lower the bar on your 2D version, or use conversion trickery (which looked PRETTY convincing most of the time in Socom).

Quote:
Originally Posted by TonyDP View Post

I don't mean to sound like a negative nancy but if Killzone 3 was designed from the ground up to be in 3D then it shouldn't have suffered from those horrible ghosting problems and such a visibly drastic reduction in resolution. It had some neat 3D effects but on my 63" plasma the game looked far too coarse and visibly low-res, so much so that I ended up playing it using my TV's 2D>3D mode which, while not quite as good, erased all of the ghosting and maintained the 720p level visuals.

For me, CoD: Black Ops, Avatar, SOCOM 4, Tron: Evolution and even the recent Green Lantern: Rise of the Manhunters all had far better looking native 3D implementations. Looking forward, Uncharted 3 will hopefully raise the 3D bar further.

Killzone 3 probably pushed the ps3 pretty far overall in graphics in 2d and considering how outdated the graphics card in the current consoles are i was very impressed with it in 3d. The drop in resolution during the campaign was noticeable but there were some great moments and through out the depth was incredible. What kind of 3dtv are you using has a lot to do with the ghosting also. I only noticed it during the cutscenes and the beginning.
post #573 of 955
The Witcher 2 on 3D Vision was best 3D content i have so far experienced in any form and game itself was also very good. Witcher2 is coming to 360 but off course it will not be "real 3d" on it but maybe they include Crysis 2 type of 3D...
post #574 of 955
So I've got the 3d kit for my mitsubishi tv, and the PS3 stuff works great. What would I need to get it working with a PC hooked up to the same tv? Is there a certain card I need or will my 6870 do fine? I'm a little new to this, any help is appreciated.
post #575 of 955
Quote:
Originally Posted by threatmatrix View Post

Is there any consensus on which 3D game is the best for showcasing 3D?

I want to show a 3D game on a 92" TV. I am open to using any console.

I was thinking Crysis2 (being a PC gamer I know the game is awesome) but wasnt sure how the 3D looked.

I am playing Crysis 2 on my Panny 3D plasma in the "side by side" 3D enabled mode (interlaced mode will not work) and it's excellent with my Panasonic 2nd gen glasses.

Also have downloaded the directX 11 patch and the hi-rez patch of which I had to change to a 64 bit system to be able to use the hi-rez textures.

Playing the game in the 1080P mode, the game looks spectacular but my Nividia 460 video card (directX 11 enabled) has a problem with frame rate from time to time at this resolution. May have to deleted the 4x anti aliasing mode to improve frame rate.



Far less ghosting than the PS3 version which I no longer care for.
post #576 of 955
Quote:
Originally Posted by bontrager View Post


I am playing Crysis 2 on my Panny 3D plasma in the "side by side" 3D enabled mode (interlaced mode will not work) and it's excellent with my Panasonic 2nd gen glasses.

Also have downloaded the directX 11 patch and the hi-rez patch of which I had to change to a 64 bit system to be able to use the hi-rez textures.

Playing the game in the 1080P mode, the game looks spectacular but my Nividia 460 video card (directX 11 enabled) has a problem with frame rate from time to time at this resolution. May have to deleted the 4x anti aliasing mode to improve frame rate.

Far less ghosting than the PS3 version which I no longer care for.

With 1080p on Crysis 2 is your framerate locked to 24fps?
post #577 of 955
I'm not a gamer but I have a 3d TV, and fast HTPC and want to try a 3d game. If possible I'd like to use my existing gyration mouse / keyboard. I'm not ready for a fast moving game, so I'm looking for more of an adventure or puzzle game (I think) with really good 3d graphics.

Do you think Avatar would be a good choice?

Thanks
post #578 of 955
Avatar has nice 3D scenery but there is a lot of shooting also. I played the game for 80 hours on the Xbox 360.
post #579 of 955
Quote:
Originally Posted by BrownThunder View Post

So I've got the 3d kit for my mitsubishi tv, and the PS3 stuff works great. What would I need to get it working with a PC hooked up to the same tv? Is there a certain card I need or will my 6870 do fine? I'm a little new to this, any help is appreciated.

Generally cards from nVidia works better i think. Look here for more info http://www.nvidia.com/object/3dtv-pl...uirements.html
post #580 of 955
Quote:
Originally Posted by BrownThunder View Post

So I've got the 3d kit for my mitsubishi tv, and the PS3 stuff works great. What would I need to get it working with a PC hooked up to the same tv? Is there a certain card I need or will my 6870 do fine? I'm a little new to this, any help is appreciated.

I just bought a couple of games but haven't received them yet. I have a 5770 card and am going to try a couple of programs and if one works I won't need to jump to Nvidia. You can evaluate iZ3d and TriDef free for 30 days and see if one works for you.

http://www.amd.com/us/Documents/AMD_...etup_Guide.pdf
post #581 of 955
Has anyone picked up Resistance 3 yet? I'm probably not going to be able to pick it up until the weekend but I am curious how the 3D looks, especially as the 3D preview video was so sharp. I'm not expecting that level of detail in the game but I am anxious to see what Insomniac can do.
post #582 of 955
Quote:
Originally Posted by TonyDP View Post

Has anyone picked up Resistance 3 yet? I'm probably not going to be able to pick it up until the weekend but I am curious how the 3D looks, especially as the 3D preview video was so sharp. I'm not expecting that level of detail in the game but I am anxious to see what Insomniac can do.

3d looks good on my dlp, but frame rate suffers big time. many parts are almost unplayable in 3d
post #583 of 955
God of War: Origins demo is now up and available for all users (not just Playstation+ members). Very nice 3D implementation with no visible drop in resolution or framerate and very minimal ghosting on my plasma.

My only peeve - and being a plasma owner, it applies to a lot of games - is that there are no provisions for hiding the health/magic meter or at least changing its opacity. I really wish more developers would take this often overlooked feature into consideration for us plasma owners.
post #584 of 955
Quote:
Originally Posted by TonyDP View Post

God of War: Origins demo is now up and available for all users (not just Playstation+ members). Very nice 3D implementation with no visible drop in resolution or framerate and very minimal ghosting on my plasma.

My only peeve - and being a plasma owner, it applies to a lot of games - is that there are no provisions for hiding the health/magic meter or at least changing its opacity. I really wish more developers would take this often overlooked feature into consideration for us plasma owners.

Good to know. Thanks. GOW is amazing.
post #585 of 955
Has anybody picked up the Captain America game for the PS3? I am curious to find out what it's 3D quality is like. After playing super stardust on my 3D TV I was so excited for 3D gaming I picked up the Sly Cooper Collection over Captain America because the game quality was rated better. They are fun games but the 3D setting is very lack luster so I pretty much just play in 2D

I just wanted to know if the 3D in Captain is good enough to give the game a try.
post #586 of 955
Quote:
Originally Posted by Javy3 View Post
Has anybody picked up the Captain America game for the PS3? I am curious to find out what it's 3D quality is like. After playing super stardust on my 3D TV I was so excited for 3D gaming I picked up the Sly Cooper Collection over Captain America because the game quality was rated better. They are fun games but the 3D setting is very lack luster so I pretty much just play in 2D

I just wanted to know if the 3D in Captain is good enough to give the game a try.
I got the 360 version today which, as I understand it, is pretty much identical to the PS3 version. The 360 edition supports both side-by-side and top-bottom 3D modes; both yield a nice sense of depth at the cost of a mild drop in resolution. Still very playable though.

I remember picking up the Sly Collection on release day and being so disappointed by the 3D I sold it back three days later. Compared to Sly, I think you'll be very happy with the 3D in Captain America.

Green Lantern: Rise of the Manhunters also has a very nice side-by-side 3D mode; the drop in resolution is very minor and the game looks and plays really nicely.


Quote:
Originally Posted by neo0285 View Post
3d looks good on my dlp, but frame rate suffers big time. many parts are almost unplayable in 3d
I picked up Resistance 3 today and played about 45 minutes of the campaign. So far, I haven't noticed and framerate drops or control issues and graphically it actually looks quite nice with a very minor drop in resolution (far less than Killzone 3). My only real complaint is that the HUD is fixed and cannot be removed or rendered opaque; always a peeve for me as I'm gaming on a plasma.
post #587 of 955
Are there any websites that actually reveiw a video game and rate it's 3D quality? In know there are plenty of video game reveiw websites, but they just mention 3D as a feature and never specifiy if it's done well or poorly.
post #588 of 955
post #589 of 955
I just got God of War Origins and played the full game in 3D and it's amazing. I have high hopes for Uncharted and Batman Arkham City after playing this game in 3D.
post #590 of 955
I also bought God of War (though only Ghost of Sparta) tonight, despite initially deciding I wouldn't bother as I've frankly been fed up with the (non-RPG) hack 'n' slash genre the last couple of years.

I'll probably end up playing it all the way through though, because it's arguably the most impressive 3D game I've seen yet.
Yes, the platform it was originally developed for obviously means you won't see even remotely the same level of details in textures, lighting etc. as in GoW3, but they've still done a very good job making the graphics look extremely clean and crisp in HD - none of the jagged edged, resolution starved typical modern 3D console game looks here - and even better it runs fluidly 100% of the time (not sure if it's at a 60 or 30 fps in 3D mode, but it's rock steady and at least feels like 60 to me) and the 3D is simply astounding with phenomenal depth and no traces of crosstalk/ghosting (default depth setting).

This really is 3D reference material as I think I saw someone label it in another thread. And it's pretty much the first time 3D in a game has left me as impressed as the best uses of 3D in movies. Most 3D games (those that are pushing the ancient console hardware even in 2D) simply have too many visual trade-offs, more or less severe framerate issues or both.
post #591 of 955
These revamped games will probably be the best overall 3d experience as you just said. I'm looking forward to Splintercell Trilogy and Shadow of Colossus/Ico Collection. Some in the past have wished that developers would develop a game from the ground up for 3d. These older games which utilize much less processing power are serving that very purpose.

I just wondered why the Tomb Raider Trilogy wasn't made in 3d.
post #592 of 955
I'll be playing the hell out of it all night, but has anyone got/tried Gears of War 3 in 3d yet?
post #593 of 955
Quote:
Originally Posted by johnsmith808 View Post

These revamped games will probably be the best overall 3d experience as you just said. I'm looking forward to Splintercell Trilogy and Shadow of Colossus/Ico Collection...

The Splinter Cell trilogy was released on the PSN store weeks ago. Or was that only here in Europe?

Don't buy it for the 3D though, according to the tech analysis on Digital Foundry on Eurogamer.net the first two games in the series - which are by far the least graphically intensive and as such should obviously run best - suffer from terrible performance. And if I recall correctly that applies to 2D as well as 3D.

I bought the third game - Chaos Theory - and while it's the best port of the three, it also has frequent severe performance issues in 3D, with drops into what feels like framerates in the low 20s (and I think the Digital Foundry analysis confirmed that).
It plays well and looks good in 2D though. Well, except for the bewildering lack of option to invert the Y-axis on the controller. Don't know if they've patched that in since.

Basically they are HD/3D remakes of the rather sloppy kind, similar to what I've been reading about the new HD version of Resident Evil 4 (although that one is presumably even worse).

Digital Foundry has also analyzed Ico/SotC (and released some side-by-side 3D gameplay videos), and while Ico runs great in 3D, SotC reportedly has frequent framerate problems.
post #594 of 955
Quote:
Originally Posted by Miths View Post

The Splinter Cell trilogy was released on the PSN store weeks ago. Or was that only here in Europe?

Don't buy it for the 3D though, according to the tech analysis on Digital Foundry on Eurogamer.net the first two games in the series - which are by far the least graphically intensive and as such should obviously run best - suffer from terrible performance. And if I recall correctly that applies to 2D as well as 3D.

I bought the third game - Chaos Theory - and while it's the best port of the three, it also has frequent severe performance issues in 3D, with drops into what feels like framerates in the low 20s (and I think the Digital Foundry analysis confirmed that).
It plays well and looks good in 2D though. Well, except for the bewildering lack of option to invert the Y-axis on the controller. Don't know if they've patched that in since.

Basically they are HD/3D remakes of the rather sloppy kind, similar to what I've been reading about the new HD version of Resident Evil 4 (although that one is presumably even worse).

Digital Foundry has also analyzed Ico/SotC (and released some side-by-side 3D gameplay videos), and while Ico runs great in 3D, SotC reportedly has frequent framerate problems.

I am hoping that the framerate problems are not that significant because fighting colossi in 3D is like a dream. Even with framerate problems, which the original suffered from on the PS2, I will def. still play it in 3D mode if the 3D quality is solid.
post #595 of 955
16 minutes of SotC 3D gameplay (download the 1080p or 720p side-by-side mp4): http://www.youtube.com/watch?v=wYzwiuGhab8

And 12 minutes of Ico: http://www.youtube.com/watch?v=oMxId...eature=related

Based on those videos I think that Ico is by far the most impressive in 3D, not just in terms of framerate but also depth. SotC looks good in some of the landscape shots, but I feel it looks disappointingly flat during combat/climbing.
post #596 of 955
Man, performance issues are inexcusable for these last gen games running on current gen hardware, even in 3d.
post #597 of 955
I completely agree. I fear I won't be properly impressed by 3D gaming (as in running the most graphically impressive games in stereoscopic 3D) until the next generation of consoles. The current ones simply aren't up for the task with their creaking hardware - and in some cases coupled with sloppy game development.

Maybe it's time I gave some thought to hooking up my PC to my 3D TV after all - although I still cringe at the thought of having to sit hunchbacked over a coffee table with wireless mouse and keyboard (although an increasing number of PC games do support gamepads these days).
I'm not even sure if playing a PC game in 3D on a 3D TV is as simple as hooking up your graphics card (I have a Geforce GTX 260) to the TV with a DVI to HDMI cable, and then enabling Nvidia 3D Vision in the graphics drivers, or if other steps are required?
post #598 of 955
Quote:
Originally Posted by Miths View Post

and even better it runs fluidly 100% of the time (not sure if it's at a 60 or 30 fps in 3D mode, but it's rock steady and at least feels like 60 to me) and the 3D is simply astounding with phenomenal depth and no traces of crosstalk/ghosting (default depth setting).

God of War: Origins Collection is 60fps in 720p 2D, <60fps in 1080p 2D, and 30fps in 3D according to Eurogamer.

http://www.eurogamer.net/articles/di...nalysis?page=2
post #599 of 955
Looks like I actually commented on that article myself a few weeks ago . Well, it feels like a rock solid 30 fps then, which is usually fine for me in console games (unlike PC games where I typically need around 40-50+ fps to perceive it as properly smooth, don't know if it might be related to the much closer distance to a PC monitor).
In terms of performance the problem with too many console games in 3D - and often in 2D as well for that matter - are all those framerate drops into the 20s, making for a rather choppy experience.
post #600 of 955
Quote:
Originally Posted by BleedOrange11 View Post

God of War: Origins Collection is 60fps in 720p 2D, <60fps in 1080p 2D, and 30fps in 3D according to Eurogamer.

http://www.eurogamer.net/articles/di...nalysis?page=2

That sounds like the game runs natively in 720p and it's upscaling to 1080p since the framerate isn't affected. I would think that running natively 2d 1080p is at least as demanding as 720p 3d.
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