Quote:
Originally Posted by
rogo 
PS4 offers... a controller that looks like a fat PS3 controller with a touchpad in the middle. And?
And move motion control built in, and a depth-sensing stereo camera, and a ton of online game-sharing features.
I mean, we have basically perfected the standard games controller—at least that’s how it seems. It's been refined over three generations now, and there doesn’t seem to be much lacking.
Quote:
Originally Posted by
rogo 
I suspect gamer types will be excited -- mildly -- at the prospects of a new console.
Well being a
games console, it’s exactly what most gamers have been looking for. A big increase in power to allow for new gameplay experiences, without any focus on gimmick controls that ruin the experience.
The majority of Wii sales were
not to gamers, but to “non-gamers” that were interested in Wii Sports or Wii Fit and nothing else. After that market bought their system and one or two titles, they grew bored and never touched it again. Motion controls were horrible for traditional games, and the hardware was a generation out of date, so it was of no interest to gamers. This is why the Wii did very well, but then sales dropped precipitously. Nintendo probably did well out of it, but that tactic is not going to work again—gamers are sick of motion controls, and the mass market is done with games.
Quote:
Originally Posted by
rogo 
I say mildly because a lot of gamers play on PC and are pretty happy with the choices there.
Well that has been driven a lot by the fact that you could build a really cheap PC and play all the console ports in 1080p at 60fps, when console games have been struggling at 720p or less, with unstable framerates that are often below 30fps.
Gamers are tired of this generation, as it has gone on for two years too long and things have stagnated, with companies just pushing out hurried sequels to games (the number of “3” games the last couple of years has been ridiculous) that have not been very good, and try to sell on the franchise name alone.
It’s been very interesting to see the reaction of the enthusiast press vs the tech press to this event though. I don’t know anyone that I would call a “gamer” that wasn’t really excited by the end of it, and they were all surprised about how much they actually talked about, and demoed games—that’s not what you expect from a hardware announcement.
The tech press on the other hand seem disinterested because there was no hardware shown off (who cares, it's just a box) and because there wasn’t some gimmick controller—it’s a proper games machine.
Quote:
Originally Posted by
rogo 
I doubt PS4 will hit with the crashing thud of Wii U
Well it has a 4 in the title, and doesn’t just appear to be a controller add-on for the old hardware. I can’t believe how poorly thought out and marketed the Wii U has been. And gamers don’t want it because that controller is stupid, and the hardware is a generation out of date
again.
Quote:
Originally Posted by
rogo 
clearly Sony has stopped positioning the Playstation as a living-room hub -- it's a game console.
I don’t think you can say that yet, it’s just that this event was focused on games—which is what Sony has needed to do after the sales of the PS3. They are finally doing well with that hardware, but they lost so much market share to Microsoft for being a year late and overpriced that they have had to double-down on games to get people back.
And what do people want from a “media hub” system that the PS3 doesn’t do anyway? These days you just need to be a DLNA client, have a Netflix app, play Blu-ray discs, and potentially support some kind of 4K media whether it’s discs or digital distribution—and it’s probably too early for that yet with H.265 only just being finalised. Sony seems to be very focused on digital distribution with games (finally) and the specs seem to have a 6× Blu-ray drive rather than a BDXL drive so I do wonder what that means for the future of 4K distribution.
Quote:
Originally Posted by
rogo 
But without something exciting (and I can't believe I'm saying this, but, uh, Oculus Rift anyone?), how will this expand the shrinking market for console gaming?
A large part in why the console market is “shrinking” is because the Wii sold hundreds of millions of hardware to people that are not gamers. They just wanted to play Wii Sports/Wii Fit. They didn’t expand the market, they just made a lot of sales to people outside it. That group has lost interest and shifted over to mobile, so we’re back to people that are actually interested in buying games consoles to
play games.
Games sales are dying off because the generation has gone on too long now. No one is going to take risks on new IP at the end of the cycle—you wait until new hardware is out for that. And a lot of people don’t have the disposable income they used to five years ago. The gaming industry is getting hit
hard where I live, because people just can’t afford to buy games like they used to.
Part of the reason people are switching to PC is cost. While you don’t have to opportunity to sell or trade in games, PC games have a lower upfront cost, and within a couple of weeks you can usually get them for 30–50% off. Within a few months, they are often 75% off. Console game prices went up this generation, the average length of games is getting much shorter (from 20 last generation to 6 now) and the prices stay high—it will be even worse with digital distribution unless Sony/Microsoft follow the Steam model—so far they just sell games at full price with no discounts. When you are competing with mobile where games are a dollar, $60 seems ridiculous. Something needs to be done about that.