or Connect
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › Xbox Area › Call of Duty:Modern Warfare.......*3*
New Posts  All Forums:Forum Nav:

Call of Duty:Modern Warfare.......*3* - Page 2

post #31 of 10486
Quote:
Originally Posted by Daekwan View Post

I really need to play the SP campaigns of both COD4 and MW2 atleast 1 time.

You really do. COD4 in particular is a really good campaign.
post #32 of 10486
Quote:
Originally Posted by Daekwan View Post

I really need to play the SP campaigns of both COD4 and MW2 atleast 1 time.

Don't bother with MW2...

But, for as much as you pray to the shrine that is COD4, you should play the campaign.
post #33 of 10486
I have never played the multiplayer of either MW1 or MW2. To me any game that doesn't have a cover mechanic like Vegas would be a waste of time for me to get into...run, shoot, run, shoot, die. I've been doing that same crappy gameplay since Duke 3D on kali in 1994 or something, and Duke3D did it better with tripwire bombs and jetpacks. Well, Shadow Warrior did it the BEST...but I digress.

Multiplayer shooters are all the same to me now. Same gameplay, different graphics, they make 'combat' feel more like a game of basketball. Spawn, Sprint, Shooot and hope you don't die...rush rush rush rush rush to an objective, to kill others, to pick up a weapon spawn, and on and on it goes.

Real Combat is mostly slow, tense, but never Run-and-Gun, and that is why I hate online multiplayer shooters, they all suck universally because they are all about speed, and that just gets oooollllddddd. Battlefield 2 was the last game i enjoyed playing online, and then I hated playing online...it killed online gaming for me, because it was the closest thing to a real battleground i'd ever experienced...and yet the gamplay left me so utterly cold that it was clear multiplayer gaming would never evolve beyond the sprinting spray-and-pray or camp fests that online games inevitably all become.

I only play shooters in single player now, where the pacing is usually slower and you can progress at your own pace (unless its one of those bastard timed missions that I loathe).

The SP of MW1 and 2 are worth playing through, they are very fun when taken slow and methodically, and then the "Special Missions" are also the same way.

I realize there are peopel who love the online gaming, and to you I am glad these games are fun. To me, i guess I've just kind of gotten tired of the same-old, same-old with these games. But its not meant to be a slam on peopel who play them, I used to love online gaming.....back in teh Build3D games, back playing a game like Terminator: SKynet, even back playing Quake and Quake 2 (which all games feel like now) or Action Quake or the offhadned grapple quake2 with modified weapons (speed fests)......today I just want something slower, and a little more tactical.
post #34 of 10486
Wow, nice CGI trailer. To bad we can't have graphics like that with that smooth of gameplay. Hell, I would take just smooth gameplay at half the resolution.
post #35 of 10486
Quote:
Originally Posted by HeadRusch View Post

I have never played the multiplayer of either MW1 or MW2. To me any game that doesn't have a cover mechanic like Vegas would be a waste of time for me to get into...run, shoot, run, shoot, die. I've been doing that same crappy gameplay since Duke 3D on kali in 1994 or something, and Duke3D did it better with tripwire bombs and jetpacks. Well, Shadow Warrior did it the BEST...but I digress.

Multiplayer shooters are all the same to me now. Same gameplay, different graphics, they make 'combat' feel more like a game of basketball. Spawn, Sprint, Shooot and hope you don't die...rush rush rush rush rush to an objective, to kill others, to pick up a weapon spawn, and on and on it goes.

Real Combat is mostly slow, tense, but never Run-and-Gun, and that is why I hate online multiplayer shooters, they all suck universally because they are all about speed, and that just gets oooollllddddd. Battlefield 2 was the last game i enjoyed playing online, and then I hated playing online...it killed online gaming for me, because it was the closest thing to a real battleground i'd ever experienced...and yet the gamplay left me so utterly cold that it was clear multiplayer gaming would never evolve beyond the sprinting spray-and-pray or camp fests that online games inevitably all become.

I only play shooters in single player now, where the pacing is usually slower and you can progress at your own pace (unless its one of those bastard timed missions that I loathe).

The SP of MW1 and 2 are worth playing through, they are very fun when taken slow and methodically, and then the "Special Missions" are also the same way.

I realize there are peopel who love the online gaming, and to you I am glad these games are fun. To me, i guess I've just kind of gotten tired of the same-old, same-old with these games. But its not meant to be a slam on peopel who play them, I used to love online gaming.....back in teh Build3D games, back playing a game like Terminator: SKynet, even back playing Quake and Quake 2 (which all games feel like now) or Action Quake or the offhadned grapple quake2 with modified weapons (speed fests)......today I just want something slower, and a little more tactical.

Good to know
post #36 of 10486
Quote:
Originally Posted by HeadRusch View Post

I have never played the multiplayer of either MW1 or MW2. To me any game that doesn't have a cover mechanic like Vegas would be a waste of time for me to get into...run, shoot, run, shoot, die. I've been doing that same crappy gameplay since Duke 3D on kali in 1994 or something, and Duke3D did it better with tripwire bombs and jetpacks. Well, Shadow Warrior did it the BEST...but I digress.

Multiplayer shooters are all the same to me now. Same gameplay, different graphics, they make 'combat' feel more like a game of basketball. Spawn, Sprint, Shooot and hope you don't die...rush rush rush rush rush to an objective, to kill others, to pick up a weapon spawn, and on and on it goes.

Real Combat is mostly slow, tense, but never Run-and-Gun, and that is why I hate online multiplayer shooters, they all suck universally because they are all about speed, and that just gets oooollllddddd. Battlefield 2 was the last game i enjoyed playing online, and then I hated playing online...it killed online gaming for me, because it was the closest thing to a real battleground i'd ever experienced...and yet the gamplay left me so utterly cold that it was clear multiplayer gaming would never evolve beyond the sprinting spray-and-pray or camp fests that online games inevitably all become.

I only play shooters in single player now, where the pacing is usually slower and you can progress at your own pace (unless its one of those bastard timed missions that I loathe).

The SP of MW1 and 2 are worth playing through, they are very fun when taken slow and methodically, and then the "Special Missions" are also the same way.

I realize there are peopel who love the online gaming, and to you I am glad these games are fun. To me, i guess I've just kind of gotten tired of the same-old, same-old with these games. But its not meant to be a slam on peopel who play them, I used to love online gaming.....back in teh Build3D games, back playing a game like Terminator: SKynet, even back playing Quake and Quake 2 (which all games feel like now) or Action Quake or the offhadned grapple quake2 with modified weapons (speed fests)......today I just want something slower, and a little more tactical.

I agree about the basketball analogy, but did you ever play a little game called NBA Jam? BOOMSHAKALA!! The fun is the elements of basketball mechanics mixed with the adrenaline boost. And thats exactly the fun of the MW1 and MW2, its combat on steroids. Personally I think MW2 went overboard with it.. but MW1 is right about perfect in my book.. and its hardcore mode is about one of the best tactical combat games Ive ever played.

Theres a reason why 10's of millions of players have played and continue to make these games the #1 online game (not just shooter) in the console world. Alot of the players are active or ex-military who absolutely love the game. For any game to be that popular.. they had to have gotten something right. If you choose to deny yourself that experience, then hey.. thats your choice. And I cant argue that.

Lastly I hate when we try and talk realism about videogames. Especially simulating actual combat. Try sitting around for years and years.. maybe to experience one firefight that might last an hour or so. With the entire goal of that combat being not to die. Killing others is actually your 2nd priority. Theres nothing that says 'fun' about that.
post #37 of 10486
"HeadRusch":

Multiplayer shooters are all the same to me now. Same gameplay, different graphics, they make 'combat' feel more like a game of basketball. Spawn, Sprint, Shooot and hope you don't die...rush rush rush rush rush to an objective, to kill others, to pick up a weapon spawn, and on and on it goes.

I only play shooters in single player now, where the pacing is usually slower and you can progress at your own pace (unless its one of those bastard timed missions that I loathe).

The SP of MW1 and 2 are worth playing through, they are very fun when taken slow and methodically, and then the "Special Missions" are also the same way.

Me:

I agree with you 100% "in theory".

It takes days to get good at most online multi-players now.

Those DAYS spent learning are not fun at all.

After the learning period its a Blast!

Most great single player experiences are superior to a great multiplayer experience, but where's the longevity?
post #38 of 10486
Yes you do.

I'll be honest, I'd LOVE for MW3 to be released but without the full IW team my faith in the game is...well...lacking.

And not everything that Raven makes is bad...
post #39 of 10486
Quote:
Originally Posted by PiratesCove View Post

It takes days to get good at most online multi-players now.

Those DAYS spent learning are not fun at all.

After the learning period its a Blast!

No kidding, I've talked a few friends into grabbing some COD titles, but they can't get over the learning curve, and they give up. I really can't imagine how tough it would be coming into the series at this point.
post #40 of 10486
I just don't like most SP games because I feel like I'm just watching a slideshow/movie, and my interactions don't really matter -- it's going to force me to do it a certain way, and keep making me try until I do. I'm playing against a scripted computer, tuned down to a level where I can beat it. The stories are cool, but if I want to watch a sweet story, I'll rent or buy a movie, where I don't have to push buttons and wait to see the next scene. The idea of "being someone else" or "being the character" in a SP FPS hasn't appealed to me in a very long time. I guess they are just too linear and predictable -- anyone can do it, everyone's experience is the same. That doesn't interest me. Completely open and unstructured games (as much as possible) I do like, though. Like fallout 3, for example, was great to me and one of the only SP games I enjoyed and finished -- so many choices and paths, there are only a few key points that are shared among everyone who plays the game. I felt like my experience with it was unique, and I like that. The only other SP game I can remember really enjoying in as long as I can remember is mass effect. It had some sort of choices and paths as well which was cool.

Compare this to multiplayer where every single match is completely different. The outcome is not known going in, and you get to truly test your skills and tactics against the greatest AI of all - other humans.

I kind of wish games like COD4 and MW2 had a mode where I could just watch the SP like a movie instead of playing it. I kind of want to know what the story is all about since I hear it's good, but I can't be bothered to waste my time clicking through it.
post #41 of 10486
Quote:
Originally Posted by Daekwan View Post

Lastly I hate when we try and talk realism about videogames. Especially simulating actual combat. Try sitting around for years and years.. maybe to experience one firefight that might last an hour or so. With the entire goal of that combat being not to die. Killing others is actually your 2nd priority. Theres nothing that says 'fun' about that.

Yeah I didn't mean realism like "sitting around behind cover for 2 hours and then you pop up and die" real I just meant that to me all modern shooters are the exact same game. If they have vehicles, giant maps, tiny maps, laser guns or MP4's...they play and feel exactly the same, at least to me.

And NBA Jam is the greatest sports game ever ;D
post #42 of 10486




NSFW language.
post #43 of 10486
Quote:
Originally Posted by HeadRusch View Post

Yeah I didn't mean realism like "sitting around behind cover for 2 hours and then you pop up and die" real I just meant that to me all modern shooters are the exact same game. If they have vehicles, giant maps, tiny maps, laser guns or MP4's...they play and feel exactly the same, at least to me.

And NBA Jam is the greatest sports game ever ;D

I knew what you meant.. just had to bust your balls a little

If you have an iPhone.. pick up the NBA Jam from the App store. Its $4.99 and plays EXACTLY like the original arcade version. Tons of fun!
post #44 of 10486
$100 (in BLOPS money) to the first person who can get this right.

I've just ordered a new toy.. and I'm looking to put ghost ring sights on it. These are the sights I would LOVE to use, but they are not available for my particular toy, they are available for the much more expensive Italian made replacement for my toy, that the Marines currently use. Does anybody recognize these sights IMMEDIATELY.. just from looking at the picture

*hint* If we were playing Vacant and you ran up on somebody inside who put these sights on you.. then that was your azz homeboy.. I hope you said your prayers that morning.

post #45 of 10486
Quote:
Originally Posted by Daekwan View Post

$100 (in BLOPS money) to the first person who can get this right.

I've just ordered a new toy.. and I'm looking to put ghost ring sights on it. These are the sights I would LOVE to use, but they are not available for my particular toy, they are available for the much more expensive Italian made replacement for my toy, that the Marines currently use. Does anybody recognize these sights IMMEDIATELY.. just from looking at the picture

*hint* If we were playing Vacant and you ran up on somebody inside who put these sights on you.. then that was your azz homeboy.. I hope you said your prayers that morning.


Benelli super nova shotty?
post #46 of 10486
Close but no cigar.

If you played COD4.. you know this one immediately. I 99% sure it was also in MW2, as I believe I used to use 'that' or the Striker indoors.

Wow.. just talking about it.. Im kinda missing MW2 over here. First time thats ever happened.
post #47 of 10486
Quote:
Originally Posted by Daekwan View Post

Close but no cigar.

If you played COD4.. you know this one immediately. (I think it was also in MW2).

Oh I didn't see the update. lol!

It's a Benelli though and it would be the super cool M1014
post #48 of 10486
I don't see nothing wrong with missing mw2. It's very fun game. I still play it to death and going through 5th prestige atm. Plan on going to 10th and then start playing some of the other games that are still in plastic wrap.
post #49 of 10486
Quote:
Originally Posted by jitu View Post

Oh I didn't see the update. lol!

It's a Benelli though and it would be the super cool M1014

Yep.. those sites of for the Benelli M4.. aka the M1014 in COD4 and MW2. I believe the toy I picked up is the real life version of the W1200 from COD4. I cant browse gaming sites, so no way to check and see. Would love to get a M4 someday.. entirely too expensive to jusitfy purchase right now. But its about as awesome as awesome gets when it comes to shotguns. If it wasnt, the Marines definitely would not have switched to it.

I've honestly never loved MW2. I honestly straight hated it when it first debuted. Go back a year ago and you will see me doing nothing but bytching and complaining about it. That said, I did grow to *like* it. After all it was still Call of Duty: Modern Warfare. Now that its successor has came along, I dont think I've had the itch (or even attempted to play) MW2 since BLOPS was released.

Would be cool to do a nostalgia night though.
post #50 of 10486
Quote:
Originally Posted by Daekwan View Post

Yep.. those sites of for the Benelli M4.. aka the M1014 in COD4 and MW2. I believe the toy I picked up is the real life version of the W1200 from COD4. I cant browse gaming sites, so no way to check and see.

Would love to get a M4 someday.. entirely too expensive to jusitfy purchase right now. But its about as awesome as awesome gets when it comes to shotguns. If it wasnt, the Marines definitely would not have switched to it.

Awesome shotgun for real but I got my eye on the FNH USA TACTICAL POLICE SHOTGUN!!! It's so hot I just want to look at it.

Here is the eye candy:


Oh btw, your BLOPS money is no good to me =p
post #51 of 10486
Quote:
Originally Posted by Daekwan View Post

Now that its successor has came along, I dont think I've had the itch (or even attempted to play) MW2 since BLOPS was released.

BLASPHEMY!!! How dare you call BLOPS the MW2s successor, sir! I am offended



All jokes aside, we would love to have you join us on mw2 one of these nights. Even if you didn't play just be there to commentate and trash talk
post #52 of 10486
Quote:
Originally Posted by jitu View Post

Even if you didn't play just be there to commentate and trash talk

Thats all I've ever done. My killstreak rewards are 3, 4 and 5. I suck at COD.. but its usually a ton of fun to play.
post #53 of 10486
Quote:
Originally Posted by HeadRusch View Post
I have never played the multiplayer of either MW1 or MW2. To me any game that doesn't have a cover mechanic like Vegas would be a waste of time for me to get into...run, shoot, run, shoot, die. I've been doing that same crappy gameplay since Duke 3D on kali in 1994 or something, and Duke3D did it better with tripwire bombs and jetpacks. Well, Shadow Warrior did it the BEST...but I digress.

Multiplayer shooters are all the same to me now. Same gameplay, different graphics, they make 'combat' feel more like a game of basketball. Spawn, Sprint, Shooot and hope you don't die...rush rush rush rush rush to an objective, to kill others, to pick up a weapon spawn, and on and on it goes.

Real Combat is mostly slow, tense, but never Run-and-Gun, and that is why I hate online multiplayer shooters, they all suck universally because they are all about speed, and that just gets oooollllddddd. Battlefield 2 was the last game i enjoyed playing online, and then I hated playing online...it killed online gaming for me, because it was the closest thing to a real battleground i'd ever experienced...and yet the gamplay left me so utterly cold that it was clear multiplayer gaming would never evolve beyond the sprinting spray-and-pray or camp fests that online games inevitably all become.

I only play shooters in single player now, where the pacing is usually slower and you can progress at your own pace (unless its one of those bastard timed missions that I loathe).

The SP of MW1 and 2 are worth playing through, they are very fun when taken slow and methodically, and then the "Special Missions" are also the same way.

I realize there are peopel who love the online gaming, and to you I am glad these games are fun. To me, i guess I've just kind of gotten tired of the same-old, same-old with these games. But its not meant to be a slam on peopel who play them, I used to love online gaming.....back in teh Build3D games, back playing a game like Terminator: SKynet, even back playing Quake and Quake 2 (which all games feel like now) or Action Quake or the offhadned grapple quake2 with modified weapons (speed fests)......today I just want something slower, and a little more tactical.

I can understand about wanting something new. The COD series definitely took a step in the right direction with MW2. The learning curve for COD is steep. I remember I tried to play COD2 and I was just getting destroyed right off the back AND I had to play with these antique WWII weapons (don't quote me on the era, I'm just estimating).

So I immediately discounted the COD series until I purchased a MW2 edition 360 (I was deployed and wanted the 250GB 360), so I figured since I got the game for free, I'll give it a shot. It was definitely alot better than my memories of previous COD encounters. The spec ops missions were actually a pretty good idea. But I was really impressed with using real world weapons. I could only play with local 360's I hooked up to our network as the internet connection was way too slow to do anything online. So that was my first experience with multiplayer for MW2. Fast forward and I'm now back in the US, I'm all hooked up with high speed internet ready to take on the online community. Some games were great, but I was finding myself booted from games, laggy games, and just bad connections in the game. This really detracted from the gameplay and really made it easy for me to jump to Halo Reach and leave behind COD for good. hearing all the complaints about connectivity in BLOPS reinforced my feelings about my decision.

For all that it's worth, a game is just not that enjoyable if I have such a hard time getting into a match. Maybe I was spoiled by Halo 3, but I figured since that was such an old game, I figured the formula to connect players to each other in matchmaking would have been perfected amongst all the heavy hitters in the FPS world.
post #54 of 10486
OK, question for everyone (I may have asked this before a long time ago). There's an ongoing debate about "what is the best CoD game" and people have their different answers and reasons and such, so here's the question: What do you want out of MW3? What elements of each game do you want to see implemented?

It seems that most people love the CoD 4 formula, but after that each game has it's own little group of followers, people who love certain aspects of the game.

Personally, elements from each game I want implemented:

CoD 4
Simplified killstreaks - This is getting out of hand, seriously. As cool as an AC-130 is or Huey gunship, the ability to kill 15+ people with little effort is kind of killing the series. How often did people camp to get the attack chopper in CoD 4? I'm not necessarily saying get rid of those uber killstreaks, but take the emphasis off of them and put it back into the FPS elements that the game is based off of!

Better maps - Undeniably CoD 4's biggest strength was the fantastic maps. Many still consider the greats like Crash, Crossfire, and Backlot to be among the greatest FPS maps ever. Simple, yet balanced. That was lost in MW2 with the inclusion of tons of windows and such to hide in, suddenly it encourages camping. Simplify!

Stopping Power - I was so excited to see that Black Ops was doing away with SP because that's the one perk that 90% of people use. And then I realized that the way it was implements in Black Ops just irks me because now a huge amount of people run Ghost which makes the UAV less than desirable alot of times. I'm not saying they have to put SP back in, but they need to balance out the perks in some way. I mean honestly, how many people use something other than Ghost or Hardline in BO (and I think Ghost is alot more useful).

Low level weapon balance - One of the biggest gripes I have with Black Ops is that ALL the starting weapons suck. Seriously, the first automatic assault rifle you get is at lvl 8 or so and it sucks compared to most of the others. In CoD 4 you started off with the M16, AK47, MP5, M40A3, and RPD...add the M4 in at lvl 10 and you've got the best weapons in the game for most situations. In Black Ops the starting weapons as a whole are crappier until you hit lvl 14 and get the FAMAS, and even that I'm not high on.


MP5 - Why will they not put the "original" MP5 back into the game? The MP5K's suck compared to that gun.


MW2
Plethora of attachments - One of the things I liked most about MW2 was how many various attachments there were for each weapon. Keeps things fresh and lets you customize a good bit.

Lock-on launchers - This was sorely needed in CoD 4, trying to take down a chopper with bullets and RPGs is just no fun.

Various secondary weapons - I think this needs to be back in MW3. I think it added an extra element to the game. Sneak up on that sniper, but watch out as he might have a SPAS in his pants (or wherever they keep it...).

EMP - This was a great killstreak but no one thought it was worth 15 kills (and they were right). Add it back in as, say, a 6 or 7 killstreak and I bet it'd see a ton of use.

Cooler array of weapons - The weapons they choose in MW2 were pretty slick for we geeky guys, stick with it in MW3.


Black Ops
Lobby System - I LOVE the lobby system in Black Ops. Inviting a bunch of people at once is a snap, and now that Matchmaking works correctly it's probably the best in the series (when it doesn't get stuck every once in a while).

Stat Tracking - Another big plus, being able to see people's stats so deeply is pretty cool.

Replays - Need I say more?

Fixed Scavenger - Being able to to get more ammo and grenades, but not Claymores or tube shots is how it should be. It still has it's uses.

Various game modes - Wager matches are a surprising amount of fun, adding that little bit in adds alot of replayability.

Fixed Quick Scoping (sorta) - They've flip-flopped on this. They overdid their fix at first making sniper rifles all but useless, there needs to be a healthy middle ground.

Added recoil - As much as I love the laser weapons on MW2 this is alot more realistic and was a needed move.

Got rid of Commando/Danger Close - No need to explain.


So, what am I looking for in MW3? A mix of all those attributes with a few new ones I suppose. The CoD formula works, and it was at it's strongest in CoD 4, why they're continually going further and further from that baffles me.
post #55 of 10486
Thread Starter 
im just as excited as he is!

post #56 of 10486
How about dedicated servers? Is that asking too much for a billion dollar franchise?

I agree with most of your thoughts on the other things. All three have highlights and hopefully they can get a good combo of all three games.
post #57 of 10486
Quote:
Originally Posted by Cool Face View Post

im just as excited as he is!


The reporter is hot as hell. If she leaned over to me that close and asked me something that close to my ears I would accidently my pants.
post #58 of 10486
What MW3 should be like:

post #59 of 10486
Quote:
Originally Posted by jitu View Post

The reporter is hot as hell. If she leaned over to me that close and asked me something that close to my ears I would accidently my pants.

Definitely hot. Just kiss her and after she freaks out just apologize and blame alcohol. It is the cause of and solution to all of life's problems!
post #60 of 10486
Quote:
Originally Posted by mbyrnes View Post

Definitely hot. Just kiss her and after she freaks out just apologize and blame alcohol. It is the cause of and solution to all of life's problems!

ZOMG! how can we forget this and you just sparked this idea and I can finally contribute some legitimate ideas to bring to MW3. How about giving us FEMALE soldiers? I mean it is MODERN warfare and female soldiers are a plenty.

They should definitely include female soldiers and it would be nice to hear female voice overs.

Why stop at females? There are young and underage soldiers in other countries too so it would be interesting to see mixed gender and age groups. I don't know if people will freak out seeing female soldiers and little kids at war and getting blown up but it is what it is.

For weapons, I would like to see weapons build on top of whats included in MW2.

Give humvees and tanks in maps where its appropriate like W@W and I don't mean like BF2 like gameplay either. Keep it like it is W@W. I thought it was one of the coolest thing in that game.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: Xbox Area
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › Xbox Area › Call of Duty:Modern Warfare.......*3*