Quote:
Originally Posted by
gwsat 
The recap and analysis of this week's The Walking Dead episode was put on the
Grantland site yesterday. Its central thesis is just what we have been talking about lately: the "plot" is so silly it defies rational thought but the show is so exciting and so much fun, why worry about it? Andy Greenwald wrote all the earlier Walking Dead recaps but decided he could no longer stand the show's silliness and has now bowed out. The guy who took over, David Jacoby, did a great job in relief, though. Here is the money quote from Jacoby's piece
All I can add to that is, Amen, brother!

The problem is, that's not what we were sold on with the show. For almost the first two seasons, there was a lot of realism/grittiness to the show. In fact, that's how I ended up getting a lot of people interested. "This is not just some action horror flick, this is what it would really be like to be in this scenario. Real situations, real motivations, real outcomes".
It's not that any more.
I love mindless action. I've defended the Transformers movies countless times on avsforum because mindless action was all it was ever supposed to be and its good at that. The Walking Dead was more than that, though.
I'm just glad Mazzarra is gone. It seems most people were disappointed with that, but this nonsense really went to a new level when he took over. Prior to that they did a pretty good job of making the accuracy realistic. The barn scene in the middle of S2 was a good example of that. All they needed to do in that scene was slay a bunch of zombies, but they didn't just show 35 consecutive headshots even though everyone was standing 10 feet away in a shooting stance, they showed a good mix of body shots and bullets hitting the barn in the background. Now, when they need stuff dead it's just 50 straight ridiculous headshots and when they need people not dead it's 500 straight missed shots.
The show runners needed a national guard squad dead, so the Governor's team could take them out like an elite team of Navy Seals. But then they needed Rick's squad not dead, so that same Governor's team can't hit the broad side of a barn.
The show runners need a bunch of zombies dead so Rick's team can hit pistol headshots from 50 yards away. But we need the governor's team not dead so now those same people can't hit a body shot with an assault rifle at mid range (even Rick missed a wide open and distracted Ramirez before Ramirez ever saw him in this episode).
I do enjoy reading the contradictory excuses people come up with, though. Like saying that it's much harder to hit something when you're moving when in the S2 finale Glenn was riding around popping off pistol headshots in a car moving 30mph.
It's action cheese. They're not even trying to disguise it. All this talk about "I think they're just trying to show that xxxxx weren't prepared for..." is bunk. It's just action cheese to get the outcome they need, which is 100% fine in an action movie. But TWD captivated most of us on its semi-realistic drama and not on Rambo going into bullet-time and taking out a bunch of horrific shooting storm troopers.