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So... what is Nintendo up to with the 3DS? - Page 9

post #241 of 304
That's it, I've gone through several youtube versions that have all been taken down so far.

Edit, looks like this youtube link has been allowed to keep it.

https://www.youtube.com/watch?v=I_wQp_aPFY0
post #242 of 304
Downloaded the Rayman Origins demo. I admit only put about 10 minutes into it, but I'm not really seeing the big deal about this game at all. Pretty, though.
post #243 of 304
Quote:
Originally Posted by ThisOneKidMongo View Post

Downloaded the Rayman Origins demo. I admit only put about 10 minutes into it, but I'm not really seeing the big deal about this game at all. Pretty, though.

The 3DS port is a joke, kinda blurry and way zoomed out. Try the demo on a ps3 or 360 and it makes the difference painfully obvious.
post #244 of 304
Quote:
Originally Posted by ThisOneKidMongo View Post

Downloaded the Rayman Origins demo. I admit only put about 10 minutes into it, but I'm not really seeing the big deal about this game at all. Pretty, though.

Tried the demo for about as long. It's pretty, at least for a handheld game...seems like a fairly standard (if polished) platformer. I've never really played any of the rayman games (other than the rabbids series, anywho), so I don't have a long history with them.

Frankly, now that I finally have my circle-pad controller, I've been playing the hell out of Resident Evil: Revelations. And occasionally playing some more Kid Icarus (which I've played for about....YIKES...88 hours).

Plus I've got a backlog of DS games I bought but haven't played.
post #245 of 304
Guys, I had some Nintendo coins that were expiring, so I got Donkey Kong (the old Game Boy version), thinking I could get it for my DS. I didn't realize you had to have a 3DS in order to redeem the code. If anyone wants the code, PM me and I'll shoot it over.

https://club.nintendo.com/rewards-details/a/28003.do
post #246 of 304
post #247 of 304
600

3DS XL. 90% larger screens. Better battery life. $200. August 19.

I'm sold.
post #248 of 304
I want one, but seriously, no second circle pad?
The Jedi wept as Millions of Gamers cried out in confusion and were never silenced.

I'll wait for a decent bundle for now, my Zelda 3DS will hold me over until then.
post #249 of 304
Adding a second circle pad now would split the market. That is no good for anyone. Really, devs should be making games that don't require dual analog. If they are making a 3DS game that would work better with two thumb sticks, then they are making the wrong game. If one buys that game for their 3DS, then they are a sucker.

Design for the platform at hand. It's a pretty simple concept. Pleading for a second circle pad, as we see gamers across the interwebs whine endlessly about is like asking for physical buttons on an iPad. It's kind of missing the point.
post #250 of 304
Thread Starter 
W4ruI.png

So now E3 makes even less sense; why hold this news until now? The Aug release date tells me its been in the works for a long time now, just seems strange to announce it now... Unless they're doing damage control again, similar to the price drop last year. Investors, analysts and press haven't exactly been swooning over the Nintendo strategy these last couple of weeks, might have hastened the decision.

Anyway, it looks good and I expect it'll do quite well- Nintendo handheld dominance continues. All I'm waiting for now is the Vita price drop (inevitable) and 3DSxl-to-WiiU connectivity.
post #251 of 304
I imagine one reason for holding off was to spread their news so everything got the amount of coverage they desired rather than something like talk about a 3DSXL overshadowing some other subjects at E3.

As for dual analog splitting the market, I don't think it would. There's no issue with a developer supporting both options. I don't think we'd ever see 3DSXL only releases.

I still think we will get a dual analog 3DS eventually. History tells us this isn't going to be the last 3DS revision we see so it's possible they're saving the integration of a right analog slider as a selling point for a future hardware revision.
post #252 of 304
Glad I waited. Wish there was an all black model rather than just the red and blues.
post #253 of 304
Sold.
post #254 of 304
Was hoping more for a 3DS lite, not a 3DS XL. Maybe next year.

The truly frightening thing from that presentation was the news that Namco is working on the next smash bros. These collaborations have always ended in disaster.

http://www.theverge.com/gaming/2012/6/21/3109467/super-smash-bros-for-wii-u-and-3ds-co-developed-by-bandai-namco-and
post #255 of 304
Good lord. The 3DS XL looks like it's approaching the size of a laptop. I never quite saw the need for plus-sized portables, myself.

I'm cautiously optimistic about Namco pitching in for the next Smash Bros. Getting some Tekken/Soul Calibur guys in the mix could be a very good thing (please no tit physics for Peach and Zelda, though), and isn't a chunk of Sakurai's Project Sora team made up of former Namco employees anyway? It's also exaggerating to say these collaborations always end in disaster. Sure, there's Other M and Star Fox Assault, but there's also F-Zero GX, Donkey Konga and Mario Strikers. If nothing else, I guess this means we're getting a lot more third-party characters in the next SSB.
post #256 of 304
Quote:
Originally Posted by ThisOneKidMongo View Post

Good lord. The 3DS XL looks like it's approaching the size of a laptop. I never quite saw the need for plus-sized portables, myself.

Personally I'm ok with this, I'm not one to play portables much on the go, and when I do I normally carry it in my laptop bag. I was actually contemplating getting a cheap DSI XL just so I can play Ds games with the larger screens, but with this news I may just sell off my 6 month old red 3ds and get one of these badboys....
post #257 of 304
I won't get it myself, but from the pictures, those Home, Start, and Select buttons look so much nicer on the new one.
post #258 of 304
Oh for sure. Has anyone ever seen a demo unit in stores where those system buttons haven't been ripped off the device? Those plastic-bubble system buttons are just about the only part of my girl's 3DS that I find crap. Well, aside from the 3D. I play that 3DS like a DS 2.0 and leave the 3D off.
post #259 of 304
The 3DS XL just seems TOO big. And this from someone who was loathe to trade in his DSi XL.

I disagree about the circle pad controller, though. I think it's great for games and wish more games presented it as an option. Resident Evil Revelations plays great using the dual pads...I wish Kid Icarus supported it in more than just giving a left-handed option.
post #260 of 304
I wish the XL's screens got a resolution or dpi increase.

It's probably technically impossible, but it's hard to switch from using the iPad and Vita screens to the 3DS.
post #261 of 304
Thread Starter 
Whaddaya mean too big? Look at that screen! It's beautiful!

375
post #262 of 304
Quote:
Originally Posted by WizarDru View Post

The 3DS XL just seems TOO big. And this from someone who was loathe to trade in his DSi XL.
I disagree about the circle pad controller, though. I think it's great for games and wish more games presented it as an option. Resident Evil Revelations plays great using the dual pads...I wish Kid Icarus supported it in more than just giving a left-handed option.

Yeah but Revelations basically shits in the face of the 3DS's layout. It's a PS360 game through and through. It maps a function to every available button and still runs out. What's the touch screen for? Gimmicks. Good luck to whoever forgets which is the kill zombies button combo.

It's a harbinger of what'll come to pass for third party wii u titles.
post #263 of 304
Like I said, anybody designing for a second stick on the 3DS is making the wrong game. Anybody buying that game is a sucker. Want to play twin-stick Resident Evil? Play 5 on your 360.
post #264 of 304
Thread Starter 
Quote:
Originally Posted by darklordjames View Post

Like I said, anybody designing for a second stick on the 3DS is making the wrong game. Anybody buying that game is a sucker. Want to play twin-stick Resident Evil? Play 5 on your 360.


Or conversely, do what I've been saying for months: wait it out and buy in at the inevitable revision, which should be mid 2013 at the rate we're going. Ninty just announced a circle pad pro for the 3DS XL...

http://andriasang.com/con1pd/3ds_circle_pad_expansion/?utm_medium=twitter&utm_source=twitterfeed
Quote:

3DS XL does not have a second Circle Pad. Not yet, at least.

Nintendo will be offering a 3DS XL version of the Circle Pad Pro some time this year. The company revealed plans for the accessory in a Q&A about the 3DS XL that appeared in Famitsu this week (you can view a sample page from the Q&A at Famitsu.com).

Outside of the year 2012 release time frame, the Q&A does not share further specifics on the device
post #265 of 304
God you nub fans are dedicated. It's like the apocalypse folk. It's this year, no maybe next year! NIntendo has just demonstrated it's very much evitable
post #266 of 304
Thread Starter 
Don't get me wrong, I despise dual thumbstciks as a control option... I'm just hesitant to buy into a handled that may or may not be able to play later games. I'm not investing twice, even tho the XL is looking pretty attractive.
post #267 of 304
Wait. What?

You hate dual analog, but won't buy a 3DS that doesn't have dual analog. Am I the only one questioning whether I understand human-style words over here? There is no way in any sort of rational brain that this combination of statements makes any sense.

The DS has just spent eight years showing us that the highest quality portable games come out on the DS and nowhere else. The GBA did the same before that. The Gameboy did the same before that. Cutting yourself off from the flood of brilliant titles that we will see out of the platform over the next decade because it doesn't have a second stick? Pff! Here, I'll make a statement that makes about as much sense. "I'm not buying a Vita because it doesn't come with rumble." I'm going to go ahead and ignore what the platform is intended to do and make that decision based on the fact that some developer is going to make a USB rumble pack to plug in to the Vita that their game uses.

No, if a developer is making a rumble game for Vita, then they are making the wrong game and you are a sucker for giving them dollars. How many times do I have to say it?
post #268 of 304
3DS should really have a normal microUSB charger. It's not that the proprietary plugs are a ripoff, it's that I need to bring another cable when I go out of town.
post #269 of 304
post #270 of 304
Thread Starter 
May I suggest benzodiazepines, dlj? I'll write you a script, may take a month or two and some time alone, but you'll feel better. Probably.rolleyes.gif

Presumably you prefer the DS fat, and are to this day enjoying the non-threatening comfort that comes knowing that, as a non DSi model, the online store won't sneak up on you as you sleep and attempt to offer you content against your will like some convivial digital Freddy Krueger.

Which means you and I could also still use our original GBAs to play together via the game link cable, provided we were neither in direct sunlight or moderate shade, as both render the screen essentially unusable, unlike the front or backlit screens of the SP and Micro.

And who would dare question the wonder of playing Link's Awakening in all its non-colorized glory on the very first interchangeable cart handheld from Nintendo rather than the critically regarded -and personally preferred- color version on the GameBoy Color.


I love Nintendo handhelds, they're unquestionably the benchmark in portable gaming. And I'll choose to wait for the option that gives me the most satisfaction, so whatever. First time wasn't a charm for Nintendo, it happens.
Edited by voodoozen - 6/29/12 at 1:39am
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