Quote:It wouldn't have been so bad if at the actual event the presenters didn't keep calling it "in-game footage." Just call it a trailer, announce that the game is coming, and leave it at that. Don't try to convince me CG (or even canned in-engine footage) is "in-game." It makes your game look bad, it makes your studio look bad, and it makes the console look bad.
The only stuff that was believably in game was the CoD stuff, but that looked like current engine footage. Far from impressive. If that's the only truly in-game footage you show, then that tells me (as an informed consumer) that that's all your console is capable of. That's not the impression you want to make, and it's a big reason why so many gaming enthusiasts feel utterly let down.
Tack on all the crap about DRM, transfer fees, required connectivity, no BC for XBLA, etc., and it just doesn't leave a good taste in gamers' mouths. And now we're left reading a bunch of folks in the press trying their best to put some kind of positive spin on the whole thing. MS reps are doing what they can to do damage control, but with seemingly each attempt at clarification, they dig themselves in deeper. And that's not even accounting for the fact that the platform as a whole seems content with ditching the gaming audience that got them there (by focusing so much on cable and fantasy football).
It's an ugly situation that I hope E3 will remedy.
Edited by confidenceman - 5/23/13 at 9:24pm