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Why is the Soap Opera Effect Considered Such A Bad Thing? - Page 9

post #241 of 357
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Because the pixels do not flicker or pulse like crt and plasma the frame is lit the whole time. This is perceivable by your eyes and brain

I have never seen flicker on a Plasma nor a CRT display. I don't notice motion blur on 120hz LCD. However on one chip DLP and the stupid color wheel, the rainbows drive me crazy.
post #242 of 357
Quote:
Originally Posted by 8mile13 View Post

I do not see the look/appearance of a 48fps film or frame interpolated stuff as being a superficial part, its a essential part of the experience.

Interpolation is, fundamentally, about altering the appearance of existing films. Higher framerates are, fundamentally, about capturing motion more realistically. This makes them distinct and pretty much unrelated at the most basic level.

The fact that they both produce a similar aesthetic is the only tie between them, and while you are correct that it's an essential part of the experience, it is a terrible thing to focus on when discussing why people don't like the technologies. If you pretend that the aesthetic itself is what people object to, then you pretty much ignore the fact that objections to interpolation are based on objective criteria, and you can dismiss all complaints as subjective. It's not helpful for an analysis of "Why is the Soap Opera Effect Considered Such A Bad Thing" if you never actually address why the soap opera effect is considered such a bad thing.
post #243 of 357
Quote:
Originally Posted by CatBus View Post

Interpolation is, fundamentally, about altering the appearance of existing films. Higher framerates are, fundamentally, about capturing motion more realistically. This makes them distinct and pretty much unrelated at the most basic level.

The fact that they both produce a similar aesthetic is the only tie between them, and while you are correct that it's an essential part of the experience, it is a terrible thing to focus on when discussing why people don't like the technologies. If you pretend that the aesthetic itself is what people object to, then you pretty much ignore the fact that objections to interpolation are based on objective criteria, and you can dismiss all complaints as subjective. It's not helpful for an analysis of "Why is the Soap Opera Effect Considered Such A Bad Thing" if you never actually address why the soap opera effect is considered such a bad thing.

Do you give any merit to the argument that people don't like change? Isn't it not unlike the complaints heard when a paradigm shift took place from analog to digital audio. Audiophiles loathed digital audio. Isn't true that some don't like it simply because its not what they are used to?
post #244 of 357
Quote:
Originally Posted by Auditor55 View Post

Do you give any merit to the argument that people don't like change? Isn't it not unlike the complaints heard when a paradigm shift took place from analog to digital audio. Audiophiles loathed digital audio. Isn't true that some don't like it simply because its not what they are used to?

Of course I give that argument merit--that's the objective argument exactly. People simply do not like their movies changed. When a studio applies DNR, or changes the color scheme, or Greedo shoots first, people object, even if the film is better with those changes. When their television crops or stretches their movie, people object, even if the film is better with those changes. When artificial frames get inserted into their movie, people object, even if the film is better with those changes. And it's entirely because people do not like their movies changed, and because people know what the movie looks like, and when it is altered they immediately know it's not what they're used to. They don't like change. It's not what they're used to. Han shot first.

Okay, I know that's not what you meant, but I couldn't resist

But basically the short answer is I don't know. How many film purists have said "well, temporarily setting aside my feelings that tampering with films is an abomination, I like the change"? I'm sure a few have, but frankly, that's a hard thing to set aside. Once you object to interpolation on fidelity grounds, it's very difficult to have any sort of subjective opinion that's not directly informed by that. So in my opinion, most people who object to interpolation haven't even really evaluated the quality of the aesthetic it produces, aside from determining that it's wrong. Which gives me hope that many will like 48fps native films just fine.
post #245 of 357
Quote:
Originally Posted by CatBus; View Post

Interpolation is, fundamentally, about altering the appearance of existing films. Higher framerates are, fundamentally, about capturing motion more realistically. This makes them distinct and pretty much unrelated at the most basic level.

The fact that they both produce a similar aesthetic is the only tie between them, and while you are correct that it's an essential part of the experience, it is a terrible thing to focus on when discussing why people don't like the technologies. If you pretend that the aesthetic itself is what people object to, then you pretty much ignore the fact that objections to interpolation are based on objective criteria, and you can dismiss all complaints as subjective. It's not helpful for an analysis of "Why is the Soap Opera Effect Considered Such A Bad Thing" if you never actually address why the soap opera effect is considered such a bad thing.

The threadstarter wanted to know a) why people dislike the motion interpolation look ''I was just wondering why people don't like it?'', and b) the science behind it. ''...just trying to understand the science behind it.''

As far as i know most people who do not like motion interpolation don't like its look, a minority does not like motion interpolation because of the use of fake frames. I leave the explaination of the science behind it to others
post #246 of 357
Thread Starter 
I think there are 2 camps of people who dislike the higher frame rates:

1. People who don't like frame interpolation because it artificially adds things to the image that weren't there before. These people would be OK with things that were actually shot at 48 or 60 FPS.

2. People who would believe that the blur, judder, and natural artifacts of 24 FPS are more pleasing to the eye than the smoothness and higher detail of 48 or 60 FPS.
post #247 of 357
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Originally Posted by ed3120 View Post

2. People who would believe that the blur, judder, and natural artifacts of 24 FPS are more pleasing to the eye than the smoothness and higher detail of 48 or 60 FPS.

If you were a health activist, and the topic was "Beer", your statement would probably be something like:
"Normal beer is preferred by people who believe that fattening and intoxicating their bodies and minds is more pleasing than the smoothness and higher health qualities of organic non-alcohoilic diet beer."

In both cases I would say "Guilty as charged!"
post #248 of 357
Quote:
Originally Posted by 8mile13 View Post

The threadstarter wanted to know a) why people dislike the motion interpolation look ''I was just wondering why people don't like it?'', and b) the science behind it. ''...just trying to understand the science behind it.''

As far as i know most people who do not like motion interpolation don't like its look, a minority does not like motion interpolation because of the use of fake frames. I leave the explaination of the science behind it to others

People don't like the look... because the look is wrong. That's what I'm saying about poorly articulated complaints. "It looks like a soap opera... and this movie isn't supposed to look like that." Everyone who hates frame interpolation may very well like the look if it weren't wrong, but nobody ever gets to that point in the evaluation because once it's determined to be wrong that's enough for most people.
post #249 of 357
Quote:
Originally Posted by CatBus View Post

People don't like the look... because the look is wrong. That's what I'm saying about poorly articulated complaints. "It looks like a soap opera... and this movie isn't supposed to look like that." Everyone who hates frame interpolation may very well like the look if it weren't wrong, but nobody ever gets to that point in the evaluation because once it's determined to be wrong that's enough for most people.

Its wrong because people don't like the way its look it because its not what they are used to looking at? What they are used to looking at, looked that way to begin with do to the limitations of 1920's technology.
post #250 of 357
When ignorant people are told about something new, like a new concept, it is very easy to use that as a "peg" to hang their real or imaginable criticism, like "soap opera effect" or "48fps."

Most people will see The Hobbit in 24fps, either in 2D or 3D in HD resolution, and still we will see a lot of criticism of The Hobbit for being shot in 48fps and looking like "soap opera" without the critics realizing that they have seen the movie in 24fps.

The "sneak peak" of The Hobbit at Comicon was an unfinished product lacking CGI elements, texture and color grading, the very elements that makes a movie look like a movie.

It was also shown with two 4K DLP projectors in 3D, with 4K resolution for each eye at 48fps, with brightness/light-levels equal to a 2D movie projection seen without glasses.
Non of the attendants had seen a digital movie shown in that quality before.

Very few people will have the opportunity too experience the finished movie like that.

What people call the "soap opera effect" or "video look" has very little to do with framerate, but much to do with cameras with small sensor which creates deep depth of field, and in addition soap operas are often shot in harsh contrasty studio lighting adding to the "video look".

48fps have no more effect than that it will create a slightly sharper stable picture without as much judder and strobing that are the effect of 24fps.
Everything else that make a 48fps shot movie look different are because of many other factors, both how its shot, post production and how it is displayed.
post #251 of 357
Quote:
Originally Posted by Auditor55 View Post

Its wrong because people don't like the way its look it because its not what they are used to looking at? What they are used to looking at, looked that way to begin with do to the limitations of 1920's technology.

Okay, this is my last attempt to explain this. If you don't understand after this, sorry, someone else will have to explain it.

Movie #1 was filmed in 1948 at ~24fps. Movie #2 was filmed in 2012 at ~24fps. Movie #3 was filmed in 2012 at ~48fps. Movie #4 was filmed in 2129 at ~24fps (for the retro look). Movie #5 was filmed in 2368 at ~120fps.

There is nothing magical about ~24fps. It is not the superior framerate for displaying all movies. It is, as you say, a mere convention based on an old technical limitation. In fact, movies #3 and #5 would simply look wrong at ~24fps and film purists would dislike it. Likewise, movies #1, #2, and #4 would look wrong displayed at a framerate other than ~24fps.

There is only one correct framerate for any given movie--the framerate for which it was created. Anything else is wrong. A 120fps film displayed at 24fps would be just as much of a travesty as a 24fps film displayed at 120fps.

This is why "it looks wrong" is an objective assessment. There is a correct value and any other value is wrong. "Better than accurate" is just another way to say inaccurate.
post #252 of 357
Quote:
Originally Posted by CatBus View Post

Okay, this is my last attempt to explain this. If you don't understand after this, sorry, someone else will have to explain it.

Movie #1 was filmed in 1948 at ~24fps. Movie #2 was filmed in 2012 at ~24fps. Movie #3 was filmed in 2012 at ~48fps. Movie #4 was filmed in 2129 at ~24fps (for the retro look). Movie #5 was filmed in 2368 at ~120fps.

There is nothing magical about ~24fps. It is not the superior framerate for displaying all movies. It is, as you say, a mere convention based on an old technical limitation. In fact, movies #3 and #5 would simply look wrong at ~24fps and film purists would dislike it. Likewise, movies #1, #2, and #4 would look wrong displayed at a framerate other than ~24fps.

There is only one correct framerate for any given movie--the framerate for which it was created. Anything else is wrong. A 120fps film displayed at 24fps would be just as much of a travesty as a 24fps film displayed at 120fps.

This is why "it looks wrong" is an objective assessment. There is a correct value and any other value is wrong. "Better than accurate" is just another way to say inaccurate.

Ok I get it, you don't need to go all "Type A" on me. Just asking a few questions.
post #253 of 357
Quote:
Originally Posted by CatBus; View Post

People don't like the look... because the look is wrong. That's what I'm saying about poorly articulated complaints. "It looks like a soap opera... and this movie isn't supposed to look like that." Everyone who hates frame interpolation may very well like the look if it weren't wrong, but nobody ever gets to that point in the evaluation because once it's determined to be wrong that's enough for most people.

I kind of agree that the motion interpolation look is wrong..and believe the native 48fps look might be wrong for the movie theater.

On AVS there are not much complaints about frame interpolation, majority of those who do complain about (LCd) motion interpolation are Plasma owners, and that is a fact.
post #254 of 357
I was at Best Buy the other day and my girlfriend was having some major issues with the Soap Opera effect. What's bizarre about this is that I'm probably going to be forced to go with a lower end set because it bothers her so much. For some reasons she refers to it as the "filmed in a foreign country" look.
post #255 of 357
Quote:
Originally Posted by NoOTforIT View Post

I was at Best Buy the other day and my girlfriend was having some major issues with the Soap Opera effect. What's bizarre about this is that I'm probably going to be forced to go with a lower end set because it bothers her so much. For some reasons she refers to it as the "filmed in a foreign country" look.

You do know you can turn off the motionflow.
post #256 of 357
Smart girl you've got there.....
post #257 of 357
Quote:
Originally Posted by ditcho View Post

OK, now you are just making stuff up. I understand that as an enthusiastic young videophile you are fond of the prevailing affordable technology (LCD) at the time you developed your passion for video and gaming, but you are going too far with the frivolous statements. CRT, plasma and DLP were never intended to resemble the "flashes" of light in theatres. Just the opposite, 100Hz CRT refresh rates were popular as early as the end of the last century - in an attempt to avoid the flicker associated with the technology where it was more noticeable - the PAL 50Hz countries. Your favourite technology did not have any flicker issues, but it suffered from motion smearing, hence the 120 and 240 Hz technologies of later years. The intent was not to interpolate 24 fps film material to 60 or more frames, as you seem to imply. The technical means for higher than 24 fps framerates are older than some horse carriages (you seem to love those for some reason), they were just not accepted by the filmmakers and the public. The frame rate interpolation was thrown in as one of the many cheap gimmicks in LCD displays meant to wow the non-discerning viewer and apparently seems to enjoy some success, mostly because it's turned on by default, and first time TV buyers take it for granted.
LCD display technology is not the best now, even less the best ever. Don't waste your energy writing poems about it, it will be fully replaced within the next 10 or so years with OLED or better. And kids will be mocking you for sticking to horse carriages.

I hope this was enough to prove that technology has nothing to do with your preference for soap opera look of movies.

BTW, the Planet Earth HD-DVDs that impressed you so much, is 1080p 24fps, converted from the original 1080i50 (standard hi-def video framerate for former PAL countries) video material. Whatever it impressed you with wasn't the framerate.

No, I'm not making things up. The "high refresh rates" for CRTs that you mention were associated with computer displays. NTSC and PAL/SECAM analog TV systems used a scheme which locked the Vertical frequency of the CRT to the power line frequency to avoid flicker. This meant that for 60Hz power, the screen flashed 120 times per second. For 50Hz AC power the screen flashed 100 times per second, in each case twice per each sine wave of the AC power.

I do not know where you got your information about the Planet Earth HD-DVDs, but my HDTV says that the output video mode is 1080p60 for those disks. It also correctly identifies the film based movies on HD-DVD as 1080p24 source.

LCD is still the best-selling tech there is. Over twice as many LCD screens ship as PDPs, and there just isn't any other tech shipping. More people prefer LCD in the real world - just not in AVS.

Nor am I a novice. My first job was as an electronics tech some 45 years ago, repairing NTSC televisions with vacuum tubes. I have spent the last 34 years working for the largest tech firm in the world as an Electrical Engineer in new product design. I built my first "home theater" in 1984, it used a Kloss Videobeam triple-CRT front projector on a 120", 4:3 screen.

The popular opinion here at AVS is that PDPs are the closest you can get to the "look" of film. But perhaps you somehow overlooked that fact. It's a moot point, anyway, since film is disappearing and will soon no longer be available as a standard for comparison.

My proposed new standard is reality. That is to say what you see with your eyes. That would be ultra-smooth fluid motion at an infinite frame rate.

The Luddites are resisting the change. Once you have digested that, you will be caught up.
post #258 of 357
Is the name-calling nonsense really necessary because someone may have different preferences than you? I don't believe that movies and TV shows need to look just like "reality" at all, they aren't! Nature documentaries, sports, other live events, fine, but I really dislike that Soap Opera effect when it comes to dramatic productions. For me, it totally robs them of the "look" they were created with, no subtlety to the image at all.

Is it possible things both filmed and displayed in a higher frame-rate won't have this same, off-putting look? Sure, I'm open to that idea, but as for the current tech in LCDs with current source material, to me, it looks like crap.
post #259 of 357
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No, I'm not making things up. The "high refresh rates" for CRTs that you mention were associated with computer displays. NTSC and PAL/SECAM analog TV systems used a scheme which locked the Vertical frequency of the CRT to the power line frequency to avoid flicker. This meant that for 60Hz power, the screen flashed 120 times per second. For 50Hz AC power the screen flashed 100 times per second, in each case twice per each sine wave of the AC power.

You may not be making things up, but your info is still not quite correct, locking sync to the AC powerline went the way of monochrome (B&W) broadcasting.
Quote:
Originally Posted by WikiPedia View Post

The NTSC field refresh frequency in the black-and-white system originally exactly matched the nominal 60 Hz frequency of alternating current power used in the United States. Matching the field refresh rate to the power source avoided intermodulation (also called beating), which produces rolling bars on the screen. When color was added to the system, the refresh frequency was shifted slightly downward to 59.94 Hz to eliminate stationary dot patterns in the difference frequency between the sound and color carriers, as explained below in "Color encoding". Synchronization of the refresh rate to the power incidentally helped kinescope cameras record early live television broadcasts, as it was very simple to synchronize a film camera to capture one frame of video on each film frame by using the alternating current frequency to set the speed of the synchronous AC motor-drive camera. By the time the frame rate changed to 29.97 Hz for color, it was nearly as easy to trigger the camera shutter from the video signal itself.
post #260 of 357
I've been wondering if there are several paradigm going on at the same time. I remember the big deal about going from analog to digital was to get better resolution and detail. Then everyone wanted something thin. Then people wanted to use their computers to watch TV/movies/video (which is why I think LCD became popular). Then a lot more computer generated imagery. I also see movie styles changing (fast & flashy for attention deficit viewers).

All I wanted was more detail, but not give up the motion. But now movies are a lot more CGI (perhaps because sets don't have the necessary detail and look real bad on high detail TV's). And the movie styles have changed.


Jake
post #261 of 357
Quote:
Originally Posted by Gary McCoy View Post

I do not know where you got your information about the Planet Earth HD-DVDs, but my HDTV says that the output video mode is 1080p60 for those disks. It also correctly identifies the film based movies on HD-DVD as 1080p24 source.

You are incorrect. Planet Earth was originally filmed by the BBC at 25fps; it was released on disc in the US after conversion to 24fps; it was later released in interlaced form at 1080i50. It has never been made available in 1080p60.

Furthermore, neither the Blu-ray or HD DVD specs support 1080p60 material encoded on the disc; you can get 1080p24/25, 1080p30, or 1080i50/60. Strike two against the notion of you owning some 1080p60 version of Planet Earth.

If your display is reporting 1080p60, it's because your player or display is performing a 3:2 pulldown on the 24p material - which is quite ironic given your claims of how smooth and "life-like" the motion is from that source

Quote:
Originally Posted by Gary McCoy View Post

Nor am I a novice. My first job was as an electronics tech some 45 years ago, repairing NTSC televisions with vacuum tubes. I have spent the last 34 years working for the largest tech firm in the world as an Electrical Engineer in new product design. I built my first "home theater" in 1984, it used a Kloss Videobeam triple-CRT front projector on a 120", 4:3 screen.

Not a single portion of this is relevant to the discussion at hand, as it clearly hasn't prevented you from being wrong about Planet Earth and its motion characteristics. No need for appeals to authority here, just stick to facts.

Quote:
Originally Posted by Gary McCoy View Post

My proposed new standard is reality. That is to say what you see with your eyes. That would be ultra-smooth fluid motion at an infinite frame rate.

Movies are art - to claim that they are somehow pinned to reality (or should always be) is contrary to the their basic premise. Film and video are only canvases on which directors can paint; whether they decide to use a high or low frame rates is up to them, depending on what they're trying to achieve. As CatBus said, 24fps is no more intrinsically right than is 48fps; the only thing that is right is to re-create what the director has given to us.
post #262 of 357
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Originally Posted by HogPilot View Post

You are incorrect. Planet Earth was originally filmed by the BBC at 25fps; it was released on disc in the US after conversion to 24fps; it was later released in interlaced form at 1080i50. It has never been made available in 1080p60.

Furthermore, neither the Blu-ray or HD DVD specs support 1080p60 material encoded on the disc; you can get 1080p24/25, 1080p30, or 1080i50/60. Strike two against the notion of you owning some 1080p60 version of Planet Earth.

If your display is reporting 1080p60, it's because your player or display is performing a 3:2 pulldown on the 24p material - which is quite ironic given your claims of how smooth and "life-like" the motion is from that source



Not a single portion of this is relevant to the discussion at hand, as it clearly hasn't prevented you from being wrong about Planet Earth and its motion characteristics. No need for appeals to authority here, just stick to facts.



Movies are art - to claim that they are somehow pinned to reality (or should always be) is contrary to the their basic premise. Film and video are only canvases on which directors can paint; whether they decide to use a high or low frame rates is up to them, depending on what they're trying to achieve. As CatBus said, 24fps is no more intrinsically right than is 48fps; the only thing that is right is to re-create what the director has given to us.

+ 1 googolplex.

If he had his way there would be no post production as well and we should all love it since no one should alter his "reality".
post #263 of 357
Quote:


Movies are art - to claim that they are somehow pinned to reality (or should always be) is contrary to the their basic premise. Film and video are only canvases on which directors can paint; whether they decide to use a high or low frame rates is up to them, depending on what they're trying to achieve. As CatBus said, 24fps is no more intrinsically right than is 48fps; the only thing that is right is to re-create what the director has given to us.

Catbus strike me as somewhat of the philosophical type, adding spiritualism to a technical discussion.

Don't you agree that 24fps was right because that's what artist were restricted to?

Isn't your argument the same as saying Dolby Labs shouldn't have invented Dolby NR or that sound engineers should not remaster sounds old recordings and soundtracks. Have ever purchased a movie with a remastered sound track?

Have you seen George Lucas take his content and update it as the technology progressed?
post #264 of 357
Quote:
Originally Posted by Auditor55 View Post

Don't you agree that 24fps was right because that's what artist were restricted to?

Isn't your argument the same as saying Dolby Labs shouldn't have invented Dolby NR or that sound engineers should not remaster sounds old recordings and soundtracks. Have ever purchased a movie with a remastered sound track?

Have you seen George Lucas take his content and update it as the technology progressed?

It's been mentioned.

Quote:
Originally Posted by CatBus View Post

This was also the case for black and white film. So, by that logic, colorization's okay for films created before color film was widely available? It really is the same dang thing, and I disagree.

Again, all media are limited. Oil, acrylic, watercolor, film, doesn't matter. You often get forced to use the medium that's available. However, once you have this medium, the artistry is in working with those limits (or "character" to put it positively) to create art. Art is definitely part of the equation--had different frame rates been possible, different films would have been created, not just the same film with a higher frame rate.

EDIT: as to your questions, I absolutely try to listen to the original mono or stereo track when it's available (often sadly not the default, three cheers for Woody Allen for holding the line!). And yes, often the "original" audio has been meddled with in some not-insignificant manner so it's hardly original either, and I wish they wouldn't do that. And I've also seen what George Lucas has done to his films (and other people's films) with the casual horror of a helpless witness to a book burning.
post #265 of 357
Quote:
Originally Posted by Auditor55 View Post

Don't you agree that 24fps was right because that's what artist were restricted to?

Absolutely not - no more than I'd argue that black and white in 1.37:1 is "only" right because that's what directors of the time were "restricted" to. As technology evolves, any director can go back and alter their material, however that is THEIR choice. From a fidelity standpoint, the end user should simply be watching what the director made and intended to be seen.

Quote:
Originally Posted by Auditor55 View Post

Isn't your argument the same as saying Dolby Labs shouldn't have invented Dolby NR or that sound engineers should not remaster sounds old recordings and soundtracks. Have ever purchased a movie with a remastered sound track?

No, my argument does not resemble what you say above at all. In fact, it is clear that you are still missing the distinction between using end-user processing to alter material to meet personal tastes vice a director making changes to their own material. Fidelity aside, the complexity of end-user (i.e. real-time) has never been remotely close to what's available during the editing/mastering process in studios. It's an apples-to-oranges comparison on multiple levels.

Quote:
Originally Posted by Auditor55 View Post

Have you seen George Lucas take his content and update it as the technology progressed?

I have, however it has no relevance to an end-user engaging extra processing because of personal tastes.
post #266 of 357
It's often the case that the studio, producer etc.. is in charge of many decisions made in the filmmaking proces not the director. Very few directors have total control over their movie's.
post #267 of 357
Quote:
Originally Posted by 8mile13 View Post

It's often the case that the studio, producer etc.. is in charge of many decisions made in the filmmaking proces not the director. Very few directors have total control over their movie's.

Although that is true, it really has no bearing on maintaining fidelity of the material with respect to end-user processing and alterations.
post #268 of 357
Quote:
Originally Posted by HogPilot View Post

In fact, it is clear that you are still missing the distinction between using end-user processing to alter material to meet personal tastes vice a director making changes to their own material.

Interestingly enough, I don't really make this distinction either. Once a film is released to the public, I don't care if God Himself comes down and suggests a few edits, he's gonna have to release it as a separate "Divine Cut" and leave the original alone. People may very well like alternate cuts better (I certainly do with Blade Runner, LOTR, etc), but the original should still be preserved and available no matter what ideas the director gets about alterations. An end-user making alterations to a movie to fit their whims only differs from the director in technical capability and the ability to sell the resulting edit, not the authority to make the edit for their own enjoyment.

I don't object to frame interpolation in general, I simply object to it being the default behavior. If people CHOOSE to alter films, I've got no beef with that at all (other than, you know, it still looks wrong).
post #269 of 357
Quote:
Originally Posted by HogPilot View Post

Absolutely not - no more than I'd argue that black and white in 1.37:1 is "only" right because that's what directors of the time were "restricted" to. As technology evolves, any director can go back and alter their material, however that is THEIR choice. From a fidelity standpoint, the end user should simply be watching what the director made and intended to be seen.



No, my argument does not resemble what you say above at all. In fact, it is clear that you are still missing the distinction between using end-user processing to alter material to meet personal tastes vice a director making changes to their own material. Fidelity aside, the complexity of end-user (i.e. real-time) has never been remotely close to what's available during the editing/mastering process in studios. It's an apples-to-oranges comparison on multiple levels.



I have, however it has no relevance to an end-user engaging extra processing because of personal tastes.

Just for the sake of clarification, in this case the end-user would be us, the A/V enthusiasts?
post #270 of 357
Quote:
Originally Posted by CatBus View Post

Interestingly enough, I don't really make this distinction either. Once a film is released to the public, I don't care if God Himself comes down and suggests a few edits, he's gonna have to release it as a separate "Divine Cut" and leave the original alone. People may very well like alternate cuts better (I certainly do with Blade Runner, LOTR, etc), but the original should still be preserved and available no matter what ideas the director gets about alterations.

I must respectfully disagree - it's the director's art, and they can do what they please with it. If they choose to alter it after release for whatever reason, that's their call. You don't have to like it as a viewer, and that's also completely fine. But the theatrical release - which, as was already pointed out - is many times compromised in some way from what the director wanted for a variety of reasons. Because they later attempt to move closer towards their original vision (or in a different direction) is their prerogative as the creator.

Quote:
Originally Posted by CatBus View Post

I don't object to frame interpolation in general, I simply object to it being the default behavior. If people CHOOSE to alter films, I've got no beef with that at all (other than, you know, it still looks wrong).

Again, my commentary has been framed from the standpoint of seeking to achieve fidelity, since some here continue to state that using frame interpolation is somehow "more correct." This is simply not true. However, if one chooses to alter their display because they simply like the result better, it's their display and they have to watch it. But personal taste at home and fidelity are most often two different things.
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