AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › Xbox Area › The NEW Gaming Headset/Headphone Topic! (REQUEST STICKY PLZ)
New Posts  All Forums:Forum Nav:

The NEW Gaming Headset/Headphone Topic! (REQUEST STICKY PLZ) - Page 150

post #4471 of 5169
Yeah...there is just no way im buying anything made by TB ever again. If they cared about sound quality, they would have never allowed the xp400s to sound as bad as they do.

I'd be open to astro, but I imagine the full wireless direct to 360 is exclusive to tritton. They just need to release it already....this is getting ridiculous.
post #4472 of 5169
Quote:
Originally Posted by bd2003 View Post

Yeah...there is just no way im buying anything made by TB ever again. If they cared about sound quality, they would have never allowed the xp400s to sound as bad as they do.

I'd be open to astro, but I imagine the full wireless direct to 360 is exclusive to tritton. They just need to release it already....this is getting ridiculous.

I hear ya. I'm never buying anything made by Dodge ever again cause the Neon sucked so bad. If they cared about ride quality they never would have allowed that to be sold.

You see how ridiculous that is, right?
post #4473 of 5169
Quote:
Originally Posted by bbexperience View Post


I hear ya. I'm never buying anything made by Dodge ever again cause the Neon sucked so bad. If they cared about ride quality they never would have allowed that to be sold.

You see how ridiculous that is, right?

Well, when you buy a neon, youre not expecting top of the line. If I bought one of their higher end Chrysler's, and it still drove like a ****** neon, even if it was more comfy and had more features....I'd see where the company's priorities lie, and know that they're not the brand for me.

And I used to drive a neon. They werent THAT bad. Unless you were driving up a hill.
post #4474 of 5169
http://gizmodo.com/5914923/sony-ps3s...ngs-extra-bass

Awesome. Not.

Sony is now releasing their 2nd wireless surround sound headset, while the Xbox is still waiting on its first. Its a shame I dont game on my PS3, seems like theres alot of great features on the other side of the fence.
post #4475 of 5169
Quote:
Originally Posted by bbexperience View Post

I hear ya. I'm never buying anything made by Dodge ever again cause the Neon sucked so bad. If they cared about ride quality they never would have allowed that to be sold.

You see how ridiculous that is, right?

I dont know BB. I'd say the general consumer thinks that way. If you have a really bad experience with one manufacturer, and there are plenty of other manufacturers to choose from in that particular product range. Why would you bother buying again with the one that left such a bad taste. While I wont go as far as to say I would never, ever, never buy TB again.. they are my absolute last choice in the headset market due to how bad my X4 experience was. You can bet your azz HP is one company that will never see another dime from me.. after their suckazz computers & inkjet printers Ive bought in the past.

And with the example you gave, I guarantee you are plenty of people who have been so soured so badly by a certain car, that they will never buy anything from that brand again. You couldnt pay my dad to purchase another VW, its been about 10 years since he has owned one.. and he still loves to talk about how horrible it was.
post #4476 of 5169
More info on the new TB stuff:

http://www.engadget.com/2012/05/31/t...-headsets-mlg/

Looks like you can hook 6 headsets up to the mixer, but it doesn't handle Dolby surround sound.
post #4477 of 5169
Quote:
Originally Posted by bd2003 View Post

Yeah...there is just no way im buying anything made by TB ever again. If they cared about sound quality, they would have never allowed the xp400s to sound as bad as they do.

I'd be open to astro, but I imagine the full wireless direct to 360 is exclusive to tritton. They just need to release it already....this is getting ridiculous.

They tweeted a late spring/early summer release date. Well, for my money, anything later than 7/15/12 doesn't qualify as "early summer" anymore. They've got 6 weeks to release it, or I'm done(unless of course on 7/15 they tweet a late fall/early winter release date, in which case I'll be a sucker again).

EDIT: I just checked Gamestop's site, and they've changed the release date from 6/12/12 to 9/28/12! SON OF A...
post #4478 of 5169
Quote:
Originally Posted by Daekwan View Post

http://gizmodo.com/5914923/sony-ps3s...ngs-extra-bass

Awesome. Not.

Sony is now releasing their 2nd wireless surround sound headset, while the Xbox is still waiting on its first. Its a shame I dont game on my PS3, seems like theres alot of great features on the other side of the fence.

Not so sure about the head band on that headset-- seems to be lacking padding. My 'OG' ps3 headset has plenty of plush padding across the head band. By comparison, my Sony X500 headset (bass head headphones) have luxurious over-sized memory foam ear pads and totally skimp on the headband. I equate this to including leather seats but neglecting to include the chair backs. Dumb.

Also, still love my turtle beach headset no matter what you guys say.
post #4479 of 5169
Quote:
Originally Posted by rightintel View Post

They tweeted a late spring/early summer release date. Well, for my money, anything later than 7/15/12 doesn't qualify as "early summer" anymore. They've got 6 weeks to release it, or I'm done(unless of course on 7/15 they tweet a late fall/early winter release date, in which case I'll be a sucker again).

EDIT: I just checked Gamestop's site, and they've changed the release date from 6/12/12 to 9/28/12! SON OF A...

Maybe that's when the exclusivity window with best buy ends?
post #4480 of 5169
Quote:
Originally Posted by bd2003 View Post

Maybe that's when the exclusivity window with best buy ends?

We can always dream LOL...
post #4481 of 5169
I just got the DSS2 and am putting it through the paces. I played about an hour in Halo Reach and a couple hours in Left 4 Dead 2.

And wow! I am loving the Turtle Beach DSS2 with my Turtle Beach X12 headset! It makes a world of difference to be able to approximate where the superinfected are by audio.

At first I got some tiny audio anomalies (kind of like crackles; I don't know audio terminology) when the DSS2 was plugged into a 360 that was turned off (I had a pair of 360 systems close to each other when I was testing). But when I moved the USB cable to the 360 I was playing on, the sound was clean after that.

So anyone on a tight budget, this is a great pair! Good surround sound for well under $100.
post #4482 of 5169
Yeah...the one thing I'll give the TB credit for is exceptional positioning. I thought it degraded the quality a bit too much for my liking, but as far as zeroing in on stuff around you, it's the best I've heard.

I dunno why Dolby headphone seems to be the standard. It also has good positioning but adds so much reverb to make it sound like you're still in your living room. It seems absolutely inappropriate for gaming. It's like the reverb in the game is telling you you're outside, and the DH processing is telling you the opposite. It's bizarre.
post #4483 of 5169
Astro might arrive at E3 with a new headset. I really hope this turns out to be true.

http://gamingunwrapped.com/e3-2012-game-line-up/
post #4484 of 5169
Quote:
Originally Posted by ClownBaby MC View Post

Astro might arrive at E3 with a new headset. I really hope this turns out to be true.

http://gamingunwrapped.com/e3-2012-game-line-up/

Please god be wireless. And shipping asap.
post #4485 of 5169
Bought a pair of turtle beach dpx21. Headphones nowadays sound amazing from what I remember back a decade ago. I had been using cheepo earbuds to game, what a difference. And these headphones are considered low end? really?
The opticle cable it comes with is the thinest cable I've ever seen. Surround actually seems to work. Skyrim standing next to a waterfall spinning around It really did sound like it was behind me. And the environment sounds I was missing all this time. Why didn't everyone here tell me about these things sooner?
post #4486 of 5169
http://www.theverge.com/2012/6/5/306...adset-hands-on

$299.

Can't tell if the mic is wired or not. I bet it is for the 360, since they're not explicitly saying its not.
post #4487 of 5169
Quote:
Originally Posted by bd2003 View Post

http://www.theverge.com/2012/6/5/306...adset-hands-on


$299.


Can't tell if the mic is wired or not. I bet it is for the 360, since they're not explicitly saying its not.
It is a wired connection.

I posted a few thoughts on the A50 from what the Verge article said and the details I got from Astro through Twitter here
http://forums.majorleaguegaming.com/topic/272393-astro-gaming-unveils-the-a50-headset/
post #4488 of 5169
For $300 those should have wireless chat as well. Same drivers and looks as the A40, meh.
post #4489 of 5169
eh skeptical about anything astro headset related. I played with them all at pax east and I just did not like the sound one bit... maybe people cranked them up so loud they were blown... but they were the most noisy and staticy things ever.
post #4490 of 5169
I wonder if they A40 mix amp will work with the A50 base station.
post #4491 of 5169
Any new colors for the A50s or is it, you can have any color as long as it's black?

Is Tritton at E3 and anything on their new cans?
post #4492 of 5169
Quote:
Originally Posted by GrenZeiram View Post

Any new colors for the A50s or is it, you can have any color as long as it's black?
Is Tritton at E3 and anything on their new cans?

http://www.ign.com/articles/2012/06/06/first-look-tritton-warhead-xboxs-first-truly-wireless-headset
post #4493 of 5169
So theres still a damn wire from the headset to the controller?
post #4494 of 5169
Quote:
Originally Posted by Daekwan View Post

So theres still a damn wire from the headset to the controller?

Hahahahaha. Dude I think you'll have better luck finding a unicorn than your completely wireless 360 solution. !! Though I now understand your wired like a cyborg comments as I reflect on my PC360s and my mixamp. Sounds damn good though.
post #4495 of 5169
Quote:
Originally Posted by Daekwan View Post

So theres still a damn wire from the headset to the controller?

Quote:
Originally Posted by s1njin View Post

Hahahahaha. Dude I think you'll have better luck finding a unicorn than your completely wireless 360 solution. !! Though I now understand your wired like a cyborg comments as I reflect on my PC360s and my mixamp. Sounds damn good though.

Don't worry guys, Tritton finally comfirmed a release date at E3 for the Warheads for late Spring/early Summer. rolleyes.gif
post #4496 of 5169
Quote:
Originally Posted by ClownBaby MC View Post

Don't worry guys, Tritton finally comfirmed a release date at E3 for the Warheads for late Spring/early Summer. rolleyes.gif

Wireless is nice, but this is AVS - what will they SOUND like? :P
post #4497 of 5169
Quote:
Originally Posted by s1njin View Post

Wireless is nice, but this is AVS - what will they SOUND like? :P

If the detonators are anything to go by, and given that they almost certainly use the same drivers....merely adequate. frown.gif
post #4498 of 5169
I don't see why it wouldn't be possible for an end user with soldering skills to take apart an Xbox wireless headset earpiece, remove the speaker and mic elements and wire in 3.5mm jacks where they connect. Put it in a small project box w/ a belt clip and connect it to PC360s or your headset of choice. Boom, no connection to the controller anymore. Or incorporate this Xbox wireless headset chip into higher quality wireless cans+mic to eliminate more wires. Or even add a Kleer high resolution audio transmitter chip from their evaluation kit or an off the shelf transmitter and a matching receiver connected to your audio system and it's even more "wireless" (and higher quality than other 2.4/5.8 bandwidth traditional wireless.) No, these likely could not be sold as an off the shelf product (would not meet M$ approval), but for a home hobbyist it might be possible to accomplish.

PS- if someone does want to try to take this on as a project, I don't mind putting the idea out there for free, but please send me one for the courtesy (and don't try to sell them for a profit or the goons from M$ may come after you!)
post #4499 of 5169
Last year I took a shot at a wireless mic mod using the official MS wireless headset and my mic-modded K702s. It allowed my controller to be completely wireless and that part worked well. It was not completely wireless because I was using wired headphones, but I suppose it could be done as a mod to some wireless headphones.

I'll try to describe it briefly. I took the MS wireless headset apart and wired its speaker to a 3.5mm mono plug. The modded wireless headset is then plugged into my K702 mic mod cable's 'mic' jack attached to the K702's mini xlr jack. Instead of carrying a mic signal, it carries incoming voice chat. This incoming voice chat signal is plugged into the mixamp's controller jack (instead of the headset jack), allowing the mixamp to mix game/voice levels.

Here's how it's wired / connected:
Game sound: Mixamp headset jack -> K702
Outgoing voice chat: MS wireless headset ~> Xbox 360 (wirelessly)
Incoming voice chat: Xbox 360 ~> MS wireless headset -> mic mod cable -> Mixamp controller jack -> mixed w/game sound inside Mixamp -> Mixamp headset jack -> K702
(This sounds like a lot, but I end up with just one cable connecting my headphones to the mixamp. All of the mic and game sounds run through one cable)
post #4500 of 5169
It's too bad the PS3 headset hooks up with a proprietary dongle. If the mic portion was just standard Bluetooth you could use the turtle beach XBA dongle for the chat. But looks like they don't have a 3.5mm input on the dongle.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Xbox Area
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › Xbox Area › The NEW Gaming Headset/Headphone Topic! (REQUEST STICKY PLZ)