Originally Posted by NoThru22
I'm not sure it could actually work to where it matters that your body is outside of the range. In the real life game, they measure the people and cut it exactly to their height, weight, etc. It looks like this judges how much of the black space you fill (when it turns green) and that fills up the meter. This seems to be an acceptable trade-off and makes a lot more sense giving the limitations. Harder difficulties can simply make you need to get in position faster.
haven't played the demo yet but so far it doesn't look good.
as for game design versus tv show... let's be honest. gamers require more reward than risk. gamers would get frustrated if they think they're doing it right and not getting anywhere. gamers would get frustrated if they could only fit 1 hole every 5 holes. it's why there's slight autoaiming in a game. it's why you have no problems keeping the ball on the court in a tennis game. it's why game designers give gamers clues on what to do and how they tune AI so that it's difficult but winnable. it's why games nowadays have a campaign and a conclusion rather than the days of never ending levels of ramping difficulty. it's why game walkthroughs and tutorials are so popular. people don't try to figure it out any more. look up the answer and fulfill your reward.
from watching the gameplay video, it seems to try to have tolerance for all the body shapes out there. let's face it, obesity is a problem for a lot of people and if you couldn't play a game because you're too big, that would suck.
as for the TV game show itself. it's designed for the people to fall into the water. it's not common to make it through the hole. otherwise, it'd be a boring show. sometimes they give a virtually impossible shape that you can't make and you have to be creative. for example, there's a tall guy with an outline that can't possibly fit through the body shape they had. so he swung his leg backward so that it become a narrow profile rather than actually trying to fit the profile design. clever.
skip the filler by going to: 04:00
a sample of being creative: 05:00
look at the 6:30 mark, there's no way to fit without creativity