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Battlefield 3 - Page 361

post #10801 of 16243
I don't know what was going on yesterday with my mic. I could hear all of you guys, but my voice wasn't coming through. It wasn't muted and it was plugged all the way in. I even took it out and put it back in a few times (that's what she said), but it would not send my voice through. It did work later in the evening. I am still using the mic that came with the Xbox when I bought it some 4 years ago. It's probably time to go grab another one.

The games were really fun and close yesterday with our squads split as they were. I think Harp killed me about 20 times between his C4 and MP7. I thought I got smart and went all the way around the building on Metro, but BOOM Harpua77 [C4] JShmoopy every time, I just gave up.
post #10802 of 16243
Yep ggs neo and everyone else yesterday. Games got a lot better when we were split.
Dunno why the f they would want anyone to use the scar-h though. Definitely found the worst gun in the game for me at least.
post #10803 of 16243
Quote:
Originally Posted by htskinner View Post

Yep ggs neo and everyone else yesterday. Games got a lot better when we were split.
Dunno why the f they would want anyone to use the scar-h though. Definitely found the worst gun in the game for me at least.

lol I've been using it since the assignment to finish up engineer kills but maybe I should switch after this review... since all the patches dont really have a goto carbine so been trying them all and none really click with me... I did like the QBZ from Karkand but think they nerfed it in latest patch.
post #10804 of 16243
Hi.This happends when i play bf3 only then,i can play cod with out that happends,i have the latest driver for my videocard.

Specs:
AMD FX-8120 X8 3.1GHz Socket AM3+
Corsair Power Supply 750W
Videocard-PCI-Express-AMD HIS HD 6850 Fan 1GB (256bit) GDDR5
Gigabyte GA-990FXA-UD5 AMD 990FX 4xDDR3 SLI CrossFireX Socket AM3+ ATX
Kingston DDR3 HyperX 1333MHz 8GB
BenQ 24" LED XL2420T



post #10805 of 16243
Definitely had fun yesterday. Harp is definitely sneaky. We would have lost that metro match if he didn't sneak to A flag multiple times.
My go to carbine is the m4 heavy barrel and kobra. It's good all around. Scar is better at distance mtar better up close
post #10806 of 16243
Quote:
Originally Posted by jsacevedo View Post

I think Harp killed me about 20 times between his C4 and MP7. I thought I got smart and went all the way around the building on Metro, but BOOM Harpua77 [C4] JShmoopy every time, I just gave up.

That was pretty funny. Right after you gave up another guy on your team took your place. I got him 5 or 6 times in a row - he started to get smart and chuck grenades in, but he'd never clear it all out. I hated sitting over there, but I had snuck over a few times and we kept losing it and never getting the C flag - the last time I figured I'd try to hold it down for a bit.

My favorite was when you guys tried to smoke out a path and I kept chucking C4 into the smoke. We had no right winning that match.
post #10807 of 16243
Quote:
Originally Posted by mark_j View Post

lol I've been using it since the assignment to finish up engineer kills but maybe I should switch after this review... since all the patches dont really have a goto carbine so been trying them all and none really click with me... I did like the QBZ from Karkand but think they nerfed it in latest patch.

You should try the ACW with either Suppressor or Foregrip and HB. My favorite Carabine now. biggrin.gif
post #10808 of 16243
Lowgn its a pos. I've tried several setup and none of them seem to matter. I just decided to stick with the suppressor so at least I wouldn't show up on the mini-map after unloading 2 clips into someone. Agreed on the M4 it runs circles around this thing.
Edit- I like the ACW as well but i think of it like the f2000. Beastly up close but lacks at range. The m4/m16 have a better balance if you are running into guys close and far.

hah happy and/or I got realllly damn close a couple times getting through, usually came down to running through the first mag in each gun and not having anything to shoot the guy chasing. Lol i don't mind being pinned at A like that as long as you have a couple guys that are doing work.

and uhh Shield this is the xbox forum but it looks like vsync imo. Tearing like that can be a few things but it looks like sync and/or refresh rate not high enough. Of course it can always be other things but if its passing benchmarks fine and it's doing that with all settings on low I'd start with those two.
post #10809 of 16243
Damn snake you have awesome stats.
post #10810 of 16243
Quote:
Originally Posted by htskinner View Post

Lowgn its a pos. I've tried several setup and none of them seem to matter. I just decided to stick with the suppressor so at least I wouldn't show up on the mini-map after unloading 2 clips into someone. Agreed on the M4 it runs circles around this thing.
Edit- I like the ACW as well but i think of it like the f2000. Beastly up close but lacks at range. The m4/m16 have a better balance if you are running into guys close and far.
hah happy and/or I got realllly damn close a couple times getting through, usually came down to running through the first mag in each gun and not having anything to shoot the guy chasing. Lol i don't mind being pinned at A like that as long as you have a couple guys that are doing work.
and uhh Shield this is the xbox forum but it looks like vsync imo. Tearing like that can be a few things but it looks like sync and/or refresh rate not high enough. Of course it can always be other things but if its passing benchmarks fine and it's doing that with all settings on low I'd start with those two.
The SCAR-H isn't that bad, I have 600 kills with it. However, I can see why you'd hate it. You can't play too aggressively with it, it's more of a distance weapon (slow ROF, small mag size) since the nerf. My setup I use is bipod (just to have an accessory, you can also go with nothing, that is probably best since the mag is so small) and heavy barrel. The foregrip kills the long range accuracy which is what you really need with this gun.
post #10811 of 16243
Is there a way where you can see who you killed and how many times you killed and died by that player in a match? Battlelog or 3rd party website?
post #10812 of 16243
Quote:
Originally Posted by Spanglo View Post

Damn snake you have awesome stats.
lmao I'm still baffled as to why that was happening hah. It was secret admiration probably

That probably has a lot to do with it then shmoop.
post #10813 of 16243
Now your stats even more awesome.

The SCAR H, like the G3A3, is hard to handle. Good if you're posting up somewhere, but not so good on the run.
post #10814 of 16243
Quote:
Originally Posted by htskinner View Post

lmao I'm still baffled as to why that was happening hah. It was secret admiration probably
I noticed that too when I clicked on the link.
post #10815 of 16243
I should not play when Im half-asleep. I turned on the xbox saturday night (dont know why) but halfway through the match, I passed out on the couch with the controller in hand and running into a wall.

I haven't had too much time to play because we are in the middle of fixing up the appartment so we can move in late August. It's so much fun but alot of work. Anyway, I'll see if I can get a game in tonight.
post #10816 of 16243
post #10817 of 16243
Quote:
Originally Posted by jsacevedo View Post

The SCAR-H isn't that bad, I have 600 kills with it. However, I can see why you'd hate it. You can't play too aggressively with it, it's more of a distance weapon (slow ROF, small mag size) since the nerf. My setup I use is bipod (just to have an accessory, you can also go with nothing, that is probably best since the mag is so small) and heavy barrel. The foregrip kills the long range accuracy which is what you really need with this gun.

I used it yesterday just to get the flash suppressor and Kobra. It didn't go well, and I got worked over pretty good w/ it. If the low ROF gets you killed up close, and the recoil screws up the long range shots, what good is it?
post #10818 of 16243
Quote:
Originally Posted by rightintel View Post

I used it yesterday just to get the flash suppressor and Kobra. It didn't go well, and I got worked over pretty good w/ it. If the low ROF gets you killed up close, and the recoil screws up the long range shots, what good is it?

It has the stopping power of a light machine gun, so it has a definite edge in damage over other carbines and most guns for that matter. It's beastly with a bipod & heavy barrel if you're accurate or can post up.
post #10819 of 16243
Quote:
Originally Posted by rightintel View Post

I used it yesterday just to get the flash suppressor and Kobra. It didn't go well, and I got worked over pretty good w/ it. If the low ROF gets you killed up close, and the recoil screws up the long range shots, what good is it?
You have to keep your distance and burst fire with it. I am not using it anymore, but when I did I used a holographic scope, bipod, and heavy barrel. The heavy barrel only screws it up when you try to sustain fire. Bursting is the only option. The stopping power on it is excellent, it hits very hard. It's just like the G3A3 for the assault kit, a PITA to handle, but if you can get it on target it kills quickly. Most of us here play really aggressively and it sucks when you play that way. Using the foregrip and flash suppressor didn't work well for me at all.

Ah how I miss the pre-patch days when the SCAR-H was a laser beam with the foregrip and suppressor, those were the days.
post #10820 of 16243
Quote:
Originally Posted by Spanglo View Post

It has the stopping power of a light machine gun, so it has a definite edge in damage over other carbines and most guns for that matter. It's beastly with a bipod & heavy barrel if you're accurate or can post up.

I did have some success bursting w/ it(out of desperation), but I had to be so friggin precise about it that it got a little old...
post #10821 of 16243
Quote:
Originally Posted by Lord_Zath View Post




I thought using your team to cross the water was great teamwork. Sure it would take a while but its the teamwork that counts.
post #10822 of 16243
Honestly, IMO, there just are not too many good guns in this game now...they've damn near nerfed them all. So we have to struggle with the ones they give us, sort of, IMO.

But I do kind of like the SCAR-H. I use the PKA 3.4x scope, with HB and bipod. It's one of the few guns I actually find myself using with the bipod. This gun can pull off some serious long range shots compared to other carbines in bf3. So that is where one of it's strengths are. Now I have popped around a corner face to face with an enemy or two, and it can take them out with it's higher damage model. You just need some headshots or at least to be on target. You are pretty much toast if you are not on target with the smaller clip, and recoil and all.

I'm going to give the SG553 some more time. I think it could be decent. Maybe not. But I want to find out. It's seems to be a different style gun, so I'm trying to figure it out.
post #10823 of 16243
Aside from the carbines in the engineer class (M4/M4A1 are the only good ones left in my opinion), I don't have any issues finding a gun to use for any of the other classes. I think the problem was when BF3 first came out, it seemed a high percentage of people were running engineer the majority of the time (myself included) - and DICE felt the need to nerf the class to get people to play other roles. G36C, G53, A91, SCAR-H, and a couple others were all great guns that got heavily nerfed.

M16, M416, AEK, F2000, AUG, and SCAR-L are all great guns for the assault class. SKS, M39, SV98, and SVD are all good for recon...along with a few others I can't think of. I'm not a fan of LMG's in this game, but they're all capable - only ones I've really used are the M27, PKP and M240 and had success with them - I prefer to run submachine guns or shotty's with the support class and a I find all of them to be great guns - MP7, PP-2000, P90, and UMP (warming back up to this one).

I think someone else said it a couple days ago, but with all the guns you just need to give them a couple hundred kills before you find that comfort zone with them.
post #10824 of 16243
Quote:
Originally Posted by mphfrom77 View Post

I'm going to give the SG553 some more time. I think it could be decent. Maybe not. But I want to find out. It's seems to be a different style gun, so I'm trying to figure it out.

The SG553 reminds me a lot of the G53. If I had a different sight, I'd probably like it more than the G53. Intheworksmedia (not Levelcap) made a comparison video between these two weapons due to their similarity, I'll link it in this post. I think there may be some differences in the way the weapons get handled on the PC versus the consoles. PC guys seem to rarely burst and when they get on target it seems like 6 bullets put guys down. A lot of times they reference getting 6-bullet or 5-bullet kills and it makes me think that the PC handling is very different. I can be 5 feet from someone and ADS at their back and it always seems to take 10 shots at least for me to kill a guy.

post #10825 of 16243
What I've noticed so far is it "seems" that after the initial recoil the SG553 settles down when going full auto through a whole clip. What little time I spent with the G53, the SG553 seems better in the regard. I think the G53 has a higher rpm, but the SG553 may be easier to control. I've pulled off some decent at range kills with the 553. I think it has potential as an all around gun. I'll see.

Edit- oh videos don't show up on my phone...see you attached a video. That's a nice comparo. Seems he likes the SG553. He actually seems to do a fair amount of burst firing as well I think.

And it's interesting that he thinks heavy barrel and foregrip work well for this gun. I may have to try that setup. I never run them together. Would never have tried that combo without seeing his endorsement of it for the SG553.

and SG553 - 700RPM, G53 - 750RPM
Edited by mphfrom77 - 8/7/12 at 10:05am
post #10826 of 16243
PC is easier to handle the recoil since the mouse can be moved precisely in any direction. Once you learn that direction and speed, you can keep it on rails.

Console is much more difficult, but also possible to do. If you have 3 hands.
post #10827 of 16243
At this point, I'd rather DICE have said they wanted me to get 1,000 kills with the measly 1911 pistol than 100 with either the SCAR-H, L96, or the Pecheneg. mad.gif

Why are they so obsessed with promoting guns that are only good for camptastic, camping, camperooski, campcrapular, campitty-camp-camp, Brokeback, Hello Kitty sleeping bag types of players??? confused.gif
post #10828 of 16243
Quote:
Originally Posted by spyder696969 View Post

At this point, I'd rather DICE have said they wanted me to get 1,000 kills with the measly 1911 pistol than 100 with either the SCAR-H, L96, or the Pecheneg. mad.gif

Why are they so obsessed with promoting guns that are only good for camptastic, camping, camperooski, campcrapular, campitty-camp-camp, Brokeback, Hello Kitty sleeping bag types of players??? confused.gif

Wow...that was like reading a thesaurus synonym entry for non recreational holding of an area!
post #10829 of 16243
Quote:
Originally Posted by spyder696969 View Post

Why am I so obsessed with camptastic, camping, camperooski, campcrapular, campitty-camp-camp, Brokeback, Hello Kitty sleeping bag types of players??? confused.gif

Fixed.
post #10830 of 16243
Quote:
Originally Posted by Lord_Zath View Post

PC is easier to handle the recoil since the mouse can be moved precisely in any direction. Once you learn that direction and speed, you can keep it on rails.
Console is much more difficult, but also possible to do. If you have 3 hands.

If you're talking about recoil compensation, it's possible to do for console but I find that it takes too much concentration to perform consistently. I just stick to good ol' fashioned burst fire and sometimes compensate if I'm up close.

I find it easier to correct my recoil when using an actual burst fire weapon like the M4 or the M16A4 since you have more control over the shots and that there is only a little negative recoil afterwards. Negative recoil occurs immediately after compensating and the longer you compensate(more bullets fired) the further down the muzzle will travel when you let go of the trigger. The M4 and M16A4 fire only 3 round bursts so the negative recoil is very minor compared to firing 10-31 bullets at one time.
Edited by CarmelRob - 8/7/12 at 12:35pm
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