Originally Posted by vedderpj13
My 2 cents...
I for one actually like this. Not a fan of 3rd parties making money when it should be going to the studios that built the game. I never buy used games, haven't in 5 years.
In the end I think this is a good thing, as it will most likely put more money back into the studio's pockets. Which means hopefully better games for the future.
There's economic arguments that there will be less money floating around because of this.
Now instead of me being able to sell my used game to someone who would have never bought the game at full price in the first place, and reusing that money to buy a newer new game full price, that model is gone.
I don't buy the next new game full price. The used buyer never buys his game period. Maybe he forgets about gaming entirely as too costly, so when he finally has more income he’s not a “gamer” anymore…
Typically I never buy big publisher named games unless I really feel a need to support the Developer, as they make plenty of money as is. I always buy smaller dev games and those from the best (IMO) devs.
Example: no need to buy Bioshock Infinite as it’s making a killing. Got word Tomb Raiders sales weren’t so hot, and CD has been a pretty good steward of the franchise, so went out and bought it.
As for publishers, there’s better ways then to screw the consumer. EA “premium” BF3 service is a good example that balances costs/price/value without destroying and fracturing their game. Better pricing on publishers parts (See Steam / PS+ freebies) is also in the cards, as once a game ships it’s costs are sunk. Sometimes “giving away” a game digitally for $5 makes sense, if you can “give it away” 7 million times...