Quote:
Originally Posted by Foxbat121 
With only 512MB of memory shared between game code and graphics, there is only so much you can do: either up the eye candy to 1080p and minized the game code (dumber games) or the other way around. You can't have both.
Try to run any of the modern games at 1080p resolution on your $2000 PC but keep memory at 512MB total. Let us know how that works out for you.

With only 512MB of memory shared between game code and graphics, there is only so much you can do: either up the eye candy to 1080p and minized the game code (dumber games) or the other way around. You can't have both.
Try to run any of the modern games at 1080p resolution on your $2000 PC but keep memory at 512MB total. Let us know how that works out for you.
if this is directed towards my post, I am not saying 1080p, as a matter of fact I don't even have a 1080p tv, all I was saying is developers can find a happy medium between both. not everyone will be happy with it but thats the way life is. Just make games a little more balanced. like COD for example, slow down the pace just a tad, not everyone plays jacked up on coke or redbull, and they need to stop putting out broken software and hiding behind disclaimers













Also keep in mind during the cycle parts become cheaper, faster, and larger. As an example the 250Gb drive probably costs less now than the smaller drives did when they were announced.