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The New Master List of BASS in Movies with Frequency Charts - Page 389

post #11641 of 16113
You know guys maybe someday we will have software where we can rip the Blu-ray tracks onto the computer and add in our own bass effects and re-rip the movie onto a blank Blu-ray. Actually I'm sure there's already something out there
post #11642 of 16113
Keeping the peak graph from the TE active I started the EE playback and waited to see when it eclipsed the TE's peaks. It took only until the 6min mark to see more extension, and this lines up with Smaug. But maybe there are new bits of the scene extended even in that Smaug opener? I'd have to watch both side by side to find out.
post #11643 of 16113
Quote:
Originally Posted by nfraso View Post

What's the "best" bass scene in The Hobbit? Give me a timestamp or something and I'll get a waterfall and find the same scene on the EE to compare.

Awesome, thanks for doing this, I am not sure I would notice a 10hz difference unless I could watch the scenes back to back, this should let us know for sure.
post #11644 of 16113

The Haunting (1999)

 

post #11645 of 16113
Quote:
Originally Posted by Mrkazador View Post

The Haunting (1999)



Was this the DTS-ES version?
post #11646 of 16113
Quote:
Originally Posted by MKtheater View Post

Was this the DTS-ES version?

Just watched the DTS-ES version before Halloween and it's still awesome cool.gif
post #11647 of 16113
Quote:
Originally Posted by Mrkazador View Post

The Haunting (1999)



Looks like a 20hz filter smile.gif
post #11648 of 16113
Quote:
Originally Posted by jlpowell84 View Post

You know guys maybe someday we will have software where we can rip the Blu-ray tracks onto the computer and add in our own bass effects and re-rip the movie onto a blank Blu-ray. Actually I'm sure there's already something out there
Since you can already easily convert the audio to mulit-channel wav, it shouldn't be too difficult if you want to use a computer for playback.

You can also use a sub-harmonic synthesizer. I've tried the demo of Voxengo LF Max Punch and it adds a nice low end increase to effects.
post #11649 of 16113
Quote:
Originally Posted by MKtheater View Post

Was this the DTS-ES version?
Dtheater, ac3 576kbps

I heard the DTS version is the best. Ill see if I can find it.
post #11650 of 16113
Quote:
Originally Posted by desertdome View Post

Since you can already easily convert the audio to mulit-channel wav, it shouldn't be too difficult if you want to use a computer for playback.

You can also use a sub-harmonic synthesizer. I've tried the demo of Voxengo LF Max Punch and it adds a nice low end increase to effects.

DD that looks really cool! I'm gonna give it a demo
post #11651 of 16113
Has anyone checked out the new TV show Ravenswood? My kids where watching it last night and I felt a rumble upstairs I rarely feel. I ran down stairs and checked it out. 1st episode right at 19:30 a scary (well spooky) sence has some crazy low bass. I don't watch TV shows much in the theater roon but thinking I need to start watching more shows. I didn't think TV shows did LFE. There was some LFE in the 2nd episode too.

They were watching at -15 and My dual HSU VTF3-MK4's shook the house.
post #11652 of 16113
I was watching numerous demos tonight from one of the blue ray demo disc. I have an observation. Now I have no idea how film mixing works with adding the bass into the soundtrack. But it just seems a lot of things are very unbalanced. For example kung fu panda fighting with the cat scene. I felt the punches and numerous other things added good little effects to the experience. Then the cat he is fighting falls from the sky hits the ground very hard and there was no bass at all. my first thought was like really why was there no effect there? Another example is avatar. Good scene for surround the definitely has some very good bass in it. It is when the giant tree gets shot down. Explosions and multiple other things give good bass effects. Yet when the giant tree hits the ground there is virtually nothing? I am totally brand-new to critiquing things like this so this may be a common thing, I don't know.
post #11653 of 16113
Quote:
Originally Posted by jlpowell84 View Post

I was watching numerous demos tonight from one of the blue ray demo disc. I have an observation. Now I have no idea how film mixing works with adding the bass into the soundtrack. But it just seems a lot of things are very unbalanced. For example kung fu panda fighting with the cat scene. I felt the punches and numerous other things added good little effects to the experience. Then the cat he is fighting falls from the sky hits the ground very hard and there was no bass at all. my first thought was like really why was there no effect there? Another example is avatar. Good scene for surround the definitely has some very good bass in it. It is when the giant tree gets shot down. Explosions and multiple other things give good bass effects. Yet when the giant tree hits the ground there is virtually nothing? I am totally brand-new to critiquing things like this so this may be a common thing, I don't know.
Unfortunately, there are a LOT of examples like that. The lack of ULF bass in Avatar, ESPECIALLY with the destruction of Hometree is one of the things that's been mentioned often. An object THAT huge hitting the ground would cause one heckuva quake/tremor and you see characters stumble but there's nothing there.

In Transformers, when they first meet the Autobots, they mixed in ULF effects for their footsteps to convey the sense of mass these huge metallic objects have, yet later when they're running, jumping and crashing into stuff, and there should be a whole lot of bass and ULF, there's actually less, or no ULF. The robots must have gone on the Richard Simmons plan for drastic weight loss.

Some folks have complained about the monotonous droning bass in Pacific Rim, saying that the bass is boring with little variety. I can sort of see their point of view, but IMO, the mixers for Pacific Rim did a great job mixing the audio for 30Hz limited commercial theater setups. Whenever there was something huge onscreen, Kaiju or Jaeger, there was copious bass to convey that impression of mass.


Max
post #11654 of 16113
Quote:
Originally Posted by jlpowell84 View Post

Then the cat he is fighting falls from the sky hits the ground very hard and there was no bass at all. my first thought was like really why was there no effect there? 

 

There is definitely some lfe in that scene.

 

post #11655 of 16113
Quote:
Originally Posted by djbluemax1 View Post

Unfortunately, there are a LOT of examples like that. The lack of ULF bass in Avatar, ESPECIALLY with the destruction of Hometree is one of the things that's been mentioned often. An object THAT huge hitting the ground would cause one heckuva quake/tremor and you see characters stumble but there's nothing there.

In Transformers, when they first meet the Autobots, they mixed in ULF effects for their footsteps to convey the sense of mass these huge metallic objects have, yet later when they're running, jumping and crashing into stuff, and there should be a whole lot of bass and ULF, there's actually less, or no ULF. The robots must have gone on the Richard Simmons plan for drastic weight loss.

Some folks have complained about the monotonous droning bass in Pacific Rim, saying that the bass is boring with little variety. I can sort of see their point of view, but IMO, the mixers for Pacific Rim did a great job mixing the audio for 30Hz limited commercial theater setups. Whenever there was something huge onscreen, Kaiju or Jaeger, there was copious bass to convey that impression of mass.


Max

Yes I see and that makes sense!
post #11656 of 16113
Quote:
Originally Posted by Mrkazador View Post

There is definitely some lfe in that scene.



Okay I will definitely have to run through the demo again. I don't know why I got that perception? Maybe it was because I was watching lots of scenes and the Percy Jackson seen before that. I have dual subversives and my responses good lacking nothing. I'll give it another go smile.gif
post #11657 of 16113

Kung Fu Panda (2008)

 

 

 

 

Kung Fu Panda 2 (2011)

 

 

 

 

post #11658 of 16113
Quote:
Originally Posted by jlpowell84 View Post

I was watching numerous demos tonight from one of the blue ray demo disc. I have an observation. Now I have no idea how film mixing works with adding the bass into the soundtrack. But it just seems a lot of things are very unbalanced. For example kung fu panda fighting with the cat scene. I felt the punches and numerous other things added good little effects to the experience. Then the cat he is fighting falls from the sky hits the ground very hard and there was no bass at all. my first thought was like really why was there no effect there? Another example is avatar. Good scene for surround the definitely has some very good bass in it. It is when the giant tree gets shot down. Explosions and multiple other things give good bass effects. Yet when the giant tree hits the ground there is virtually nothing? I am totally brand-new to critiquing things like this so this may be a common thing, I don't know.

Quote:
Originally Posted by Mrkazador View Post

Kung Fu Panda (2008)






Kung Fu Panda 2 (2011)








Yea - there be some bad A$$ bass in KFP!
Uploaded on Feb 23, 2009
Here are the 34 seconds of the final fight scene in K-F-P, where Panda is fighting Tiger. 126db @ last part, the famous wa-tu-shi finger hold scene!!
post #11659 of 16113
Nice vid of KFP! Is that your system? That one finger nuke explosion thing was awesome with my dual Submersives
post #11660 of 16113
I love that the sub in that video is called Usul!
post #11661 of 16113
Bad news folks; here's the stone giant battle scene from The Hobbit:

Theatrical:



Extended:

post #11662 of 16113
Weak
post #11663 of 16113

The World's End (2013)

 

 

 

 

2 Guns (2013)

 

post #11664 of 16113
Quote:
Originally Posted by nfraso View Post

Bad news folks; here's the stone giant battle scene from The Hobbit:

Theatrical:



Extended:


Not encouraging looks exactly the same. Would you be able to graph one of the new scenes to see if the bass is deeper there?
post #11665 of 16113
Anyone have a graph from world war z atv1:05.30-1:05:30? Def a demo worthy 5 seconds.

Can't wait to make my own demo disk! Can anyone teach me howbto do it? Will be using a macbook if it makes any diffrence

Thanks!
post #11666 of 16113
Quote:
Originally Posted by newc33 View Post

Anyone have a graph from world war z atv1:05.30-1:05:30? Def a demo worthy 5 seconds.

Can't wait to make my own demo disk! Can anyone teach me howbto do it? Will be using a macbook if it makes any diffrence

Thanks!

 

http://www.avsforum.com/t/1333462/the-new-master-list-of-bass-in-movies-with-frequency-charts/11430#post_23868561

post #11667 of 16113
Maybe someone should start a new thread with these graphs all listed with a link, like the first page of DB, unless lfeman wants to on the first page.
post #11668 of 16113
Quote:
Originally Posted by MKtheater View Post

Maybe someone should start a new thread with these graphs all listed with a link, like the first page of DB, unless lfeman wants to on the first page.

 

I'm tempted to start a new thread but it seems like a lot of work. Probably why lfeman doesn't want to do it either, too many posts and graphs to sort out.

post #11669 of 16113
Too bad we can't have a wiki post that's collaborative.

Here's the Smaug opener. You can see that this scene is slightly extended about 5 seconds (or different, need to watch side by side).

The extended bit is the only part that has more bass extension.

Theatrical:



Extended:



Comparison:

post #11670 of 16113
OK, so I watched the two side by side and there are extended cuts in that sequence leading up to the part where the door falls on the guy running away and it actually comes back into sync with the TE for a bit before focusing a little bit longer on the girl at the end of the scene. The new 30Hz area where we see the lone red spot is right before the door falling on the guy, and matches some slightly new/different cuts of the dragon flyover.

If you watch the comparison fade in and out, think of the extended bass as the extra scenes they cut in and on top of the TE sequence. It's like they edited in these cuts and forgot that they had used a different HPF on the low end. So where it should be consistent 10-30Hz mild action, it actually will come in and out where they edited in the new bits!
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