Quote:
Originally Posted by
specuvestor 
My point is this: Fusion was not a planned thing as you think being a natural progression to integrate GPU with CPU. it was more an offspring of a "shotgun" marriage

Put in another way, if TI or even Apple took over ATI, would Fusion even exist? It was an afterthought from the logic of the merger, but IGP paved the way.
It is a natural progress to integrate GPU and CPU as I've stated earlier. It helps to lower manufacturing costs and power consumption. Thanks to its low TDP, it can be embedded within devices that could not host a dedicated GPU die. In addition, having two types of processor each with their unique attributes (serial and parallel) will help to boost performance. For an example, you can outsource tasks that preform well on parallel processors (e.g. transcoding) to the GPU while the CPU is free to process serial tasks.
But you DON'T need AMD's fusion to outsource tasks to the GPU. All (current) GPUs from AMD and NVIDIA are capable of processing GPC. But Fusion is ideal for ultra thin laptops, tablets and HDTVs.
Unfortunately Intel's has never produced a respectable GPU (or IGP) and NVIDIA has never produced a CPU. But AMD has both, which allowed them to create FUSION. But FUSION is not a replacement for dedicated GPU (as I've stated earlier).
And the new 11.3 driver is a major step forward in terms of utilization of OpenCL
"Highlights of the AMD Catalyst 11.3 Windows release includes:
New Features:
Seamless GPU Compute support
The AMD Accelerated Parallel Processing (APP) OpenCL runtime is now enabled by default within AMD Catalyst. Applications that leverage OpenCL for GPU based compute tasks will automatically benefit from the significant performance boost that this provides."
Quote:
Originally Posted by
specuvestor 
I am sure HTML 5 will be here. But are dedicated GPUs even required, or can my 15 year old 486 run it? (no kiddin it's running my abandonware games

and firefox)
To fully take advantage of all the features offered by HTML 5, you'll need a modern GPU. WebGL atm is doesn't require powerful GPU mainly due to the bandwidth limit. But that will change shortly.
Click on the links I posted. The 3D graphics are all rendered by the browser.