Quote:
Originally Posted by mikey mo 
The EP is quite proud of her work. The EP says she can't worry about fans impatience. The only paradigm the EP has right now is how they felt as writers, and there was a lot of excitement with tons of on-the-edge-of-your-seat moments. The EP promises loose ends eventually will be tied. "The Rosie Larsen case in Season 2 will eventually be solved, and there will be a new case".

The EP is quite proud of her work. The EP says she can't worry about fans impatience. The only paradigm the EP has right now is how they felt as writers, and there was a lot of excitement with tons of on-the-edge-of-your-seat moments. The EP promises loose ends eventually will be tied. "The Rosie Larsen case in Season 2 will eventually be solved, and there will be a new case".
She really does not have that much to be proud about, other than maybe good audience shares. 90% of the series is copied from the original, 8% is a reshuffling of whatever they did not copy verbatim and 2% is new. They went as far as picking up an idea from the second season of Forbrydelsen (this may go in a different direction, I'll grant them that), but still, too much copy and paste on a different place. I knew they had a lot to cover in one episode in order to arrive at a satisfactory conclusion, but still expected an ending. The cliffhanger was just dumb.
From the above post, they are also suggesting that they will solve this case on the next season and leave the next case hanging. Brilliant!!
I am not against cross-season cliffhangers per se. When done well, they leave the audience impatient for the next installment rather than frustrated.True Blood and the BBC Being Human are good examples of this. In both cases, cliffhangers are mostly suspenseful introductions of a new story line, with most past issues addressed.
So I won't spoil Forbrydelsen 1 nor 2 for those who would like to give them a try. (Looking forward to series 3, now being aired in Denmark). Shows like this are worth the expense of a cheap second hand Oppo SD player.




















