Quote:
Originally Posted by
adpayne 
Only when discussing "movies", would "too crisp/too real" be considered a bad thing.
Yes, because movies are an art form, a mediation of reality. Always has been. Directors and cinematographers have for decades and decades made decisions as to how much they want you to see, how soft or sharp or detailed they want for the movie, or "real" or unreal etc.
Quote:
Originally Posted by
adpayne 
I wonder if the same thing happened decades ago with advancements in photography. "It's not fuzzy enough."
It's not an issue of "it's not fuzzy enough" per se. There have been large frame film formats that have produced extraordinary resolution and sharpness for much of film's history. And a good blu-ray transfer can produce incredible sharpness and detail on home systems (sometimes I can't believe how clear and detailed movie images are on my RS55 projection set up).
However, there is something about the motion of 24fps that seems to still produce an artistic effect, a mediated reality, in which the artistic choices of sets, lighting, acting, makeup somehow blend coherently and believably together into the film-world on screen.
What I (and others, I think, whether they realize it or not) am talking about is the distinction between "realistic" and "believable." When we are talking about an artificial art form, that is trying to convince us that what is on screen is believable, "realistic" in terms of reproducing an unvarnished reality look, does not always suit that goal. A simple example would be a make-up job in a horror film that looks entirely believable on film, but if it were reproduced "realistically" in terms of how it actually looks if you are staring at the actor, you see the pancake makeup, or seams, or waxiness of the prosthetics etc, and though it now looks more "realistic" in terms of being so vivid it's like you are on the set with the actor, it has actually become less BELIEVABLE, ruining the very reason for the make up, and the intent, in the first place.
This is why many who saw the Hobbit footage reported disappointment: they said the sets that had looked believable on the previous LOTR movies shot at 24fps now looked like actors standing on sets, and hence lost BELIEVABILITY despite looking "more real, like you are right there."
People can be confused by this experience (you see this confusion in so many of the reports). "48fps is supposed to look more real, and it DOES look more real...but...why does it actually look LESS believable?"
I encountered this long ago even just calibrating settings on my plasma with standard movies. I set a goal to calibrate for sheer realism - the most realistic image I could get. It was amazing just how realistic an image I pulled out of my display. But over time I started to realise that, although things looked more real, I had a harder time actually "buying" what was happening on screen.
Quote:
Originally Posted by
adpayne 
I understand concerns based on personal tastes, but to compare hi-res images to "an old soap opera" is laughable. Those shows were standard definition, and blurry compared to today.
That is missing the point of the comparison. The issue is the 48fps footage produces the same EFFECT on those viewers as watching those old soap operas shot on video. And part of that effect not only had to do with video's contrast characteristics, but with the same issue: Old Soaps shot on video had "high motion" in terms of the video frame/field rate vs film, hence the sensation of extra clarity despite video not having the resolution of film.
That's something we always noticed when switching on Soap Operas - that the character of the image on video had an unvarnished, "too real," actors standing in sets quality that made them seem cheaper and less believable.
Exactly the effect being reported for the Hobbit at 48fps (some also likening it to the reduction in believability you get when you switch from watching LOTRs on film, to the behind the scenes extras shot on HD video...suddenly it doesn't feel like a believable world).
So it's good to keep in mind the difference between image realism and believability in terms of a viewer believing the STORY and drama being offered in a movie.
Can this issue be overcome in 48fps? I hope so. I like the idea of added benefits of a higher frame rate (having shot short films for many years, before getting into film sound, dealing with the low frame rate of film when blocking camera movement was always a curse as much as a blessing).
Cheers,