Quote:
Originally Posted by
Ungermann 
3D sucks. I've yet to see a convincing 3D program. They all look like cardboard cutouts, placed closer or farther. Looks even worse than regular 2D. And this is professional production. Does anyone think that amateur 3D will look any better?
A good deal of the 3D you see in the theaters may be considered "professional", but it's quite often not real 3D. After James Cameron's "Avatar" (which wasn't just filmed in actual 3D, but Cameron collaborated with Sony to design a new 3D camera that actually did 3D correctly, based on how your vision works -- it's nice to have that kind of budget on a film), everyone scrambled to deliver films in 3D. Sadly, most of those were already in production, in 2D. So they used various algorithmic tricks to try to fool you into thinking there's 3D. That's usually what delivers the cardboard cutout look... software splits things up into "background" and "foreground" from the 2D originals.
So yeah, a consumer 3D camera might actually produce better results.
I'm not so concerned about that, as the fact that 3D has become such a gimmick for the CE companies. I spent a good 3 years building a fully functional HDTV toolchain: cameras, software, Blu-Ray writer, HDTV, etc. I started out pretty early, too, so I've been through two HDTV disc players (the first was an HD-on-red-laser DVD player that could play my videos authored to WMV9 or DivX-HD, but few commercial discs), several camcorders (including a TM700 and an HMC40), three HDTVs (the first generation TV died, replaced four years ago with a 71" DLP, and last summer, one for the kids), etc.
I'm not ready to go through that all again, just to get something fairly questionable. To start with, the television: I think active LCD shutter glasses are going to be rejected by the public, and fairly soon. I was kind of sad that Mitsubishi went that way with their DLPs, even though a DLP could support polarized 3D and use passive 3D glasses... same principle (and in fact, same tech -- most theatrical projectors are DLP) as you get in the theater. I'm pretty much going to wait for that problem to be solved before diving into 3D. Curiously, Sony did an upgrade to Vegas Pro that now supports 3D editing. Equally curious, no support for 3D Blu-Ray yet in DVD Architect... not sure they have a plan for what you want to do with 3D. Guess they just wanted to be able to say "we had it first". Sony as a company, of course, is all about the 3D: they did a PS3 update for it, they're pushing 3D TVs and Blu-Ray players, they'll probably have a camcorder or two at CES in January. The industry as a whole is looking to replicate that upgrade cycle I described for HD, now for 3D. And once that's done, in 5 years or so, they'll be ready to push 4K. That's one I'll probably buy into (though they'll need the PS4, and multi-layer Blu-Ray discs)...