Quote:
Originally Posted by
CPanther95 
Kudos to TNT for getting rid of the bright yellow bug. The new bug is more tolerable in a show with so many dark scenes, although it would be nice if they'd dim it a bit.
This season is definitely a major step up from the first season. Each episode doesn't feel as formulaic, and they've finally started to develop a larger story line that gives it a bit more depth.
Too bad they had to pop up banner ads for "The Great Escape" to make up for the normal logo.
As far as the rest, I don't think they've stepped up so much as stepped sideways...to other silliness:
1) Like the Walking Dead, the young 'uns are still brats who can't do anything they're supposed to. At least the youngest one settled down a bit this episode, but now the middle child is up to shenanigans. I'm pretty sure that not confiding in dear old dad not only eliminates his credibility, put puts Tom in a bad spot with everyone else.
2) Let's bring the alien back to the main camp for questioning when pretty much no one believes he's on the level.
3) When the alien tells you a death squad is tracking him down and coming your way, the appropriate response is "Hold that thought, I'm going to warn everyone so they can start breaking camp. Then we'll get back to our chat..."
4) When you arrive at a location you wish to enter and search (such as a hospital that might have supplies), parking your vehicles out in the open directly in front of the door is probably a bad idea. When you ride a motorcycle, you can hid it anywhere - including inside.
5) I'm once again shocked to see that, yet again, when someone says "leave me - save yourself" one of the main characters has to risk his butt to save them. Bonus points if the person is already dieing of either their wounds or a fatal disease.
6) Why use one lantern to light a small hospital room when you can use two or more. It's always important to leave them burning when leaving the room after people fall asleep and when you get the generator running and the lights come on.
7) When you do actually turn every last light on in a hospital that is apparently right near your last camp that the enemy found you at, it's vital you don't cover the windows to avoid giving away your presence there. Then again, apparently they learned nothing in school - you know, where they burned candles in the uncovered windows.
Bonus:
8) Apparently, girls like it when you talk about your exploits in the back seat of a car with your old girlfriend. It makes hiding from a Mech death squad all that much hotter...