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Call of Duty:Modern Warfare.......*3* - Page 307

post #9181 of 10485
Quote:
Originally Posted by General Kenobi View Post


It wont matter, IW will probably give a lag comp adjustment to map newbs so it's not unbalanced.

Lol! Kenobi, I love that you're more cynical than even I am when it comes to this game!

Btw, thanks to jitu for joining me the other night on mw2. The interesting thing about mw2? Two decent players can run a lobby-- we dominated most of the night until we came up against a TEAM with only our awesomeness and 3 of the lowliest scrubs you'd ever seen in your life to take them on with. Seriously I think we may have had a chance at winning had it been just jitu and I against them without the killstreak fodder on our side...
post #9182 of 10485
I downloaded the DLC this am before heading to work and of course had to play one match on Blackbox. It was domination and I started out with an AR class SOH, QD, Marksman... did ok at the start but went negative quick. The map is much larger than I thought it would be... certainly not Scrapyard 2.0 probably about the size of Salvage but with a much more vertical layout. Think Estate but smaller with elevated office/home structures on either side that would allow for good back and forth sniping.

It plays somewhat small on Domination and it will certainly play well as a sniper map. There are lots of elevated places for snipers to get cozy with long views across the map to other 2nd story positions and of course good view of B. I switched to my sniper class and ended up going positive but YMMV. There is plenty of cover to move through on the flanks without getting sniped and a SMG class with extreme conditioning and assassin would probably be a great anti sniper class for this map. After only one match I'd say this map is the least interesting design out of the 4 total new maps but I've only played one match so I may warm up to it.
post #9183 of 10485
Quote:
Originally Posted by General Kenobi View Post

I downloaded the DLC this am before heading to work and of course had to play one match on Blackbox. It was domination and I started out with an AR class SOH, QD, Marksman... did ok at the start but went negative quick. The map is much larger than I thought it would be... certainly not Scrapyard 2.0 probably about the size of Salvage but with a much more vertical layout. Think Estate but smaller with elevated office/home structures on either side that would allow for good back and forth sniping.

It plays somewhat small on Domination and it will certainly play well as a sniper map. There are lots of elevated places for snipers to get cozy with long views across the map to other 2nd story positions and of course good view of B. I switched to my sniper class and ended up going positive but YMMV. There is plenty of cover to move through on the flanks without getting sniped and a SMG class with extreme conditioning and assassin would probably be a great anti sniper class for this map. After only one match I'd say this map is the least interesting design out of the 4 total new maps but I've only played one match so I may warm up to it.

Who cares what you think?
post #9184 of 10485
Quote:
Originally Posted by Skipdalou View Post

Who cares what you think?

You know, just because you can kill me in a jug suit with one mag from your pp901m doesn't mean... wait, let me start over... eh screw you pal!

Here's a vid of the map from some British kid
post #9185 of 10485
Quote:
Originally Posted by General Kenobi View Post

You know, just because you can kill me in a jug suit with one mag from your pp901m doesn't mean... wait, let me start over... eh screw you pal!

Here's a vid of the map from some British kid

ROFL that was good sh!t!

Hoping to be on later this evening - we shall see. This place is dead!
post #9186 of 10485
Quote:
Originally Posted by 95oRANGEcRUSH View Post

Are the new maps even worth the price of admission?

One of them sucks (Liberation) and is one of the worst maps in ANY CoD game...that's right, I said ANY CoD game. One of them is decent (Piazza), and one of them is good (Overwatch).

Are they worth it? Maybe, but god damn Liberation is terrible.
post #9187 of 10485
Quote:
Originally Posted by Skipdalou View Post

ROFL that was good sh!t!

Hoping to be on later this evening - we shall see. This place is dead!

I have shamed the jugs... this place is dead but I think all the vets have moved on to BF3 and Mass Effect. I'll be on later tonight.

Quote:
Originally Posted by jblank74 View Post

One of them sucks (Liberation) and is one of the worst maps in ANY CoD game...that's right, I said ANY CoD game. One of them is decent (Piazza), and one of them is good (Overwatch).

Are they worth it? Maybe, but god damn Liberation is terrible.

I actually like that one but it's not for everyone. I certainly would take it any day over Carbon, Bog, Creek, Overgrown, Havana, Array, Wetwork, or Shipment.
post #9188 of 10485
Quote:
Originally Posted by General Kenobi View Post

I actually like that one but it's not for everyone. I certainly would take it any day over Carbon, Bog, Creek, Overgrown, Havana, Array, Wetwork, or Shipment.

I actually like all of those maps but wet work (grind map) and creek-- and creek only because I never played it.
post #9189 of 10485
Mysta,

SU's chances just got dashed at another National Championship.

Melo ruled out for entire tourney for academic reasons.

post #9190 of 10485
Quote:
Originally Posted by vedderpj13 View Post

Mysta,

SU's chances just got dashed at another National Championship.

Melo ruled out for entire tourney for academic reasons.


Adjust your brackets!!
post #9191 of 10485
Will be on tonight after the bar.

BTW, Had a fantastic meal today at the Winking Lizard here in Cleveland.

Lunch today consisted of a 1/2" slice of fried bologna on a pretzel bun. Sweet pickle slices and a thin layer of spicy mustard. Dear Lord it was magnificent!

And we will not comment on the Irish beer. Sure it was a 14 dollar beer. But a superb 14 dollar beer.

Beginning to see why I am fat....
post #9192 of 10485
Sage, it was fun playing mw2. Ashamed to say I was having a hard time playing even with my sensitivity dropped to 3. I guess thats what happens when you stop playing CoD.
post #9193 of 10485
Quote:
Originally Posted by jitu View Post

Sage, it was fun playing mw2. Ashamed to say I was having a hard time playing even with my sensitivity dropped to 3. I guess thats what happens when you stop playing CoD.

Well, I play CoD all the time and it still takes some getting used to mw2 whenever I go back so I can only imagine! The game is so fast and it runs like a raped-ape... Totally different feel than blops/mw3.
post #9194 of 10485
Quote:
Originally Posted by sage11x View Post

Well, I play CoD all the time and it still takes some getting used to mw2 whenever I go back so I can only imagine! The game is so fast and it runs like a raped-ape... Totally different feel than blops/mw3.

Nevertheless, when I shoot and hit enemies they get hit and die unlike the unmentionable contenders =p
post #9195 of 10485
Quote:
Originally Posted by jitu View Post


Nevertheless, when I shoot and hit enemies they get hit and die unlike the unmentionable contenders =p

This man speaks truth.
post #9196 of 10485
Ran into this video today. Pretty boring gameplay that was just to show the zero recoil LMG. Skip to 2:55 and listen to the commentary for the most hilariously accurate statement about mw3 I've yet to hear. This sums up exactly why I stopped playing mw3.

http://m.youtube.com/watch?v=kdWxQVqib5s
post #9197 of 10485
Haven't been playing much mw3 since im still knee deep in me3, and probably will be for a few more weeks.

But from what I played, black box seems decent. Feels to me like they're doing a better job on the DLC maps than they did with the stock ones. Something id also say about blops. Maybe they just have more time to work on these.

I'd have taken another map over the spec ops missions, but seeing how theyre different takes on SP missions, the amount of work that goes into them isn't even close. Still, they're both really cool, I really like the one in india where you're constantly breaching...it seems almost impossible to save everyone though. I'll take it over zombies any day.
post #9198 of 10485
Remember how we were supposed to get 20 pieces of DLC? Apparently now it's 24.

http://www.joystiq.com/2012/03/15/ca...f-unnamed-mw3/

Content calendar only shows 22 right now though.

Elite is also coming soon to tablets, hopefully it doesnt suck as much as the smartphone apps....although I'm sure it will.
post #9199 of 10485
Quote:
Originally Posted by sage11x View Post

Ran into this video today. Pretty boring gameplay that was just to show the zero recoil LMG. Skip to 2:55 and listen to the commentary for the most hilariously accurate statement about mw3 I've yet to hear. This sums up exactly why I stopped playing mw3.

http://m.youtube.com/watch?v=kdWxQVqib5s

He's right.......to a point, but the game has some REAL weapons issues and if the community is generating enough interest in changing weapon behavior, then so be it. Look at what has happened with weapon nerfs so far.....off the top of my head:

Multiple nerfs to the Akimbo FMG9 and other Akimbo crap - This is a huge win in my book. A+ to IW.

Reduced hip spread with the Type95 - A+

I think the Striker got a nerf and the others got a bit of a buff - Fine, throw the Shotgun morons a bone, no real problem with this either.

So far, they have done a good job with these things, but guys, the Type 95 is INSANELY overpowered and has got to be taken care of. I want it nerfed a bit, especially in regards to recoil and sway, because it's a freakin' laser beam right now.

Driftor, one of my favorite MW3 You Tube hosts, proves just how unfair the gun is in this video:

http://www.youtube.com/watch?v=ZAWXyVxggLs

My real problem with all this is that this crap could have and should have never happened. All this stuff needs to be sorted out BEFORE the game is released and that could happen if they put out a Beta with a good couple of weeks or so of public game time.

I know some of you might be thinking I want all the weapons to be the same....not true, but when something presents itself with such a dramatic advantage, because of it's unrealistic performance, it should be nerfed or at least toned down. I want some guns to have less recoil, more accuracy, more stopping power, etc., but not to the point where you can use an assault rifle as a 3 round burst firing sniper rifle, like the Type 95 is in essence.
post #9200 of 10485
Quote:
Originally Posted by bd2003 View Post

Remember how we were supposed to get 20 pieces of DLC? Apparently now it's 24.

http://www.joystiq.com/2012/03/15/ca...f-unnamed-mw3/

Content calendar only shows 22 right now though.

Elite is also coming soon to tablets, hopefully it doesnt suck as much as the smartphone apps....although I'm sure it will.

Don't bet on it.

Are they EVER, in any Call of Duty, gonna give us a gun pack? Hell, I'd even take a customization pack that just adds new stuff to the current guns. Are these guys so inept that they can't add maybe 3 or 4 new guns into a 5+ year old game engine, and make it work?
post #9201 of 10485
Probably because it splits the playerbase between have and have nots. Too much potential to alienate players and make them feel like they're being extorted into buying DLC for gameplay advantages, or else fall behind.

It was lame when EA started doing it with BF2, I don't want to see it happen to cod.
post #9202 of 10485
Quote:
Originally Posted by bd2003 View Post

Probably because it splits the playerbase between have and have nots. Too much potential to alienate players and make them feel like they're being extorted into buying DLC for gameplay advantages, or else fall behind.

It was lame when EA started doing it with BF2, I don't want to see it happen to cod.

Well, the guns don't have to be BETTER, just additional weapons, that's all, new variety of choices, etc. I'm not saying make some super weapons that people that spend money on all of the sudden get a real advantage, just add some weapons, one in each category.
post #9203 of 10485
Quote:
Originally Posted by jblank74 View Post


He's right.......to a point, but the game has some REAL weapons issues and if the community is generating enough interest in changing weapon behavior, then so be it. Look at what has happened with weapon nerfs so far.....off the top of my head:

Multiple nerfs to the Akimbo FMG9 and other Akimbo crap - This is a huge win in my book. A+ to IW.

Reduced hip spread with the Type95 - A+

I think the Striker got a nerf and the others got a bit of a buff - Fine, throw the Shotgun morons a bone, no real problem with this either.

So far, they have done a good job with these things, but guys, the Type 95 is INSANELY overpowered and has got to be taken care of. I want it nerfed a bit, especially in regards to recoil and sway, because it's a freakin' laser beam right now.

Driftor, one of my favorite MW3 You Tube hosts, proves just how unfair the gun is in this video:

http://www.youtube.com/watch?v=ZAWXyVxggLs

My real problem with all this is that this crap could have and should have never happened. All this stuff needs to be sorted out BEFORE the game is released and that could happen if they put out a Beta with a good couple of weeks or so of public game time.

I know some of you might be thinking I want all the weapons to be the same....not true, but when something presents itself with such a dramatic advantage, because of it's unrealistic performance, it should be nerfed or at least toned down. I want some guns to have less recoil, more accuracy, more stopping power, etc., but not to the point where you can use an assault rifle as a 3 round burst firing sniper rifle, like the Type 95 is in essence.

Ahem. I'm one of those "shotgun morons" that you were talking about and your mini-rant about balancing (including yet MORE complaints about the already nerfed type 95) means you completely missed the point. The inmates are running the asylum right now and while I wouldn't disagree with IW's buff of the shotguns they're still completely useless against an smg, ar or sniper in close range anyways so why even bother? (ask anyone who was playing with me on my road-to-gold-spaz12, lol!)

The point is that no matter how many tweaks that IW makes it's never going to be more balanced than it was at release and it's certainly not going to stop people from incessantly bitching about anything and everything that gets them butt-hurt when it kills them. The community is never happy. There is always going to something people bitch about as being OP.

If you feel the type 95 is that good why don't you just use it? Personally, I DO use the type 95 and I don't think it's close to being OP-- the god damn ACR is OP but you don't see me whining about that everytime I get killed by it.

More to the point: the famas in blops was OP and everyone used it... and I didn't see a sudden jump in KD in any of the lobbies I visited! OP guns and equipment will never make bad player better-- just more annoying. Witness the OMA/DC corner-camping noob tuber in mw2. To each their own but I've never seen one of those guys I would consider decent. Meanwhile, good players will dominate regardless of what they use. If you don't believe me go watch an xcal or a fear crads video.

The only thing I agree with you on is that this game should have been tuned before release. I can understand patches for glitches or MAJOR over sights but that's it. Where we differ is that I feel once you release a game that's in essence your gold stamp of approval and your agreement with your customer that-- for better or for worse-- this game is complete and ready for consumption. Instead, IW has spent the last few months tinkering the **** out of the game and, really, what have they accomplished? I like Kenobi's example of Lucas and "HIS" star wars movies: he's tinkered the hell out of them and now they're just not FUN anymore. Part of CoD is playing the game until you learn all teh little ins and outs of the game-- if you want 'perfect balance' then go play halo.
post #9204 of 10485
I didn't mean any personal offense, you use the Shotguns, be my guest, I just don't think they have any legitimate part in the game, I don't like how people use them, and I am against them being made so powerful that they are game changers like they were in MW2.

I didn't miss any point, what my opinion is, is that I am fine with truly overpowered guns getting a tweak, if the community feels they need it, that doesn't bother me and it's not like other games haven't had similar changes based on community preferences. Now if we get to a point where the community is REALLY nitpicking things, and IW bends over backwards to put those changes into effect, that is where I will draw the line. I don't want to see the game be completely driven by the community, but some adaptation on overpowered weapons like the Type 95 and the Akimbo FMG's is quite legitimate, because there is/was a real issue.

I've said this many times before, but I am an AK47 guy, always been my preferred guns in CoD and as such, that is the AR I roll with. I also don't use them except on a couple of maps and I mostly snipe or run and gun with the MP5 or MP7. Something else I don't do is gravitate to the cheese guns, because I play fair and I don't look to exploit, though I have used the Type 95 enough to know it's a beast and Driftor's You Tube video explains in great detail WHY it's a beast.

Finally, I never said I wanted perfect balance, so for you to put that in quotes is misleading and frankly, disingenuous. In fact, I said almost the opposite....here, let ME quote.

"I know some of you might be thinking I want all the weapons to be the same....not true, but when something presents itself with such a dramatic advantage, because of it's unrealistic performance, it should be nerfed or at least toned down. I want some guns to have less recoil, more accuracy, more stopping power, etc., but not to the point where you can use an assault rifle as a 3 round burst firing sniper rifle, like the Type 95 is in essence."

Wanting something with a dramatic advantage to be tweaked, doesn't not equal "perfect balance". I can't say it any clearer, how could you have misunderstood that?

Oh well, I never get the benefit of the doubt here anyway, and I'm definitely used to the hate and the bullexcrement, so I shouldn't take offense at what you said, but damn dude, I plainly said I don't want exactly what you quoted me as saying.
post #9205 of 10485
Quote:
Originally Posted by jblank74 View Post


Well, the guns don't have to be BETTER, just additional weapons, that's all, new variety of choices, etc. I'm not saying make some super weapons that people that spend money on all of the sudden get a real advantage, just add some weapons, one in each category.

Even if they were theoretically perfectly balanced, it's pretty obvious from this thread alone that you cant even get people to agree what that even means. So it's just asking for trouble. I don't even want cod to even start going down that path cause it always ends up in a bad place. They've been good up until this point about not screwing it up with microtransactions or preorder ********.

Only way I can see it being a good idea is if everyone gets them for free at the same time. Then I'm all for it....but you cant really expect freebies.
post #9206 of 10485
Quote:
Originally Posted by bd2003 View Post

Even if they were theoretically perfectly balanced, it's pretty obvious from this thread alone that you cant even get people to agree what that even means. So it's just asking for trouble. I don't even want cod to even start going down that path cause it always ends up in a bad place. They've been good up until this point about not screwing it up with microtransactions or preorder ********.

Only way I can see it being a good idea is if everyone gets them for free at the same time. Then I'm all for it....but you cant really expect freebies.

Eh, it wouldn't be a big deal unless they wanted to charge like 800 bucks for 4 guns or something. I see what you're saying, I really do, but I think it would put some longevity and some freshness into the game, even more so than a map pack does. There are so many awesome guns that they leave out, it seems like a great opportunity to make a buck and also make the game more fun and new feeling for people.
post #9207 of 10485
Quote:
Originally Posted by jblank74 View Post

Don't bet on it.

Are they EVER, in any Call of Duty, gonna give us a gun pack? Hell, I'd even take a customization pack that just adds new stuff to the current guns. Are these guys so inept that they can't add maybe 3 or 4 new guns into a 5+ year old game engine, and make it work?

Seriously... why has this not happened?!
post #9208 of 10485
Quote:
Originally Posted by jblank74 View Post


Eh, it wouldn't be a big deal unless they wanted to charge like 800 bucks for 4 guns or something. I see what you're saying, I really do, but I think it would put some longevity and some freshness into the game, even more so than a map pack does. There are so many awesome guns that they leave out, it seems like a great opportunity to make a buck and also make the game more fun and new feeling for people.

I'm with you in spirit. I'd def like to see some new guns too...I just wanna see them do it right. I want the vector and tar21 back, and they keep skipping out on the totally badass XM8.
post #9209 of 10485
Quote:
Originally Posted by General Kenobi View Post


Seriously... why has this not happened?!

+1.

And what is this modified type 95 that is the world beater? I have rapid and red dot on it and it is not even close to what it used to be in my hands. Back to rapid and range on the pp90...thinking of copying wiggy though if it helps my domination peeps!
post #9210 of 10485
Quote:
Originally Posted by HuskerOmaha View Post

+1.

And what is this modified type 95 that is the world beater? I have rapid and red dot on it and it is not even close to what it used to be in my hands. Back to rapid and range on the pp90...thinking of copying wiggy though if it helps my domination peeps!

http://www.youtube.com/watch?v=ZAWXyVxggLs

This video test by Driftor shows how it's overpowered. Watch it and see what you think.
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