First person perspective in video games can give me a strain in my stomach and eyes, especially if I'm watching someone else play. Almost the same as when I try to read in a car (with someone else driving. If I do that while driving myself it is even worse
I think these are similar phenomena to other people's complaints about 3D - especially 3D that shows a lot of moving around. So I think 3D has the same prospects for popularity as video games and automobiles.
And re the focus debate. It is not that anything is out of focus. The article cited by the OP mentioned the fact that any images delivered on a flat surface like a tv or movie screen always require the viewers to maintain the focus of their eyes on the screen. But if they are watching a 3D movie and viewing an image that appears to be say in front of the screen, they have to converge their eyes, so there is a little bit of mismatch between the distance where the eyes converge and the distance where the eyes focus.
It is not something we ever do in the real world, where our eyes pretty much automatically change focus to match the distance that our eyes are converging upon. In the movie theater, we must inhibit that automatic re-focusing the whole time we are scanning things up close and further away. We don't know if that does anything to comfort, but it conceivably could.
I think these are similar phenomena to other people's complaints about 3D - especially 3D that shows a lot of moving around. So I think 3D has the same prospects for popularity as video games and automobiles.And re the focus debate. It is not that anything is out of focus. The article cited by the OP mentioned the fact that any images delivered on a flat surface like a tv or movie screen always require the viewers to maintain the focus of their eyes on the screen. But if they are watching a 3D movie and viewing an image that appears to be say in front of the screen, they have to converge their eyes, so there is a little bit of mismatch between the distance where the eyes converge and the distance where the eyes focus.
It is not something we ever do in the real world, where our eyes pretty much automatically change focus to match the distance that our eyes are converging upon. In the movie theater, we must inhibit that automatic re-focusing the whole time we are scanning things up close and further away. We don't know if that does anything to comfort, but it conceivably could.





















