Quote:
Originally Posted by
Daekwan 
Oh trust me.. the mere fact that you want MORE killstreaks tells me you are very good at this game. Sure the killstreaks make the 'inevitable' happen quicker but what happened to a little thing called fun? What happened to competition and competitive spirit. Would you want to watch a sporting event with such a lopsided score where one team is absolutely demolishing the to other team? Sure its cool to do, but you have to remember not everyone has your skill level and those that dont, especially those that are new are having the exact opposite experience you are.
I do agree the matchmaking should be much better. And considering all the algorithms available for studying a players stats and predicting how 'good' of a player that individual is.. there is no excuse for experts like yourself getting matched against average or even sucky players.
As far people playing the game stupidly, thats true also. But not everyone is a COD pro or even understands simple military tactics like "owning the high ground is advantage". Again this is where we come back to the subject of balance. In COD4 a player could only play but so stupid and viceversa another player could only play so great, because the killstreaks were limited. I ask the question again.. How many times have you ever seen someone go 25-0 in COD4?? Probably never. In my 4 years of playing COD4 Ive seen one guy go 27-0. My personal highest streak was 23-0. In MW2 going 25-0 happens almost nightly while Im playing.. that alone shows me there is a big problem the balance of the game itself.
As far as both AC130 & Chopper gunner being earned at 11.. Thats something I wouldnt know because my killstreaks never get that high. 9 is the highest I've ever gone.. and Im a pretty decent player (0.99 KD ratio).
I know it sounds like Im bytching about the game because Im not that good at it.. and that is a somewhat true statement lol. But it just seems to me that balance & competitiveness is more fun for the
EVERYBODY playing instead of the few guys boosting their ego because they can absolutely slaughter the competition. I'd much rather play a shooter where the best player went 30-15.. instead of 40-2. And if you are adding more killstreaks that number could easily be 50-1. Doesnt that sound like fun?
I'm not an expert at the game or anything, but I try to play smart and what not.
I do understand your point, I just feel that the killstreaks can be countered easier that you think, either by shooting them down or by having better balanced teams that don't let players get killstreaks as often. Or you can play modes that have virtually no use of killstreaks like HC TDM. You act as if they are unstoppable and by themselves completely ruin the balance of the game. But IMO they are countered too easily to be total game changers. It's the "sucky" players that are making them seem better than they are. Maybe the best of both worlds would be to offer a couple objective and TDM playlists that only have the weaker killstreaks, maybe UAV/CUAV/Sentry/Predator/Attack chopper/stealth bomber, and that's it. My feeling is that very few people would play them, though.
I do agree I guess that it makes the good players that much better and the bad players that much worse, but I still think it would all be so much beter if the teams were better balanced. Killstreaks are only a small part of it because they are so easy to counter, whether you just stay inside or out of sight, shoot it down with a stinger, or if you really don't want to be bothered with it at all, just use CB. Getting to level 30 is when you have all those options, and getting to that level doesn't really take very long at all.
Truth be told, I don't remember much about COD4 and what the typical scores were. I had the same k/d ratio in that game as I have with MW2 now, almost within a hundredth of a point, though. Surely people didn't go 25-0 (or close) as often, though, I'll give you that. The killstreaks make that possible by preying on the weak

And when I say adding more killstreaks, I don't mean the ability to have more equipped, I mean more choices that are more balanced. Most of them are useless compared to others that are within a kill or equal. To me, there are really only a couple - uav, predator, harrier, pave low, chopper gunner, ac130. That's it. Even though there are twice that many options, those are the only ones worth using IMHO. I don't think adding more balanced options will make the game any worse than it is (ie it won't allow 50-1 scores any easier than it is now).
I think another reason why you saw more balance in COD4 is that it wasn't quite as popular. With MW2, it's so popular that there are a lot more casual players playing, who, quite frankly, suck. These people make it a lot easier for experienced players to prey on them, get killstreaks, and prey on them further. In other words, I think even without killstreaks, the popularity has brought a plethora of casual players who are just food for the pros anyway. And alot of these pros have been playing since COD4, so are very familiar with tactics and the general idea of the gameplay, giving them that much more of an advantage. Again, better matchmaking player skill balance would help this point.
I do agree with your marathon, commando, OMA, and nuke comments though. And akimbo. There are certainly some aspect of the game that are kind of crazy.