Quote:
Originally Posted by
morphinapg 
Yes, Limited mode is only for RGB, however, disabling Super White acts the same as Limited RGB and clips data outside the 16-235 range. I have stated above that with my current TVs I can't use YCbCr over HDMI (as that HDMI is being read as DVI), but with these new TVs I will.
So what? Nobody ever said to turn Super White off... in fact, every thread that discusses PS3 settings says to turn SuperWhite ON for Blu-ray movies.
Quote:
Originally Posted by
morphinapg 
By "color depth" I mean more colors. Maybe this is the wrong word? Maybe a conversion from YCbCr (219 steps) to 16-235 RGB might end up with a result of 210 steps or something, because of the "rounding errors". That same conversion to 0-255 will most definitely end up with the full 219 steps. Those steps still won't be as accurate as YCbCr, but they will be more accurate than 16-235 RGB.
Either way, it's still wrong. You do NOT get "more colors" when you change from YCbCr to RGB. You get the same number of colors. The number of colors is determined by the number of bits in the data stream. Rounding errors mean only that the resulting color is slightly "off" from what it was in the previous color space. But there are never "more colors". There are 219 gray/color steps in 16-235 when YCbCr is converted to RGB. You are just "speculating" about what "might" happen... which is not the point of AV SCIENCE forums. There are people here who KNOW what happens and nobody is served by speculation or guesses about what happens.
Quote:
Originally Posted by
morphinapg 
My eyes never strain when I have my contrast set to display white at 100% contrast in my LCD. My CRT is incapable of turning the contrast high enough to clip white (which I assumed is because of the analog nature of the contrast settings vs the digital nature of the LCDs), so I could see the reason WTW could be acceptable there. However, my contrast is at its highest setting on the CRT, and that doesn't strain my eyes either. What I had known before this discussion was: Turn contrast as high as you can without clipping white. This is what both the THX optimizer and DVE have taught me at least.
You do not understand the difference between whiter than white and contrast settings. Most modern digital displays never clip white no matter where you set the contrast control. So the ONLY consideration for where to set the Contrast control is getting it somewhere near that 35 fL level for comfortable viewing and increasing it for daylight/daytime viewing (along with Backlight if there is one). If a modern digital display does clip white, it ALWAYS clips white and it doesn't matter where the Contrast control is set. All contrast does is set how bright 100% white is (in most modern digital displays). The THX Optimizer and DVE information are not right for modern digital displays... and that is a fact.
Quote:
Originally Posted by
morphinapg 
Gaming on the PS3 is only available in RGB. I'm also pretty sure the "far more information than the eye can see" is debatable. Everybody's eyes are different. Everybody has different eye resolution, different eye "shutter" speed (some people can't see more than 50-60Hz while others can clearly see 120Hz), different color depth etc. Eyes don't simply work on a # of levels like digital systems do, they're more complicated than that, and can clearly see more than that due to their nature to see HDR, and see those 219 shades of grey in several different brightness levels all at the same time.
You're "pretty sure" is also WRONG. Dead wrong. And you need to GET OFF OF IT. Nobody's eyes are different unless they are color blind or have macular degeneration or cataracts or some other issue that makes the eyes "not nominally normal". You are dealing with COLOR SCIENCE and it is VERY well-understood with decades and decades of research and study by SCIENTISTS. There is no guessing nor reliance on statements like "everybody's eyes are different". Which is frankly... an ignorant statement. As are all the statements about "shutter speed" as relates to eyes. In fact they are so wrong that it is difficult to even be nice about any of it. It sounds like the ravings of someone who went through the lame public education system (that has dominated over the last 2 or 3 decades) where nobody is ever wrong about anything. Just dream stuff up and you pass... no matter what. The world, and science especially, doesn't work like that.
Again... this is an AV SCIENCE forum and everything about color and visual perception is well documented. I worked on imaging systems for Eastman Kodak Company for 34 years in technical and engineering positions (and engineering college before that). I'm not interested in dreaming up cockamamie ideas about how color and vision works - nor in letting them perpetuate. I don't mean to be mean about this - but, really, you don't know what you are talking about.
One thing is CERTAIN... any person with nominally normal vision can be TAUGHT how to be a more perceptive viewer, but few of them can learn it on their own. When you run thousands and thousands of people through tests to determine how many shades of gray and how many shades of red, green, and blue they can detect, you get an accurate picture of human perception whether you like it or not. The truth of the matter is... yes, there is some variability in perception, but the variability is on the range of 195-205 visible steps and NO MORE THAN THAT. And often, those on the 195 end of the spectrum can be taught to see 200 steps.
There is a reason digital consumer video is an 8-bit system... that's because 7-bits is not good enough and 9-bits is more than necessary. And consumer products always want to skate by on the very LEAST capability necessary because more capability means higher cost. That doesn't mean 8-bits is the BEST system... it means 8-bits is the LEAST that can be used to make good images - but everything has to be done right and that's rarely the case. 12-bits would be better, and we'll probably get there some day. But it will be better not because we need more bits to make the best images human vision can see, it will be better because it will be far more difficult to make mistakes that become visible in the final product. The 8-bit system leaves no room for mistakes -- 12 bits means you have to be pretty bad at what you are doing to make mistakes that are visible in the final product.
You cannot rely on video displays to represent more than about 128 steps with reasonable accuracy. The have internal processing that emphasizes transitions from 1 level to the next making "stripes" visible when they are not REALLY visible with accurate (non-consumer) video displays or in specialized printed documents/targets. You are basing your "observations" on all sorts of inappropriate assumptions which is ANTI-scientific.