I can't get a straight answer anywhere, I've tried ffmpeg, mplayer, Xbmc, forums, etc. Il try to find the post and put it back on here but a few months ago in oct I believe ffmpeg stated they had accomplished dts hd ma and Dolby tru hd with Linux. I'm wondering if this is implemented in any usable fashion yet. Does anybody have any information on any aspect of this,
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Does anybody know what is going on with ffmpeg and hd audio bitstreaming?
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post #2 of 32
6/14/11 at 4:31pm
I would like to know more as well. The general feeling I get from the various forums is that HD Audio bitstreaming is unnecessary, and that Dolby Digital and DTS over S/PDIF is good enough. While I respect their opinions on this issue, the fact is there are a number of people (myself included) who would like to be able to do HD Audio bitstreaming. I do not yet have a receiver capable of accepting HDMI audio (my current one can't even do S/PDIF) but I plan to get one as soon as support for HD audio bitstreaming in Linux is more widespread.
That being said, I have heard that MythTV (which I use) will support it in version 0.25 (or now if you build the trunk version yourself). I don't know how soon mplayer will get it, you might have better luck with the newly forked mplayer2. I don't use XBMC (yet) so I don't know how soon they'll get it too.
Matt
That being said, I have heard that MythTV (which I use) will support it in version 0.25 (or now if you build the trunk version yourself). I don't know how soon mplayer will get it, you might have better luck with the newly forked mplayer2. I don't use XBMC (yet) so I don't know how soon they'll get it too.
Matt
post #3 of 32
6/14/11 at 6:06pm
- Rgb
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While I am certain that most of the important Linux media players and sound/video chip drivers will handle "HD Audio" codecs in coming months without much fuss, I am of the opinion that DD @ 640Kbps and especially DTS @ ~1.5Mbps, which all DTS MA streams must carry, are indistinguishable from the "lossless" codecs on the sub $1000 receivers/processors and mid to low range speakers (Paradigm, NHT, PSB, Energy, etc) most of us use.
If someone can link to reliable double blind test data that demonstrates people can perceive an audible difference between the core 1.5Mbps DTS stream over SPDIF and DTS MA on any random BluRay, please do so. The test must use the same speakers and receiver/processor, of course.
Until such data exists (from independent testing groups), my personal assumption is that I won't hear any difference between core DTS 1.5Mbps and DTS MA.
I suspect that among independent techies and FOSS/Linux types ( i.e. objective techies without industry associated agendas), there is no urgency for the "HD" codecs because there is no perceived need for them. It is considered marketing hype by these types.
If someone can link to reliable double blind test data that demonstrates people can perceive an audible difference between the core 1.5Mbps DTS stream over SPDIF and DTS MA on any random BluRay, please do so. The test must use the same speakers and receiver/processor, of course.
Until such data exists (from independent testing groups), my personal assumption is that I won't hear any difference between core DTS 1.5Mbps and DTS MA.
I suspect that among independent techies and FOSS/Linux types ( i.e. objective techies without industry associated agendas), there is no urgency for the "HD" codecs because there is no perceived need for them. It is considered marketing hype by these types.
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Quote:
Originally Posted by Rgb 
While I am certain that most of the important Linux media players and sound/video chip drivers will handle "HD Audio" codecs in coming months without much fuss, I am of the opinion that DD @ 640Kbps and especially DTS @ ~1.5Mbps, which all DTS MA streams must carry, are indistinguishable from the "lossless" codecs on the sub $1000 receivers/processors and mid to low range speakers (Paradigm, NHT, PSB, Energy, etc) most of us use.
If someone can link to reliable double blind test data that demonstrates people can perceive an audible difference between the core 1.5Mbps DTS stream over SPDIF and DTS MA on any random BluRay, please do so. The test must use the same speakers and receiver/processor, of course.
Until such data exists (from independent testing groups), my personal assumption is that I won't hear any difference between core DTS 1.5Mbps and DTS MA.
I suspect that among independent techies and FOSS/Linux types ( i.e. objective techies without industry associated agendas), there is no urgency for the "HD" codecs because there is no perceived need for them. It is considered marketing hype by these types.

While I am certain that most of the important Linux media players and sound/video chip drivers will handle "HD Audio" codecs in coming months without much fuss, I am of the opinion that DD @ 640Kbps and especially DTS @ ~1.5Mbps, which all DTS MA streams must carry, are indistinguishable from the "lossless" codecs on the sub $1000 receivers/processors and mid to low range speakers (Paradigm, NHT, PSB, Energy, etc) most of us use.
If someone can link to reliable double blind test data that demonstrates people can perceive an audible difference between the core 1.5Mbps DTS stream over SPDIF and DTS MA on any random BluRay, please do so. The test must use the same speakers and receiver/processor, of course.
Until such data exists (from independent testing groups), my personal assumption is that I won't hear any difference between core DTS 1.5Mbps and DTS MA.
I suspect that among independent techies and FOSS/Linux types ( i.e. objective techies without industry associated agendas), there is no urgency for the "HD" codecs because there is no perceived need for them. It is considered marketing hype by these types.
You obviously dont have a system that can handle hd codecs or at least havn't heard dolby tru hd or dts hd ma, there coming out with more and more movies that are 96/16, 96/24, 192/16, 192,24 as well. There's only one movie I know of so far that is 192/24 Wich is Akira. I think there are a couple of live concerts though. I was saying the same thing before I got a new onkyo txnr1008 and a 7.1 surround sound and put in a bluray with these soundtracks, they are awesome. I have done my own tests, Wich I'm sure mean nothing to you but they meant plenty to me.
post #5 of 32
6/15/11 at 11:54am
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Quote:
Originally Posted by joeydrunk 
You obviously dont have a system that can handle hd codecs or at least havn't heard dolby tru hd or dts hd ma, there coming out with more and more movies that are 96/16, 96/24, 192/16, 192,24 as well. There's only one movie I know of so far that is 192/24 Wich is Akira. I think there are a couple of live concerts though. I was saying the same thing before I got a new onkyo txnr1008 and a 7.1 surround sound and put in a bluray with these soundtracks, they are awesome. I have done my own tests, Wich I'm sure mean nothing to you but they meant plenty to me.

You obviously dont have a system that can handle hd codecs or at least havn't heard dolby tru hd or dts hd ma, there coming out with more and more movies that are 96/16, 96/24, 192/16, 192,24 as well. There's only one movie I know of so far that is 192/24 Wich is Akira. I think there are a couple of live concerts though. I was saying the same thing before I got a new onkyo txnr1008 and a 7.1 surround sound and put in a bluray with these soundtracks, they are awesome. I have done my own tests, Wich I'm sure mean nothing to you but they meant plenty to me.
I really wish avsforum adopted the same rules as hydrogenaudio:
http://www.hydrogenaudio.org/forums/...showtopic=3974
specifically:
Quote:
8. All members that put forth a statement concerning subjective sound quality, must -- to the best of their ability -- provide objective support for their claims. Acceptable means of support are double blind listening tests (ABX or ABC/HR) demonstrating that the member can discern a difference perceptually, together with a test sample to allow others to reproduce their findings. Graphs, non-blind listening tests, waveform difference comparisons, and so on, are not acceptable means of providing support.
8. All members that put forth a statement concerning subjective sound quality, must -- to the best of their ability -- provide objective support for their claims. Acceptable means of support are double blind listening tests (ABX or ABC/HR) demonstrating that the member can discern a difference perceptually, together with a test sample to allow others to reproduce their findings. Graphs, non-blind listening tests, waveform difference comparisons, and so on, are not acceptable means of providing support.
Quote:
Hydrogenaudio is supposed to be an objectively minded community that relies on double-blind testing and relevant methods of comparison in discussion about sound quality. The usual "audiophile" speak of non-audio related terms which are completely subjective and open to redefinition on a whim, are useless for any sort of progression in discussion.
This rule is the very core of Hydrogenaudio, so it is very important that you follow it.
Hydrogenaudio is supposed to be an objectively minded community that relies on double-blind testing and relevant methods of comparison in discussion about sound quality. The usual "audiophile" speak of non-audio related terms which are completely subjective and open to redefinition on a whim, are useless for any sort of progression in discussion.
This rule is the very core of Hydrogenaudio, so it is very important that you follow it.
http://www.hydrogenaudio.org/forums/...howtopic=11442
http://www.hydrogenaudio.org/forums/...showtopic=7516
Examples of "high res" listening tests:
http://www.hydrogenaudio.org/forums/...howtopic=81467
http://www.hydrogenaudio.org/forums/...howtopic=49843
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Quote:
Originally Posted by Rgb 
I really wish avsforum adopted the same rules as hydrogenaudio:
http://www.hydrogenaudio.org/forums/...showtopic=3974
specifically:
http://www.hydrogenaudio.org/forums/...howtopic=11442
http://www.hydrogenaudio.org/forums/...showtopic=7516
Examples of "high res" listening tests:
http://www.hydrogenaudio.org/forums/...howtopic=81467
http://www.hydrogenaudio.org/forums/...howtopic=49843

I really wish avsforum adopted the same rules as hydrogenaudio:
http://www.hydrogenaudio.org/forums/...showtopic=3974
specifically:
http://www.hydrogenaudio.org/forums/...howtopic=11442
http://www.hydrogenaudio.org/forums/...showtopic=7516
Examples of "high res" listening tests:
http://www.hydrogenaudio.org/forums/...howtopic=81467
http://www.hydrogenaudio.org/forums/...howtopic=49843
There was some test, I hope I can find it, I havn't looked for it in months yet though. It was a real authentic test done by this Asian scientist wanted to defeat the theory on Wich that humans can't hear any audible difference above a certain frequency and or there was an audible difference between say 96/16 and 192/24, something like that.I don't exactly remember, but It dosnt really matter though. The point is this: he discovered that in fact there wasn't an audible difference but those frequency signal increases- the better sound- still made it through to the brain, Wich the brain could distinguish the difetnce in sounds and in turn made for a better more enjoyable listening experience. That's what it boils down to. Say there is absolutely no difference whatsoever (Wich there is) between dts and dt hd ma, if you see that light go on on your receiver and it makes for a better listening and overall better experience for you, thats all that matters. Hell if you put a bucket over your head and think it improves sound go for it, even if "tests" say it dosnt improve sound, if it improves sound for you then the test dosnt mean didley.
Plus this isn't why I started the thread, you can go on sticking with dts and Dolby, I would like to try and find a player for Linux to listen to my hd audio. I use windows for my media center, usually xbmc, but am curious about Linux.
post #7 of 32
6/15/11 at 6:36pm
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Quote:
Originally Posted by joeydrunk 
The point is this: he discovered that in fact there wasn't an audible difference but those frequency signal increases- the better sound- still made it through to the brain, Wich the brain could distinguish the difetnce in sounds and in turn made for a better more enjoyable listening experience. .

The point is this: he discovered that in fact there wasn't an audible difference but those frequency signal increases- the better sound- still made it through to the brain, Wich the brain could distinguish the difetnce in sounds and in turn made for a better more enjoyable listening experience. .
Interesting- I'd like to see the test results/writeup, as an audiophile friend has made similar claims, though in reference to lossy vs lossless encoding rather than higher samplings rates.
Sorry for the off topic digression, but I just wanted to point out a potential reason for the dearth of interest on the HD codecs.
post #8 of 32
6/16/11 at 8:44pm
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Oliver Stone is making a movie which reveals linux users claim to prefer 5.1 sound as an excuse for not being able to get 7.1 sound 
Part II examines the requirement that users must prove 7.1 sounds better.
Part III devolves into the mandatory debate tactic of calling the opponent a Nazi sympathizer:
(note: please read this before you take me (and yourself) too seriously)
http://en.wikipedia.org/wiki/Godwin%27s_law

to the OP.. did you find a straight answer yet?

Part II examines the requirement that users must prove 7.1 sounds better.
Part III devolves into the mandatory debate tactic of calling the opponent a Nazi sympathizer:
(note: please read this before you take me (and yourself) too seriously)
http://en.wikipedia.org/wiki/Godwin%27s_law

to the OP.. did you find a straight answer yet?

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Quote:
Originally Posted by zim2dive 
Oliver Stone is making a movie which reveals linux users claim to prefer 5.1 sound as an excuse for not being able to get 7.1 sound
Part II examines the requirement that users must prove 7.1 sounds better.
Part III devolves into the mandatory debate tactic of calling the opponent a Nazi sympathizer:
(note: please read this before you take me (and yourself) too seriously)
http://en.wikipedia.org/wiki/Godwin%27s_law

to the OP.. did you find a straight answer yet?

Oliver Stone is making a movie which reveals linux users claim to prefer 5.1 sound as an excuse for not being able to get 7.1 sound

Part II examines the requirement that users must prove 7.1 sounds better.
Part III devolves into the mandatory debate tactic of calling the opponent a Nazi sympathizer:
(note: please read this before you take me (and yourself) too seriously)
http://en.wikipedia.org/wiki/Godwin%27s_law

to the OP.. did you find a straight answer yet?

Nope, as usual. Nobody knows anything. What do you guys know about ffmpeg, their code is just implemented in alot of different media players/centers etc. But they don't specifically have like a media player, right? They are the ones who got it figured out.
post #10 of 32
6/17/11 at 7:26pm
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ffmpeg is used for transcoding videos. I don't think bitstreaming audio has any part of that.
There is a video player that is part of ffmpeg, called ffplay. Maybe what you read is part of that. I have never used it, as I always use mplayer. But if you want that latest improvements, you will most likely have to install ffmpeg/ffplay from source. It seems that the package offered by Ubuntu is rather old.
There is a video player that is part of ffmpeg, called ffplay. Maybe what you read is part of that. I have never used it, as I always use mplayer. But if you want that latest improvements, you will most likely have to install ffmpeg/ffplay from source. It seems that the package offered by Ubuntu is rather old.
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Quote:
Originally Posted by waterhead 
ffmpeg is used for transcoding videos. I don't think bitstreaming audio has any part of that.
There is a video player that is part of ffmpeg, called ffplay. Maybe what you read is part of that. I have never used it, as I always use mplayer. But if you want that latest improvements, you will most likely have to install ffmpeg/ffplay from source. It seems that the package offered by Ubuntu is rather old.

ffmpeg is used for transcoding videos. I don't think bitstreaming audio has any part of that.
There is a video player that is part of ffmpeg, called ffplay. Maybe what you read is part of that. I have never used it, as I always use mplayer. But if you want that latest improvements, you will most likely have to install ffmpeg/ffplay from source. It seems that the package offered by Ubuntu is rather old.
Mplayer isn't bitsreaming hd audio yet is it? It should be soon since that is basically what is used in Xbmc and they have hd audio pretty much figured. I'l have to check out that ffplayer. But yeah it is ffmpeg who figured out hd audio bitsreaming for Linux.
post #12 of 32
6/17/11 at 8:01pm
- waterhead
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Actually, I know zero about bitstreaming. But I have been trying to familiarize myself with ffmpeg, so maybe I can help.
I did find an online man page for ffmpeg 0.6.2, and it has an option to list the bitstream filters in ffplay.
That version is for Ubuntu "Natty" (11.04), and I don't have that.
I did find an online man page for ffmpeg 0.6.2, and it has an option to list the bitstream filters in ffplay.
Code:
ffplay -bsfs
post #13 of 32
6/18/11 at 5:56am
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post #15 of 32
6/18/11 at 8:36am
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Quote:
It appears MythTV added HD Audio bitstreaming in Dec 2010-
http://www.mythtv.org/wiki/User_Manu...dioPassthrough
Here's a few more points of reference re: the audio quality differences between DTS Core (i.e. DTS @ ~1.5Mbps) and DTS-MA. I won't comment on it any longer- just to aid the decision process for anyone thinking of investing time/money into the DTSMA/DD-THD "HD" codecs (getting software working, buying new receivers/processors, etc).
This thread pretty much sums it up- FilmMixer is a professional audio engineer who mixes tracks for BluRay releases. The entire thread should be required reading for avsforum members re: testing methodologies and subjective issues.
http://www.avsforum.com/avs-vb/showthread.php?t=982090
Some relevant posts:
http://www.avsforum.com/avs-vb/showp...1&postcount=56
[my comments]
Quote:
My [FilmMixer] experience tells me that in a double blind test, people cannot reliably tell you with any certainty the differences between a film soundtrack with a HBR [High BitRate] lossy encode [DTS Core] vs. the master [lossless PCM].
My [FilmMixer] experience tells me that in a double blind test, people cannot reliably tell you with any certainty the differences between a film soundtrack with a HBR [High BitRate] lossy encode [DTS Core] vs. the master [lossless PCM].
http://www.avsforum.com/avs-vb/showp...5&postcount=64
Also, an (unscientific) poll-
http://www.avsforum.com/avs-vb/showthread.php?t=1322787
post #16 of 32
6/26/11 at 4:20pm
- knowinnothin
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Quote:
Originally Posted by Rgb 
It appears MythTV added HD Audio bitstreaming in Dec 2010-
http://www.mythtv.org/wiki/User_Manu...dioPassthrough
Here's a few more points of reference re: the audio quality differences between DTS Core (i.e. DTS @ ~1.5Mbps) and DTS-MA. I won't comment on it any longer- just to aid the decision process for anyone thinking of investing time/money into the DTSMA/DD-THD "HD" codecs (getting software working, buying new receivers/processors, etc).
This thread pretty much sums it up- FilmMixer is a professional audio engineer who mixes tracks for BluRay releases. The entire thread should be required reading for avsforum members re: testing methodologies and subjective issues.
http://www.avsforum.com/avs-vb/showthread.php?t=982090
Some relevant posts:
http://www.avsforum.com/avs-vb/showp...1&postcount=56
[my comments]
http://www.avsforum.com/avs-vb/showp...5&postcount=64
Also, an (unscientific) poll-
http://www.avsforum.com/avs-vb/showthread.php?t=1322787

It appears MythTV added HD Audio bitstreaming in Dec 2010-
http://www.mythtv.org/wiki/User_Manu...dioPassthrough
Here's a few more points of reference re: the audio quality differences between DTS Core (i.e. DTS @ ~1.5Mbps) and DTS-MA. I won't comment on it any longer- just to aid the decision process for anyone thinking of investing time/money into the DTSMA/DD-THD "HD" codecs (getting software working, buying new receivers/processors, etc).
This thread pretty much sums it up- FilmMixer is a professional audio engineer who mixes tracks for BluRay releases. The entire thread should be required reading for avsforum members re: testing methodologies and subjective issues.
http://www.avsforum.com/avs-vb/showthread.php?t=982090
Some relevant posts:
http://www.avsforum.com/avs-vb/showp...1&postcount=56
[my comments]
http://www.avsforum.com/avs-vb/showp...5&postcount=64
Also, an (unscientific) poll-
http://www.avsforum.com/avs-vb/showthread.php?t=1322787
Your ignorance on this subject is amusing!! I highly doubt that I could provide a test and or study that you wouldn't find fault in for some silly reason.
A big budget Blu-ray release is around 40GB of data, the Lossless soundtracks are usually 3-5GB of data themselves. A "core" soundtrack would never equal 50% of that, provided the people who developed the "lossless" codecs aren't idiots I would think there would be an improvement much like a 192kb mp3 sounds better than a 128 kb mp3.
As far as the equipment required to hear this improvement, I doubt you would have to spend any more money than you spent on your current equipment if you were to catch up with the times. With the posts you have made you don't seem like the type of person who's main system is a HTIB, however if you are using a HTIB I won't discriminate, I will just take your posts with a grain of salt.
post #17 of 32
6/26/11 at 5:08pm
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Although I disagree with Rgb, he is far from ignorant, even on this subject. You should try posting links/references/examples (as he did) to refute his claims instead of just attacking him. Otherwise, you are just strengthening his argument by denegrating your own. (Debating 101)
@OP:
http://www.avsforum.com/avs-vb/showthread.php?t=1294513
and
http://forums.whirlpool.net.au/archive/1670079
@OP:
http://www.avsforum.com/avs-vb/showthread.php?t=1294513
and
http://forums.whirlpool.net.au/archive/1670079
post #18 of 32
6/26/11 at 5:24pm
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Many things to consider but this study still seems relevant.
http://www.hemagazine.com/node/Dolby...compressed_PCM
http://www.hemagazine.com/node/Dolby...compressed_PCM
post #19 of 32
6/26/11 at 5:33pm
- knowinnothin
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Quote:
Originally Posted by vladd 
Although I disagree with Rgb, he is far from ignorant, even on this subject. You should try posting links/references/examples (as he did) to refute his claims instead of just attacking him. Otherwise, you are just strengthening his argument by denegrating your own. (Debating 101)
@OP:
http://www.avsforum.com/avs-vb/showthread.php?t=1294513
and
http://forums.whirlpool.net.au/archive/1670079

Although I disagree with Rgb, he is far from ignorant, even on this subject. You should try posting links/references/examples (as he did) to refute his claims instead of just attacking him. Otherwise, you are just strengthening his argument by denegrating your own. (Debating 101)
@OP:
http://www.avsforum.com/avs-vb/showthread.php?t=1294513
and
http://forums.whirlpool.net.au/archive/1670079
My example from above.
A big budget Blu-ray release is around 40GB of data, the Lossless soundtracks are usually 3-5GB of data themselves. A "core" soundtrack would never equal 50% of that, provided the people who developed the "lossless" codecs aren't idiots I would think there would be an improvement much like a 192kb mp3 sounds better than a 128 kb mp3
I'm sorry if it got lost in attack, I have over 900 ripped disks with dvd and blu-ray copies of same movie. My storage is offline for server "upgrades" or I would give you exact size differences.
My problem with "rgb" is that some people prefer sound quality over video quality and to those who prefer sound he is likening Blu-ray to VCR.
post #20 of 32
6/26/11 at 5:41pm
- knowinnothin
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Maybe it's the cheaper equipment that's more obvious, I'm running a 500.00 pioneer receiver in one room and when you push the receiver the difference between soundtracks is definitely noticeable. The pioneer was bought following a budget and I have never liked it, the difference in sound quality on the lossless codecs is the only reason it isn't in the trash.
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Quote:
Originally Posted by Rgb 
It appears MythTV added HD Audio bitstreaming in Dec 2010-
http://www.mythtv.org/wiki/User_Manu...dioPassthrough
Here's a few more points of reference re: the audio quality differences between DTS Core (i.e. DTS @ ~1.5Mbps) and DTS-MA. I won't comment on it any longer- just to aid the decision process for anyone thinking of investing time/money into the DTSMA/DD-THD "HD" codecs (getting software working, buying new receivers/processors, etc).
This thread pretty much sums it up- FilmMixer is a professional audio engineer who mixes tracks for BluRay releases. The entire thread should be required reading for avsforum members re: testing methodologies and subjective issues.
http://www.avsforum.com/avs-vb/showthread.php?t=982090
Some relevant posts:
http://www.avsforum.com/avs-vb/showp...1&postcount=56
[my comments]
http://www.avsforum.com/avs-vb/showp...5&postcount=64
Also, an (unscientific) poll-
http://www.avsforum.com/avs-vb/showthread.php?t=1322787

It appears MythTV added HD Audio bitstreaming in Dec 2010-
http://www.mythtv.org/wiki/User_Manu...dioPassthrough
Here's a few more points of reference re: the audio quality differences between DTS Core (i.e. DTS @ ~1.5Mbps) and DTS-MA. I won't comment on it any longer- just to aid the decision process for anyone thinking of investing time/money into the DTSMA/DD-THD "HD" codecs (getting software working, buying new receivers/processors, etc).
This thread pretty much sums it up- FilmMixer is a professional audio engineer who mixes tracks for BluRay releases. The entire thread should be required reading for avsforum members re: testing methodologies and subjective issues.
http://www.avsforum.com/avs-vb/showthread.php?t=982090
Some relevant posts:
http://www.avsforum.com/avs-vb/showp...1&postcount=56
[my comments]
http://www.avsforum.com/avs-vb/showp...5&postcount=64
Also, an (unscientific) poll-
http://www.avsforum.com/avs-vb/showthread.php?t=1322787
Can you guys start another thread please,if you want to discuss the pros and cons of hd audio. RGB, this isn't a thread to disuade people from believing in hd audio, you know that right? If you would like to discuss that, please start another thread. I'm trying to find a player for Linux that plays hd audio or info on ffmpeg and hd audio. Im not trying to be anal about moving offtopic but I'm really curious about this and the more off topic it gets than that's just what the thread will be about and anybody with any real info is less apt to post when the last 10 most recent posts aren't even on topic.
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6/27/11 at 7:21am
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6/27/11 at 9:59am
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6/30/11 at 7:24am
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6/30/11 at 10:11am
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Quote:
I apologize, I mean ffplay. I see that FFplayer is a completely different animal.
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6/30/11 at 1:37pm
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My version of ffplay is a bit old, it shows TrueHD [I also see eac3 on further review] as an available decoder. But I assume that means it actually does the decoding and outputs analog signals. I don't think it means that it bitstreams it.
Hmmm. I'm not seeing anything interesting for the "bitstream filters", except maybe that "aac" one at the very end. Not sure what the heck that is. But again my version of ffplay is several months old.
Code:
$ ffplay -codecs FFplay version SVN-r25838, Copyright (c) 2003-2010 the FFmpeg developers built on Nov 29 2010 16:35:48 with gcc 4.4.5 configuration: --enable-libdc1394 --prefix=/usr --extra-cflags='-Wall -g ' --cc='ccache cc' --enable-shared --enable-libmp3lame --enable-gpl --enable-libvorbis --enable-pthreads --enable-libfaac --enable-libxvid --enable-postproc --enable-x11grab --enable-libgsm --enable-libtheora --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libx264 --enable-libspeex --enable-nonfree --disable-stripping --enable-avfilter --enable-libdirac --disable-decoder=libdirac --enable-libschroedinger --disable-encoder=libschroedinger --enable-version3 --enable-libopenjpeg --enable-libvpx --enable-librtmp --extra-libs=-lgcrypt --disable-altivec --disable-armv5te --disable-armv6 --disable-vis libavutil 50.33. 0 / 50.33. 0 libavcore 0.14. 0 / 0.14. 0 libavcodec 52.97. 2 / 52.97. 2 libavformat 52.87. 1 / 52.87. 1 libavdevice 52. 2. 2 / 52. 2. 2 libavfilter 1.65. 0 / 1.65. 0 libswscale 0.12. 0 / 0.12. 0 libpostproc 51. 2. 0 / 51. 2. 0 Codecs: D..... = Decoding supported .E.... = Encoding supported ..V... = Video codec ..A... = Audio codec ..S... = Subtitle codec ...S.. = Supports draw_horiz_band ....D. = Supports direct rendering method 1 .....T = Supports weird frame truncation ------ D V D 4xm 4X Movie D V D 8bps QuickTime 8BPS video D A 8svx_exp 8SVX exponential D A 8svx_fib 8SVX fibonacci D V D FRWU Forward Uncompressed EV a64multi Multicolor charset for Commodore 64 EV a64multi5 Multicolor charset for Commodore 64, extended with 5th color (colram) DEA aac Advanced Audio Coding D A aac_latm AAC LATM (Advanced Audio Codec LATM syntax) D V D aasc Autodesk RLE DEA ac3 ATSC A/52A (AC-3) D A adpcm_4xm ADPCM 4X Movie DEA adpcm_adx SEGA CRI ADX ADPCM D A adpcm_ct ADPCM Creative Technology D A adpcm_ea ADPCM Electronic Arts D A adpcm_ea_maxis_xa ADPCM Electronic Arts Maxis CDROM XA D A adpcm_ea_r1 ADPCM Electronic Arts R1 D A adpcm_ea_r2 ADPCM Electronic Arts R2 D A adpcm_ea_r3 ADPCM Electronic Arts R3 D A adpcm_ea_xas ADPCM Electronic Arts XAS D A adpcm_ima_amv ADPCM IMA AMV D A adpcm_ima_dk3 ADPCM IMA Duck DK3 D A adpcm_ima_dk4 ADPCM IMA Duck DK4 D A adpcm_ima_ea_eacs ADPCM IMA Electronic Arts EACS D A adpcm_ima_ea_sead ADPCM IMA Electronic Arts SEAD D A adpcm_ima_iss ADPCM IMA Funcom ISS DEA adpcm_ima_qt ADPCM IMA QuickTime D A adpcm_ima_smjpeg ADPCM IMA Loki SDL MJPEG DEA adpcm_ima_wav ADPCM IMA WAV D A adpcm_ima_ws ADPCM IMA Westwood DEA adpcm_ms ADPCM Microsoft D A adpcm_sbpro_2 ADPCM Sound Blaster Pro 2-bit D A adpcm_sbpro_3 ADPCM Sound Blaster Pro 2.6-bit D A adpcm_sbpro_4 ADPCM Sound Blaster Pro 4-bit DEA adpcm_swf ADPCM Shockwave Flash D A adpcm_thp ADPCM Nintendo Gamecube THP D A adpcm_xa ADPCM CDROM XA DEA adpcm_yamaha ADPCM Yamaha DEA alac ALAC (Apple Lossless Audio Codec) D A als MPEG-4 Audio Lossless Coding (ALS) D A amrnb Adaptive Multi-Rate NarrowBand D V D amv AMV Video D V D anm Deluxe Paint Animation D V D ansi ASCII/ANSI art D A ape Monkey's Audio DES ass Advanced SubStation Alpha subtitle DEV D asv1 ASUS V1 DEV D asv2 ASUS V2 D A atrac1 Atrac 1 (Adaptive TRansform Acoustic Coding) D A atrac3 Atrac 3 (Adaptive TRansform Acoustic Coding 3) D V D aura Auravision AURA D V D aura2 Auravision Aura 2 D V D avs AVS (Audio Video Standard) video D V D bethsoftvid Bethesda VID video D V D bfi Brute Force & Ignorance D A binkaudio_dct Bink Audio (DCT) D A binkaudio_rdft Bink Audio (RDFT) D V binkvideo Bink video DEV D bmp BMP image D V D c93 Interplay C93 D V D camstudio CamStudio D V D camtasia TechSmith Screen Capture Codec D V D cavs Chinese AVS video (AVS1-P2, JiZhun profile) D V D cdgraphics CD Graphics video D V D cinepak Cinepak D V D cljr Cirrus Logic AccuPak D A cook COOK D V D cyuv Creative YUV (CYUV) D A dca DCA (DTS Coherent Acoustics) DEV D dnxhd VC3/DNxHD D V dpx DPX image D A dsicinaudio Delphine Software International CIN audio D V D dsicinvideo Delphine Software International CIN video DES dvbsub DVB subtitles DES dvdsub DVD subtitles DEV D dvvideo DV (Digital Video) D V D dxa Feeble Files/ScummVM DXA D A eac3 ATSC A/52B (AC-3, E-AC-3) D V D eacmv Electronic Arts CMV video D V D eamad Electronic Arts Madcow Video D V D eatgq Electronic Arts TGQ video D V eatgv Electronic Arts TGV video D V D eatqi Electronic Arts TQI Video D V D escape124 Escape 124 DEV D ffv1 FFmpeg video codec #1 DEVSD ffvhuff Huffyuv FFmpeg variant DEA flac FLAC (Free Lossless Audio Codec) DEV D flashsv Flash Screen Video D V D flic Autodesk Animator Flic video DEVSD flv Flash Video (FLV) / Sorenson Spark / Sorenson H.263 D V D fraps Fraps DEA g722 G.722 ADPCM DEA g726 G.726 ADPCM DEV D gif GIF (Graphics Interchange Format) D A gsm GSM D A gsm_ms GSM Microsoft variant DEV D h261 H.261 DEVSDT h263 H.263 / H.263-1996 D VSD h263i Intel H.263 EV h263p H.263+ / H.263-1998 / H.263 version 2 D V D h264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 D V D h264_vdpau H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 (VDPAU acceleration) DEVSD huffyuv Huffyuv / HuffYUV D V D idcinvideo id Quake II CIN video D V D iff_byterun1 IFF ByteRun1 D V D iff_ilbm IFF ILBM D A imc IMC (Intel Music Coder) D V D indeo2 Intel Indeo 2 D V D indeo3 Intel Indeo 3 D V indeo5 Intel Indeo Video Interactive 5 D A interplay_dpcm DPCM Interplay D V D interplayvideo Interplay MVE video DEV D jpegls JPEG-LS D V kgv1 Kega Game Video D V D kmvc Karl Morton's video codec EV libdirac libdirac Dirac 2.2 EA libfaac libfaac AAC (Advanced Audio Codec) DEA libgsm libgsm GSM DEA libgsm_ms libgsm GSM Microsoft variant EA libmp3lame libmp3lame MP3 (MPEG audio layer 3) DEA libopencore_amrnb OpenCORE Adaptive Multi-Rate (AMR) Narrow-Band D A libopencore_amrwb OpenCORE Adaptive Multi-Rate (AMR) Wide-Band D V D libopenjpeg OpenJPEG based JPEG 2000 decoder D V libschroedinger libschroedinger Dirac 2.2 D A libspeex libspeex Speex EV libtheora libtheora Theora EA libvorbis libvorbis Vorbis DEV libvpx libvpx VP8 EV libx264 libx264 H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 EV libxvid libxvidcore MPEG-4 part 2 EV ljpeg Lossless JPEG D V D loco LOCO D A mace3 MACE (Macintosh Audio Compression/Expansion) 3:1 D A mace6 MACE (Macintosh Audio Compression/Expansion) 6:1 D V D mdec Sony PlayStation MDEC (Motion DECoder) D V D mimic Mimic DEV D mjpeg MJPEG (Motion JPEG) D V D mjpegb Apple MJPEG-B D A mlp MLP (Meridian Lossless Packing) D V D mmvideo American Laser Games MM Video D V D motionpixels Motion Pixels video D A mp1 MP1 (MPEG audio layer 1) D A mp1float MP1 (MPEG audio layer 1) DEA mp2 MP2 (MPEG audio layer 2) D A mp2float MP2 (MPEG audio layer 2) D A mp3 MP3 (MPEG audio layer 3) D A mp3adu ADU (Application Data Unit) MP3 (MPEG audio layer 3) D A mp3adufloat ADU (Application Data Unit) MP3 (MPEG audio layer 3) D A mp3float MP3 (MPEG audio layer 3) D A mp3on4 MP3onMP4 D A mp3on4float MP3onMP4 D A mpc7 Musepack SV7 D A mpc8 Musepack SV8 DEVSDT mpeg1video MPEG-1 video D V DT mpeg1video_vdpau MPEG-1 video (VDPAU acceleration) DEVSDT mpeg2video MPEG-2 video DEVSDT mpeg4 MPEG-4 part 2 D V DT mpeg4_vdpau MPEG-4 part 2 (VDPAU) D VSDT mpegvideo MPEG-1 video D V DT mpegvideo_vdpau MPEG-1/2 video (VDPAU acceleration) D VSDT mpegvideo_xvmc MPEG-1/2 video XvMC (X-Video Motion Compensation) DEVSD msmpeg4 MPEG-4 part 2 Microsoft variant version 3 DEVSD msmpeg4v1 MPEG-4 part 2 Microsoft variant version 1 DEVSD msmpeg4v2 MPEG-4 part 2 Microsoft variant version 2 D V D msrle Microsoft RLE D V D msvideo1 Microsoft Video 1 D V D mszh LCL (LossLess Codec Library) MSZH DEA nellymoser Nellymoser Asao D V D nuv NuppelVideo/RTJPEG DEV D pam PAM (Portable AnyMap) image DEV D pbm PBM (Portable BitMap) image DEA pcm_alaw PCM A-law D A pcm_bluray PCM signed 16|20|24-bit big-endian for Blu-ray media D A pcm_dvd PCM signed 20|24-bit big-endian DEA pcm_f32be PCM 32-bit floating point big-endian DEA pcm_f32le PCM 32-bit floating point little-endian DEA pcm_f64be PCM 64-bit floating point big-endian DEA pcm_f64le PCM 64-bit floating point little-endian D A pcm_lxf PCM signed 20-bit little-endian planar DEA pcm_mulaw PCM mu-law DEA pcm_s16be PCM signed 16-bit big-endian DEA pcm_s16le PCM signed 16-bit little-endian D A pcm_s16le_planar PCM 16-bit little-endian planar DEA pcm_s24be PCM signed 24-bit big-endian DEA pcm_s24daud PCM D-Cinema audio signed 24-bit DEA pcm_s24le PCM signed 24-bit little-endian DEA pcm_s32be PCM signed 32-bit big-endian DEA pcm_s32le PCM signed 32-bit little-endian DEA pcm_s8 PCM signed 8-bit DEA pcm_u16be PCM unsigned 16-bit big-endian DEA pcm_u16le PCM unsigned 16-bit little-endian DEA pcm_u24be PCM unsigned 24-bit big-endian DEA pcm_u24le PCM unsigned 24-bit little-endian DEA pcm_u32be PCM unsigned 32-bit big-endian DEA pcm_u32le PCM unsigned 32-bit little-endian DEA pcm_u8 PCM unsigned 8-bit DEA pcm_zork PCM Zork DEV D pcx PC Paintbrush PCX image DEV D pgm PGM (Portable GrayMap) image DEV D pgmyuv PGMYUV (Portable GrayMap YUV) image D S pgssub HDMV Presentation Graphic Stream subtitles D V D pictor Pictor/PC Paint DEV D png PNG image DEV D ppm PPM (Portable PixelMap) image D V D ptx V.Flash PTX image D A qcelp QCELP / PureVoice D A qdm2 QDesign Music Codec 2 D V D qdraw Apple QuickDraw D V D qpeg Q-team QPEG DEV D qtrle QuickTime Animation (RLE) video D V D r10k AJA Kona 10-bit RGB Codec D V D r210 Uncompressed RGB 10-bit DEV rawvideo raw video DEA real_144 RealAudio 1.0 (14.4K) encoder D A real_288 RealAudio 2.0 (28.8K) D V D rl2 RL2 video DEA roq_dpcm id RoQ DPCM DEV D roqvideo id RoQ video D V D rpza QuickTime video (RPZA) DEV D rv10 RealVideo 1.0 DEV D rv20 RealVideo 2.0 D V D rv30 RealVideo 3.0 D V D rv40 RealVideo 4.0 DEV sgi SGI image D A shorten Shorten D A sipr RealAudio SIPR / ACELP.NET D A smackaud Smacker audio D V D smackvid Smacker video D V D smc QuickTime Graphics (SMC) DEV D snow Snow D A sol_dpcm DPCM Sol DEA sonic Sonic EA sonicls Sonic lossless D V D sp5x Sunplus JPEG (SP5X) D V D sunrast Sun Rasterfile image DEV D svq1 Sorenson Vector Quantizer 1 / Sorenson Video 1 / SVQ1 D VSD svq3 Sorenson Vector Quantizer 3 / Sorenson Video 3 / SVQ3 DEV D targa Truevision Targa image D VSD theora Theora D V D thp Nintendo Gamecube THP video D V D tiertexseqvideo Tiertex Limited SEQ video DEV D tiff TIFF image D V D tmv 8088flex TMV D A truehd TrueHD D V D truemotion1 Duck TrueMotion 1.0 D V D truemotion2 Duck TrueMotion 2.0 D A truespeech DSP Group TrueSpeech D A tta True Audio (TTA) D A twinvq VQF TwinVQ D V D txd Renderware TXD (TeXture Dictionary) image D V D ultimotion IBM UltiMotion DEV D v210 Uncompressed 4:2:2 10-bit D V D v210x Uncompressed 4:2:2 10-bit D V vb Beam Software VB D V D vc1 SMPTE VC-1 D V D vc1_vdpau SMPTE VC-1 VDPAU D V D vcr1 ATI VCR1 D A vmdaudio Sierra VMD audio D V D vmdvideo Sierra VMD video D V D vmnc VMware Screen Codec / VMware Video DEA vorbis Vorbis D VSD vp3 On2 VP3 D V D vp5 On2 VP5 D V D vp6 On2 VP6 D V D vp6a On2 VP6 (Flash version, with alpha channel) D V D vp6f On2 VP6 (Flash version) D V D vp8 On2 VP8 D V D vqavideo Westwood Studios VQA (Vector Quantized Animation) video D A wavpack WavPack D A wmapro Windows Media Audio 9 Professional DEA wmav1 Windows Media Audio 1 DEA wmav2 Windows Media Audio 2 D A wmavoice Windows Media Audio Voice DEVSD wmv1 Windows Media Video 7 DEVSD wmv2 Windows Media Video 8 D V D wmv3 Windows Media Video 9 D V D wmv3_vdpau Windows Media Video 9 VDPAU D V D wnv1 Winnov WNV1 D A ws_snd1 Westwood Audio (SND1) D A xan_dpcm DPCM Xan D V D xan_wc3 Wing Commander III / Xan D V D xl Miro VideoXL DES xsub DivX subtitles (XSUB) D V yop Psygnosis YOP Video DEV D zlib LCL (LossLess Codec Library) ZLIB DEV D zmbv Zip Motion Blocks Video Note, the names of encoders and decoders do not always match, so there are several cases where the above table shows encoder only or decoder only entries even though both encoding and decoding are supported. For example, the h263 decoder corresponds to the h263 and h263p encoders, for file formats it is even worse.
Code:
$ ffplay -bsfs FFplay version SVN-r25838, Copyright (c) 2003-2010 the FFmpeg developers built on Nov 29 2010 16:35:48 with gcc 4.4.5 configuration: --enable-libdc1394 --prefix=/usr --extra-cflags='-Wall -g ' --cc='ccache cc' --enable-shared --enable-libmp3lame --enable-gpl --enable-libvorbis --enable-pthreads --enable-libfaac --enable-libxvid --enable-postproc --enable-x11grab --enable-libgsm --enable-libtheora --enable-libopencore-amrnb --enable-libopencore-amrwb --enable-libx264 --enable-libspeex --enable-nonfree --disable-stripping --enable-avfilter --enable-libdirac --disable-decoder=libdirac --enable-libschroedinger --disable-encoder=libschroedinger --enable-version3 --enable-libopenjpeg --enable-libvpx --enable-librtmp --extra-libs=-lgcrypt --disable-altivec --disable-armv5te --disable-armv6 --disable-vis libavutil 50.33. 0 / 50.33. 0 libavcore 0.14. 0 / 0.14. 0 libavcodec 52.97. 2 / 52.97. 2 libavformat 52.87. 1 / 52.87. 1 libavdevice 52. 2. 2 / 52. 2. 2 libavfilter 1.65. 0 / 1.65. 0 libswscale 0.12. 0 / 0.12. 0 libpostproc 51. 2. 0 / 51. 2. 0 Bitstream filters: text2movsub remove_extra noise mov2textsub mp3decomp mp3comp mjpegadump mjpeg2jpeg imxdump h264_mp4toannexb dump_extra chomp aac_adtstoasc
post #30 of 32
6/30/11 at 2:15pm
- waterhead
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On my ffplay, also older, the bitstream filters are only for video. That is why I said to try the latest from SVN. There could be something new in that.
You also seem to need to have the correct audio output selected to bitstream audio. Maybe ffplay has a method to select the audio device to output to, and the type of audio to send to it.
You also seem to need to have the correct audio output selected to bitstream audio. Maybe ffplay has a method to select the audio device to output to, and the type of audio to send to it.
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