Originally Posted by skyfiction
but why it didn't the same problem in PS3?
and if BDP cannot stop the output of x.v.1080p (actually I don't know where can I stop it.)
and also are there any solutions can let the Displayer placed after the AVR ?
It can be placed after the AVR as long as the AVR is HDMI 1.4 compliant, otherwise the 3D signal from a BluRay player will not pass through. There were a few folks in some of the forum threads that said their HDMI 1.3 AVRs did pass 3D but they were a rarity.
I haven't concentrate on all the combinations you have attempted but on first glance it sounds like either the AVR has a video option conversion set or the BluRay player might be forcing Deep Color.
Try posting a full model number of the AVR and BD player and maybe someone will have time to review it and give some suggestions.
When you ran the PS3 AutoDetect routine without the AVR in place does it report different video options that differ from what it see's with the AVR installed?
All the Displayer is basically telling the 3D source player over HDMI that I am connected to a 3D display even though it isn't. After that it creates it's own 3D video signal from the signal provided and that includes the color information from the source.
Also check your video display's video options to see what "video enhancements" are enabled and disable one by one to see if any of those are a cause of the issue. Things like "noise reduction" can cause framing problems with a 3D signal just to point out one single option that can give trouble.
Stick with one display setup at a time and work through it until you make a discovery or failure, then move to the next. If it works in basic hookup 3D-BD>>Displayer>>TV then add AVR and if you find pink then go through the process of enble/disable video options first at the AVR.
Also when getting a color distorton just barely move or wiggle the HDMI cable at each connection point and watch if it becomes intermittent or not.
In general practice most 3D capable displays grey-out a lot of those options when a 3D signal is present because of problems that are caused by them.
Anyway, just some ideas to consider in case you already haven't.