Quote:
Originally Posted by Wolfgang S. 
Frank, I am still not sure what this test shows me.
I mean, the important point would be to have each of the fields from 1080 60i footage shifted to the upper or lower part of the top-bottom frame. Without recompression if that is possible - and for sure without new calculation/interpolation of the fields.
So, if you take the 60 positions in a second in the timeline, and if you render that to 60p, you will end up with the situation that every second frame must be interpolated. Simply, because you have 30 fields for the top, and 30 fields for the bottom part of the top-bottom-footage. So maybe it would be better to render to 30p, and disable resampling. And set deinterlacing to none.
We can only hope that this works. I am not sure if your test can show that this has worked out really?

Frank, I am still not sure what this test shows me.
I mean, the important point would be to have each of the fields from 1080 60i footage shifted to the upper or lower part of the top-bottom frame. Without recompression if that is possible - and for sure without new calculation/interpolation of the fields.
So, if you take the 60 positions in a second in the timeline, and if you render that to 60p, you will end up with the situation that every second frame must be interpolated. Simply, because you have 30 fields for the top, and 30 fields for the bottom part of the top-bottom-footage. So maybe it would be better to render to 30p, and disable resampling. And set deinterlacing to none.
We can only hope that this works. I am not sure if your test can show that this has worked out really?
This test was quite interesting for me because I learned a little bit about how Vegas handles fields and de-interlacing. As it turns out, every frame in that video was interpolated.
When I observed the paused frames and switched between de-interlacing modes the results surprised me somewhat.
For example when the number 1 was at 12:00 in the odd field and the even field was at 3:00 and I enabled interpolated de-interlacing the 1 moved to the 1:30 position. When switching to "blend" mode you could see the individual fields superimposed with 1/2 the 1 at 12:00 and the other half at 3:00.
The clear interpolated frame got me wondering just how good the de-interlacing is so I decided to do some further experiments to try to find out.























