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Studio Ghibli's "Ni no Kuni: Wrath of the White Witch" for the PS3 - Page 2

post #31 of 139
Dang, that's pretty. Not sure how I feel about the combat mechanics, but Wow.
post #32 of 139
Thread Starter 
The good news is the game is coming along great, as you can see in this new interview with footage of the project:
Quote:


The announcer says that Hino wants to let players experience the feeling of being in a Studio Ghibli movie. The girl trying out the game and being totally blown away by the ability to switch into first person view to look around at the surroundings is actress Rena Tanaka.

During the conversation scene between Oliver and his mother, Hino goes into the debug screen to take control of the camera in order to prove to everyone that it's a real time scene. Hino said that they're currently looking into if they should give players the ability to change the camera angles freely during the drama scenes in the final version.

Tanaka asks Hino why he decided to make the PS3 version. Hino responded the game was made at the level of a movie, so they wanted to be able to deliver it closer to the state of a movie.




The bad news is that there is still no news of a U.S. release.
post #33 of 139
Quote:
Originally Posted by joeblow View Post

The bad news is that there is still no news of a U.S. release.

With so much money and time being spent on this title, they'll have to release this game outside of Japan. Localization might take a while, but they can't expect to make any money by just selling this within Japan. They've already had to expand to the PS3 from the DS in order to recoup costs, so I'm sure we'll be seeing this in the US.
post #34 of 139
Quote:
Originally Posted by confidenceman View Post

With so much money and time being spent on this title, they'll have to release this game outside of Japan. Localization might take a while, but they can't expect to make any money by just selling this within Japan. They've already had to expand to the PS3 from the DS in order to recoup costs, so I'm sure we'll be seeing this in the US.

Actually, they could expect that, but there's no reason why they wouldn't localize it for foreign sales. And the PS3 version isn't being made to recoup costs...the PS3 version will cost more a lot more to make than the DS version did, including the animation (which the PS3 will feature less of, given that most of it will be rendered in real-time). The DS version is currently around 450,000 units in sales, which is not as big as hoped, but still solid. The big seller in Japan right now is the juggernaut that is Monster Hunter 3 for the PSP, which has sold about 4 million copies (which in turn is dwarfed by the new Pokemon, at 5+ million units). Once Pokemon sells abroad, of course, it's going to sell even more...Monster Hunter may not be brought over.

The PS3 version is probably going to have significantly more content and certainly a lot more voice acting. If anything were to defer the cost of the DS version, it'd be the cell-phone version which will almost certainly never leave Japan. The DS version will very likely get brought over (Nintendo has pushed it in their magazine and online). The PS3 version? No way to know. We may just have to import it.
post #35 of 139
Quote:
Originally Posted by WizarDru View Post

Actually, they could expect that, but there's no reason why they wouldn't localize it for foreign sales. And the PS3 version isn't being made to recoup costs...the PS3 version will cost more a lot more to make than the DS version did, including the animation (which the PS3 will feature less of, given that most of it will be rendered in real-time).

You may be right. But much of the "heavy lifting" had already been done (pre-production work, design work, etc). Unlike most other games, this pre-production and design work is a major part of the game's development and overall budget. The biggest change to the PS3 version is just on the tech side--though there are a few feature and content tweaks here and there AFAIK. I'm sure this cost them quite a bit to produce, so if at all possible, they'll try to make a foreign release work.
post #36 of 139
It's pretty and all but I hope it's fun. I'm kind of surprised this is the first game that looks like this. Nearly all the games I see with anime art on the front of the box look like blocky crap in the actual game.

Do US PS3's play Japanese games? I can't remember.
post #37 of 139
Quote:
Originally Posted by moothemagiccow View Post

It's pretty and all but I hope it's fun. I'm kind of surprised this is the first game that looks like this. Nearly all the games I see with anime art on the front of the box look like blocky crap in the actual game.

Do US PS3's play Japanese games? I can't remember.

Yes, unless the developers put a region lock on it.
post #38 of 139
No PS3 game is region locked.

360's region locking is optional but most games have it.
post #39 of 139
Quote:
Originally Posted by confidenceman View Post

You may be right. But much of the "heavy lifting" had already been done (pre-production work, design work, etc). Unlike most other games, this pre-production and design work is a major part of the game's development and overall budget. The biggest change to the PS3 version is just on the tech side--though there are a few feature and content tweaks here and there AFAIK. I'm sure this cost them quite a bit to produce, so if at all possible, they'll try to make a foreign release work.

I sure hope so. I mean, this is from Ghibli, who should have quite a bit of cache in the US on that aspect alone. Add to that the makers of the Professor Layton series and Dragonquest IX...well, they should have enough 'street cred' to hopefully warrant a release. The real question is who the US publisher will be. Presumably Sony, since Level 5's primary partner to this point has been Nintendo as a publisher. I'm not sure if there's an issue of rights with Disney being involved, since they've been the only company licensed to release stuff in the US for Ghibli.

The biggest problem I've heard is that the game, while possessing a great story and luscious graphics, is kind of an RPG throwback. The DS version also has a book that comes with the game with all the spells/gestures in it. Not sure if/how that will factor into things for the PS3 version.
post #40 of 139
Quote:
Originally Posted by WizarDru View Post

The biggest problem I've heard is that the game, while possessing a great story and luscious graphics, is kind of an RPG throwback.

Meaning what, exactly? I honestly wouldn't mind if it played just like Final Fantasy 4.
post #41 of 139
Quote:
Originally Posted by moothemagiccow View Post

Meaning what, exactly? I honestly wouldn't mind if it played just like Final Fantasy 4.

Meaning I'm not looking forward to random, unpredictable combats while travelling outdoors or lots of grinding and some of the other more 'old school' elements that JRPGs have been getting rid of more recently. From what I'm reading, however, the game seems to owe more to Pokemon than Dragonquest. Which isn't necessarily a bad thing, but it may be a surprise to some.

It's interesting to compare a boss battle on the DS version to a boss battle on the PS3 version.
post #42 of 139
Thread Starter 
*** SEPTEMBER 2011 UPDATE ***

The game will be released in Japan on November 17, and a special gold 160GB PS3 with the game included will ship at the same time:




Here's the latest trailer of this absolutely beautiful game:




New screens:









post #43 of 139
If the import cost wasn't so high I would buy it instantly, but Xillia comes first for now. I really hope this gets a US release akin to Star Ocean TLH International with full support for not just JPN language but text as well. When I first saw this game it reminded me of when I first saw Dragon Quest VIII, now if only that game could get an HD release...
post #44 of 139
post #45 of 139
Thread Starter 
Wow. Much earlier than I expected because they have to translate the entire book that comes with the game. Nice!
post #46 of 139
**** YEAH!

Sorry, I honestly thought that I would have to import this one.

Now please have the option for both English and Japanese, both language and text.
post #47 of 139
Thread Starter 
Here's a promo video for this gorgeous game. I see 2D platforming in there!


post #48 of 139
Thread Starter 
The official name of the game when it comes to North America will be Ni No Kuni: Wrath of the White Witch.
post #49 of 139
The book that came with the DS version will be a digital item in the PS3 game:

http://www.siliconera.com/2011/10/04...playstation-3/
post #50 of 139
Thread Starter 
Check out this stunning new trailer:



~~~~

New pics:























post #51 of 139
if the japanese version has english subtitles, menu etc, i will important it instantly.

voices i dont care. i just want the game.
post #52 of 139
IIRC this ultimately received mediocre to decent reviews in Japan. Nothing spectacular, though, right?
post #53 of 139
Thread Starter 
Quote:
Originally Posted by d3code View Post

if the japanese version has english subtitles, menu etc, i will important it instantly.

voices i dont care. i just want the game.

Namco just picked it up for a North American release. It'll be in English, though I'm not sure if that includes voices. It definitely will not have the 300+ page spell book - at least physically. Instead a digital book will be available with the game.
post #54 of 139
Quote:
Originally Posted by d3code View Post

if the japanese version has english subtitles, menu etc, i will important it instantly.

voices i dont care. i just want the game.

Nope. You'll have to wait for the localized version.

And from what localization companies (like 8-4) have said, it is often too expensive to do Japanese language versions with English subtitles. Not only do they have to renegotiate licensing and contracts with the Japanese voice actors, but they also have to do the work of translation, localization, QA, etc., on top of that. It's a lot more work, money, and time for something that adds little extra revenue. If they do add Japanese voice with English subs, it's out of a dedication to the game's vision (or in the case of a series like Yakuza, it's out of the total hopelessness of fully localizing such a "Japanese" game). In other words, don't hold your breath.

If they're localizing this, I'm sure it'll get the full English treatment.
post #55 of 139
Quote:
Originally Posted by confidenceman View Post

IIRC this ultimately received mediocre to decent reviews in Japan. Nothing spectacular, though, right?

I thought it was going to be coming out in November... so either those are previews, or I'm wrong .
post #56 of 139
Thread Starter 
He probably tripped and fell on the Nintendo DS Ni No Kuni reviews. It's separate from the PS3 version and has already been released.
post #57 of 139
Quote:
Originally Posted by joeblow View Post

He probably tripped and fell on the Nintendo DS Ni No Kuni reviews. It's separate from the PS3 version and has already been released.

Yup. That's what I was referring to. The PS3 version just has more VO and higher res, but is otherwise basically the same, right?
post #58 of 139
Thread Starter 
No, they are separate stories with different combat and exploration engines.
post #59 of 139
Quote:
Originally Posted by joeblow View Post

No, they are separate stories with different combat and exploration engines.

Cool. Interested to see how it turns out. Fan of Studio Ghibli (or, at least, Miyazaki), and I have enjoyed some of Level 5's work (DQ8). Some quick research shows that Famitsu gave the DS version a 38/40 FWIW. I'll def keep an eye out.
post #60 of 139
Here's a couple of previews for Ni No Kuni: Wrath of the White Witch


Gamespot


IGN
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