Quote:
Originally Posted by bd2003 
Well, shotguns are primaries where you give up the ability to engage beyond in your face encounters. They're super strong within that range, as they should be, because they're literally useless beyond it. They seem OP when you get raped by one, but as soon as you try to use them as more than a joke you see how limited they are...which is why so few people use them even in maps they're good on. With most shotties your dead if you miss the first shot, the more forgiving ones force you to an even smaller range.
FMGs are a secondary, so even snipers can whip them out. They have technically unlimited range and are super forgiving. Even with a lower fire rate they're probably still too effective. They should probably just not exist, or be primaries at least.

Well, shotguns are primaries where you give up the ability to engage beyond in your face encounters. They're super strong within that range, as they should be, because they're literally useless beyond it. They seem OP when you get raped by one, but as soon as you try to use them as more than a joke you see how limited they are...which is why so few people use them even in maps they're good on. With most shotties your dead if you miss the first shot, the more forgiving ones force you to an even smaller range.
FMGs are a secondary, so even snipers can whip them out. They have technically unlimited range and are super forgiving. Even with a lower fire rate they're probably still too effective. They should probably just not exist, or be primaries at least.
In close quarters I can understand the shotguns being that powerful but it's the range that they are getting kills that is just crazy to me. It's hard to determine distance in the game but come on. I should not be coming out of the tunnel on hardhat and get shot gunned bu a guy still in the opening of the room across from the tunnel. That seems way to far.



































