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Kinect + Projector environment: Cord length = Fail - Page 3

post #61 of 78
Well, the ones I tried did not work. I will have to try the $300 USB 2.0 ones next. USB 3.0 has been out a while, the price on this stuff should be dropping, but isn't.
post #62 of 78
I'm about to start our renovation project to frame and wire the future home theater. I'm not sure if I'll get the next Xbox, but wanted to wire for the possibility of using connect with the projector. Does anyone know if the next version will be USB connected? That would be easy to embed one of those in the wall for future use. Perhaps I'll do that and run an Ethernet cable along side it. Any suggestions?
post #63 of 78
the next Xbox will be USB 3.0 to ensure enough bandwidth for Kinect 2.0 and other peripherals.
post #64 of 78
Quote:
Originally Posted by SkyBlue234 View Post

I'm about to start our renovation project to frame and wire the future home theater. I'm not sure if I'll get the next Xbox, but wanted to wire for the possibility of using connect with the projector. Does anyone know if the next version will be USB connected? That would be easy to embed one of those in the wall for future use. Perhaps I'll do that and run an Ethernet cable along side it. Any suggestions?

I would run at least two CAT5E cables up there from your rack location. We just installed a Kinect using a Gefen USB extender over CAT5 and it worked great. No promises on the next xbox but it's a good bet that it will require more bandwidth. CAT5's cheap. Pull it.
post #65 of 78
Have not seen any verification that the required Kinect 2.0 in Xbox One will be USB 2.0 or 3.0. Since it comes with 3.0 ports, I'm worried. It isn't a matter of pulling cable to support it, there is no current way to extend USB 3.0 that I know of.

Since they are requiring it be used, maybe they will put some thought into this for projector users and make a wireless option or at least make it work over USB 2.0.
post #66 of 78
Quote:
Originally Posted by turls View Post

Have not seen any verification that the required Kinect 2.0 in Xbox One will be USB 2.0 or 3.0. Since it comes with 3.0 ports, I'm worried. It isn't a matter of pulling cable to support it, there is no current way to extend USB 3.0 that I know of.

Since they are requiring it be used, maybe they will put some thought into this for projector users and make a wireless option or at least make it work over USB 2.0.

The xbox one has a dedicated kinect port: (third from the right)



Since one comes in every box, they'll probably never make a USB version. You'll have to buy a specific extender for kinect cables.
post #67 of 78
So what are the chances they come out with a USB 2.0 to 3.0 converter? Right now I have a powered 65ft USB cable running from my av closet to front of room coming out next to my screen But it's all behind the wall. Am i screwed ?
Edited by y2k02c5 - 5/21/13 at 8:02pm
post #68 of 78
USB 2.0 is too slow. So why would you convert it to USB 3.0? It wouldn't be fast enough for Kinect 2.0
post #69 of 78
Oh wow. There is almost no way I am going to be able to get a cable to that unless it can use my existing Cat5e runs somehow. I guess I will be skipping this generation, at least in my theater room. Ridiculous design decision.
post #70 of 78
They have already announced that they will be making a pc version of the new version of the Kinect. I assume it will work over usb 3.0. Has anyone seen any USB 3.0 cat6 extenders yet? I have been using a Gefen USB 2.0 extender for the existing Kinect, and it is fantastic, but I haven't even seen a faster version on sale anywhere. I can't believe that they won't have some type of solution for people who don't have their Xbox One's near their tv.
post #71 of 78
Quote:
Originally Posted by drose1521 View Post

They have already announced that they will be making a pc version of the new version of the Kinect. I assume it will work over usb 3.0. Has anyone seen any USB 3.0 cat6 extenders yet? I have been using a Gefen USB 2.0 extender for the existing Kinect, and it is fantastic, but I haven't even seen a faster version on sale anywhere. I can't believe that they won't have some type of solution for people who don't have their Xbox One's near their tv.

You would think, but at release of 1.0 I don't think there was a solution, and even the USB 2.0 extenders are still ridiculously expensive, so USB 3.0 may or may not be possible and even if it is no one may make one.
post #72 of 78
I am 75% complete with my dedicated HT. The equipment is all outside the room 20 feet away from the screen. After watching the press conference it would be incredibly disappointing if I could not use it in my HT without putting the console in the room. I pulled cat6 cables to the front of the room and also pulled several 1'' conduits for future cables. But I did not anticipate a proprietary cable with no extender option for the next gen consoles.

So does anybody know how long the included cable will be? Any chance they will make a longer one? How about third parties? Do you think if we rang them up and proved to them there is interest they could make it happen?

The fact that the kinect is coming out for pc gives me hope. Surely there will be a solution............right?
post #73 of 78
Another question for those of you with false walls. I will have an acoustically transparent screen with fabric frames around it. I don't want to have any of the console peripherals in sight. I will have the Kinect 2.0, the Wii sensor bar, Wii U sensor bar, and the Playstation move 2.0 or whatever it is called below my screen. So I was going to make a small hinged fabric covered door just below my screen frame. Any pointers on how best to do this? What works and what doesn't? I assume that none of those peripherals can function behind fabric so I will need to open the door when I want to use the XBOX one or play a game on the other consoles.
post #74 of 78
I did this. Its just a box with a hinged cover below the screen. I'm sure there are many ways to do it, my door flips down and when I close it magnets hold it shut. Everything in the box is painted black.
post #75 of 78
Quote:
Originally Posted by jedimastergrant View Post

I am 75% complete with my dedicated HT. The equipment is all outside the room 20 feet away from the screen. After watching the press conference it would be incredibly disappointing if I could not use it in my HT without putting the console in the room. I pulled cat6 cables to the front of the room and also pulled several 1'' conduits for future cables. But I did not anticipate a proprietary cable with no extender option for the next gen consoles.

So does anybody know how long the included cable will be? Any chance they will make a longer one? How about third parties? Do you think if we rang them up and proved to them there is interest they could make it happen?

The fact that the kinect is coming out for pc gives me hope. Surely there will be a solution............right?

In the end its just a cable, I doubt there's any sort of active electronics in it. There will almost certainly be a third party extension cable if there isn't a first party one. And if there's neither.....you can always just cut the cable in half and make the wire longer using some generic cable or a few standard length replacement cables.

Don't worry, there will be a solution for you guys, one way or another.
post #76 of 78
turls,

I like the idea of using magnets. I was thinking of velcro or just friction fit but magnets would make it easier and faster to do if I am opening and closing it frequently. I was also thinking of having the door swing down.
post #77 of 78
bd2003,

Hopefully you are correct and it is just an ordinary cable which can be spliced. That would certainly solve a lot of problems.
post #78 of 78
I so hope some extension capability is available right away. In my new place, my tv will be a good 20' or more run down to where my gear is in the basement.
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