Originally Posted by Augerhandle
The reason I asked is because DLP is known NOT to ghost, so it'd be a shame if you had the settings tuned for your ghosting set, and this caused ghosting or other artifacts on your friend's DLP.
Of course, I retuned.
So here's what I have to say about X104 (Medium size) vs MV3D on a DLP set:
Both pair of glasses have a wider degree of freedom when it comes to supine/prone head posture then the SSGs my friend had gotten with his kit -- those give you very little leeway: if you tilt your head back or forth at all, ghosting creeps in from the bottom/top of the screen.
The MV3D are biased more towards a prone head position, and the X104s are more biased towards a supine head position. This of course can depend entirely on how high your ears are on your head, but it makes the MV3Ds easier to fix, since you can just move the earpieces up to change the lens angle.
Laterally, the X104's sweet spot seems to be slightly too far away from the nose, and some slight artifacts may occur on the side of the screen closest to the nose on each eye.
Eventually I suppose they will figure out how to mass produce curved shutter lenses and such problem will be mitigated further.
The X104s are slightly brighter, but only by a hair, and the MV3Ds have slightly truer color. Tuning could possibly mitigate this on the X104s, as I only tested the default duty cycle, which might be clipping color planes.
However, based on my prior tests with my LCD I have some doubts about the XPAND's "fastest lens on the market" claim, as per my experiment with intentionally mis-tuning the glasses to catch the LCD progressive redraw:
Overall, for DLP users I think the MV3D are the technically better kit, but not by so much of a margin that it totally outweighs other factors (some of which are matters of taste/tolerance, like the noise of the MV3D driver circuit and the lack of light-guards on the sides of the X104s for example.) Either set is a significant improvement over the SSG glasses, generic universal, and X102 DLPLink sets we tried.
For LCD users looking for ghosting relief, however, at least until the X104s are easier to tune, there is a much stronger case for recommending the MV3Ds over the X104s. However, if I had to put money on which set is more likely to implement SimulView support, I'd have to bet on the X104s at this point, given the software for those is being actively developed, and the noise from the MV3D driver circuit makes me wonder if they can take the extra current spike needed to drive both lenses at the same time.