Originally Posted by americangunner
But no one complains about the full price digital games on day one on the consoles. So, I guess I don't get that.
Plenty of people complain, and plenty of people don't buy.
I've only even bought digital games on sale for $5, and now that MSONY won't be supporting their current gen games going forward, I'm happy to only have spent $5 for a license. Plenty of people will be kicking themselves in the ass once this generation is over. Can't imagine how foolish some Rockband fans must feel.
I'm also not too worried about games that midnight launch for the full $60. People wanting their game already downloaded, encrypted and unlocked at 12:00:01am should be paying a premium for that, even if it is a license. You're paying for premium access and based on instant demand and access.
But the problem comes when publisher leave it at $60, even as sales stagnate. I doubt many copies of the $15 MW2 or W@W DLC is being sold today. Put it up for $0.99 and I bet they'd sell a couple hundred thousand downloads. But they don't, because it be undercutting their monopoly pricing. Digital content and licensing can be a win for consumers and publishers, but they again and again refuse to do it right. They see every discounted sale as one that could have been
a $60 sale, but that's flat out wrong. They're also worried about loosing their grip, as this kind of thinking has more to do with power than profit.
Originally Posted by michaeltscott
MS and Sony reap plum profits from the sale of downloads; not only do they not pay for the disc, packaging and distribution, there's no reseller to get a cut.
Thats the amusing thing, that in their attempt to cut out the secondary market and control their content with a iron fist; they're pushing a relationship and technology that could 180 against them overnight. Either MSONY changing their views, or a competitor coming along and using a system that consumers get used to, could cut out publishers and directly fund and market game Dev studios to consumer. Might be a while, but it would be amusing to see this utterly backfire on the big publishers in the end. Kickstarter is the first wave of that, and Sony has been talking up their self publishing on their next machine and courting Indy studios.Edited by TyrantII - 5/27/13 at 5:01pm