Huh? The last two Wings tracks are uninteresting to me. Why those out of all the others? Any pro-keys in those?
post #61 of 118
12/24/10 at 7:46am
Fwiw, I've been tweaking the calibration a bit for me and found that having a *negative* audio delay has done the trick. I never would have thought of that, so I am posting it here.
Been having fun. The pro-cymbals add a very nice dimension to the drumming.
Originally Posted by Rock Band.com forum's Wii Dev Q&A, Nov 2010
"Originally Posted by SFenton
1) Why a capped limit for DLC in RB3 Wii?"
Isaac Bender, Lead Engineer @ Backbone Entertainment (RB3 co-developer): There’s a limit of ~1000 songs per card, but you can use as many cards as you want. There’s a DLC index file that gets stored in the Wii’s internal memory, and we had to keep the size of that file down.
Shawn Green, Lead Producer of RB3 Wii, Harmonix: As Isaac mentions there is a hard limit (which exists on all platforms) due to the save file size. The good news is this is only a cap on active songs in memory and users can delete and re-download songs much easier in game to help keep their rotation fresh.
Btw, I did the pro-cymbal expansion. My RB2 drums has two kick-pedal inputs. Were you on RB1 drums or is there a different color input on the back?