^Yes, I linked to that video earlier. Overall I suspect the Zeiss, due mostly to size and weight, would be a better match for me, and I don't even need head tracking for games. If I were a gamer that would be much more important though.
^Helcik, Thanks for that review link. I have several concerns now:"The undeniable bulk, though, certainly makes for some immediate comfort issues. The bands around the back are an improvement over the CES design, and fit around your head easily enough. But the visor still feels very heavy and unbalanced on the front of your face, sliding down to the end of your nose and squashing it in quite alarmingly!...
We did manage to improve things once we’d figured out which of the many different sections of the Viewer controlled the tightness of the rear/side headbands, but there was still a distracting feeling of your head wanting to tilt back all the time to compensate for the weight on its front..."
That sounds to me like neck strain wanting to happen, if you ask me, at least for for extended movie length sessions. Keep in mind casual viewers at trade shows and such
, given brief demos for a few minutes, would by completely
oblivious to this potential setback, which would be a clear deal breaker for many."At first we couldn’t really understand just why the Viewer should have to be so large; after all, OLED screens can be paper thin, right? The problem, of course, is that in order for the two screens to be able to converge properly to produce a 3D image, they need a little distance from your eyes. Darn."
...and thats why a projected image from the side temples bounced off the front glass acting as a mirror, like the military HMD I linked to is using, makes more sense to me."While the latest iteration of the 3D Viewer might still not exactly be comfortable to wear, though, it does perform much more engagingly than the January prototype we played with at the CES. Right away the picture looks much crisper, thanks to clearly improved convergence between the left and right images, and much less crosstalk (double ghosting) noise with 3D sources than we’d seen before."
"Much less crosstalk"? If you are watching two distinct TVs, why is there any
at all?"The picture also looks brighter and more colourful, with richer contrast, and even motion is improved, with less of the quite overt blurring that proved so troubling at the product’s CES introduction. The net result of all this is that the picture just about looks HD now.."
Previously it had OVERT motion blur?! I thought OLEDs fast on/off meant there should be no
blur ever?"While the latest 3D Viewer is a vast improvement over its first iteration, though, there are still one or two significant flaws. The worst is that that the picture clearly loses focus towards its edges, which kind of draws your eyes more to the central section, to the detriment of the overall 3D effect."
Ugh. Unless what he speaks of is exceeding
mild, this would be a clear dealbreaker for me. This tells me I wouldn't buy these without a personal demo first, to test for how bad that is."There's pretty clear evidence, too, of shimmering over contoured edges and areas of very fine detail,..."
Bad 1080 to 720 scaler, perhaps? Hmm....I wonder if they have 1:1 pixel mapping for 720p native sources and I can use my own, high quality, outboard DVDO scaler?