Quote:
Originally Posted by confidenceman 
Doubtful. MS has very few in-house studios left. The Kinect will exist primarily for media navigation and for the handful of Wii-style "family focused" games. The bigger Kinect push will probably be media navigation, as I expect that will be the overall push for the box in general.
Entering into the market with dominance in the NA market means that we'll get a bunch of multiplatform games tailored to the "lowest common denominator." And with the Wii U running at even lower specs, I don't imagine we'll see that disparity amount to much outside of a handful of excellent Sony exclusives.

Doubtful. MS has very few in-house studios left. The Kinect will exist primarily for media navigation and for the handful of Wii-style "family focused" games. The bigger Kinect push will probably be media navigation, as I expect that will be the overall push for the box in general.
Entering into the market with dominance in the NA market means that we'll get a bunch of multiplatform games tailored to the "lowest common denominator." And with the Wii U running at even lower specs, I don't imagine we'll see that disparity amount to much outside of a handful of excellent Sony exclusives.
The Wii U will be as relevant for third parties as the Wii was this gen. It's just not going to be able to run the same game. Not with half the ram, a quarter of the GPU power and a fraction of the CPU. It's in a completely different league. Wii U will get third party ports as long as they're still making 360/PS3 ports, and then just like the PS2....it's getting shut out as the world moves on.
As far as to what the disparity between the PS3 and 360 amounts to - frame rate and resolution. Since the CPU/GPU architectures are essentially the same, its as if we've got two different specs of PC. I don't think they'll really build games where the PS4 has higher quality assets or effects, as you say. We can see many games that run in full 1080p on PS4 need a lower res to run at the same frame rate on nextbox, similar to the way many games are 640p-ish now, even though they claim to be 720p. We can see some games simply running at a higher or just more stable frame rate on PS4. It may not be a huge difference in many cases, but its going to be a selling point.


















