Originally Posted by pcweber111
Skilled players can overcome many hurdles when playing. I don't necessary consider subjective analysis to be worth much but I will respect your opinion on the matter. I do agree that the PS3 d-pad is superior to the 360 version. I just don't think it's night and day to be honest. I've never liked the PS d-pad personally and always preferred to play fighters on the Saturn over the PSX. Only once the screw up that was the Dreamcast d-pad came out did I switch my preference to the PS2 d-pad.
They aren't "overcoming hurdles" though. The Playstation pad simply works well enough for a ton of serious players to have used them for over a decade. They literally choose not to play with specialized sticks because what they use works and works well.
With Tekken as an example, I personally know people who have their light wave dash down, as well as the Korean back dash, just-frame attack execution (1-2 frame shifts) and much more. There is zero chance they'd continue use the pads if precise execution were ever a problem. In fact, when the American version of Tekken 5 came out in the arcade, Namco added PS2 Dual Shock ports to the machines themselves since a ton of gamers preferred the pad over true arcade sticks going back to Tekken 3 and TTT.
That is not the case for the most part with the 360 pad; it has its own feel that not many care for when it comes to fighters. It is shunned by the vast majority of the fighting game community. I'm not saying there isn't anyone that uses it, but this is not even a debate among the core gamers who make fighters their #1 genre. Most serious fighting players use sticks, many will use the Playstation pad (mostly with 3D fighters), and very, very few use anything else.
It's not just fighting fans who feel this way, but just the genre where precision is most noticeable. Type "360 d-pad" into Google search and you get pages and pages of either complaints or mods to fix it.