or Connect
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › PlayStation Area › Max Payne 3: Releasing March 2012
New Posts  All Forums:Forum Nav:

Max Payne 3: Releasing March 2012 - Page 2

post #31 of 74
is this game going to be the most repetitive game ever made or what? i just now noticed it that all they ever show you doing is diving around shooting people. how long can that last until it's boring? a couple hours at best? never played the first two, but maybe they mix it up somehow? but going from the videos, it doesn't look like it.
post #32 of 74
Quote:
Originally Posted by blklightning View Post

is this game going to be the most repetitive game ever made or what? i just now noticed it that all they ever show you doing is diving around shooting people. how long can that last until it's boring? a couple hours at best? never played the first two, but maybe they mix it up somehow? but going from the videos, it doesn't look like it.

The first two games are among my favorite games. Yes, you basically just dived around and shot people, but Remedy created fantastic settings, fun levels, brilliant storylines, and tight gunplay. Max Payne 2, in particular, has yet to be matched among third-person shooters in terms of story, setting, and mechanics. Now that Remedy's moved on to the Alan Wake series, it's up to Rockstar Vancouver to carry the torch.

I hope that Rockstar Vancouver's MP3 can match the high bar that Remedy set with MP1 and 2.
post #33 of 74
Thread Starter 
Quote:
Originally Posted by confidenceman View Post

The issue of whether or not this is "price gouging" aside, why is it surprising that Rockstar/Take Two would do what every other major studio and publisher are doing? It's not like they've got a track record of bucking industry trends, or of doing great things for consumers. They've never been especially unusual that way. They make exceptional games, but they aren't exceptional in how they sell their games.

So, really, I think it's strange to be outraged over what appears to be a totally standard DLC plan. Also, no one's forcing you to buy a bunch of multiplayer maps--especially for a singleplayer focused game. The reason to play this won't be for its multiplayer.

I'm sorry but I disagree with you here on a few topics.

First from all the press interviews and articles I've watched about Max Payne 3.R* has made it known that they are HEAVILY focused and want to set some sort of new standard with multi player.They have even said that whatever gangs you establish in Max Payne 3 multi player will also carryover to GTA V multi player in the future.

DLC pricing for this game is a issue for me because all your paying for is multi player maps.It's basically like paying for Call Of Duty Elite.This DLC content is not a 2 separate single player add on's like what we got for GTA IV: Episodes From Liberty City or additional cases in LA Noire.

A lot of people like myself purchase the game mainly for the single player story experience and to R*'s credit they usually do a brilliant job in that aspect of their games with the exception being GTA IV.R* going this pricing route with multi player mode just is frustrating because they are basically giving people a tease & taste of this aspect of the game and then if you enjoy it and want to spend more time playing it with friends and other people online guess what your going to have to pony up $$$ to play some map you or your friend does not have unless you by chance have bought & pre ordered from the same retailer.
post #34 of 74
Quote:
Originally Posted by Filipinoyakuza View Post

A lot of people like myself purchase the game mainly for the single player story experience and to R*'s credit they usually do a brilliant job in that aspect of their games with the exception being GTA IV.R* going this pricing route with multi player mode just is frustrating because they are basically giving people a tease & taste of this aspect of the game and then if you enjoy it and want to spend more time playing it with friends and other people online guess what your going to have to pony up $$$ to play some map you or your friend does not have unless you by chance have bought & pre ordered from the same retailer.

I agree. I just don't know why it would bother you if--like you say--you're buying this for the single player experience. If the idea of multiplayer in a Max Payne game sounds cool to someone, then they'd also probably be down with shelling out a bit extra for a "season pass."
post #35 of 74
Thread Starter 
post #36 of 74
Thread Starter 
I'm going to cancel my pre order again with amazon.

Going to get the game @ Walmart now instead since it comes with a digital download code for Max Payne 1 off PSN.
post #37 of 74
just preordered from amazon. i'll take a ten dollar credit over a ten dollar, eleven year old game. just hope the release date delivery doesn't fail me.
post #38 of 74
Thread Starter 
Last nights full episode of GTTV on Max Payne 3:

http://www.gametrailers.com/episode/...rs-tv/153?ch=1
post #39 of 74
^^^ skipped through most of it because i don't want any more locations spoiled. but after watching the stuff on multiplayer, i'm really looking forward to that mode now. this definitely isn't one of those games where i'm not sure if i'll get my money's worth.
post #40 of 74
Launch trailer:

post #41 of 74
Here's some actual gameplay. i wouldn't take his review seriously though. but it does look awesome. i really like how parts of the wall can break off and how max can take damage in real time:

post #42 of 74
5.5 gigabyte install. geeze. also, it has a 90 on metacritic for the ps3 version and an 88 for the 360 version. but the 360 version has about 28 reviews compared to the ps3's 3, so a lower overall is to be expected. can't wait for my copy to arrive tomorrow.
post #43 of 74
Getting it for ps3. From what I have heard its not a port. So should be sweeeeeet. It's getting great reviews. Lowest two scores r 7 and 7.6. Rest r all 9+
post #44 of 74
Thread Starter 


post #45 of 74
Thread Starter 
post #46 of 74
I am so wary of Rockstar game review scores.
post #47 of 74
^ that
post #48 of 74
The game looks pretty bad IMO. R* for the money hats.
post #49 of 74
I tend to trust Eurogamer's skepticism (7/10). I'm a huge fan of the first two Max Payne games, but without Remedy at the wheel, I just didn't know what to think. I was hoping for something new and fresh with the series. But it sounds like Rockstar turned it into a more typical shooter (and that's not Rockstar's strong suit).
post #50 of 74
Quote:
Originally Posted by tgable View Post

The game looks pretty bad IMO. R* for the money hats.

To me it appears to be a quick cash in trying to replicate the successes of Gears and Uncharted. Bullet time was a interesting mechanic back in the day, but it's old and overused. The attraction to MP to me was always the interesting narrative and film noir style of the games.

This new game looks like bullet time and MP thrown into an uncharted world.
post #51 of 74
I picked this up yesterday and was planning to open a bottle of wine with dinner. Since Max is more of a liquor guy, I played along and went with some Maker's Mark instead!

So far I'm liking the game. I've just played one multiplayer match so far and I liked it. I'm looking forward to having a decent multiplayer alternative to COD! Anyway, has anyone started a crew from AVS? If so, let me know!
post #52 of 74
This game was nowhere near my radar (wasn't gaming for the first 2 releases) so I hadn't been following at all.

But I got to say I am pretty impressed after seeing some of the trailers, videos, and reviews. I have a backlog of games right now so will probably wait for a bit (a year or so) until price to my liking, but it definitely on my "wish list".

So, who is the girl on the cover - she is smokin' with a sultry look? Is she a main character throughout the story or more of a random encounter character that just happens to be on the cover like Rockstar does with GTA IV??
post #53 of 74
lol at all these haters that haven't even played it. moving on --- the single player is fun. but i think the multiplayer might be even better. using bullet time online is freaking awesome.
post #54 of 74
Thread Starter 
Started playing the main story last night close to midnight and got so into the game that I didn't realize it was 3AM.

Really liking the action and game play so far but honestly not playing the first 2 Max Payne games is making the story really hard to follow.

I just got to Chapter 6 and finished part 1 of the game and the Gunboat shoot sequence at the end of Chapter 5 was seriously some of the best action sequence and best graphics I've seen this generation.

I'm playing the main story on normal difficulty and honestly for me getting head shots is pretty difficult.I also found myself at certain parts of the first 5 chapters finding myself dying a lot.I noticed that after dying 3 or more times in row the game system gives you more pain killers to help you pass the levels.

I heard the games story gets harder the deeper you get in the game.I really can't see myself beating this game on HARDCORE mode where you have to use free aim and no auto lock.
post #55 of 74
Quote:
Originally Posted by Filipinoyakuza View Post

Really liking the action and game play so far but honestly not playing the first 2 Max Payne games is making the story really hard to follow.

Don't worry, the story wouldn't be any easier to follow if you played the previous games. I played through them recently in preparation and couldn't really tell you what happens after the middle of the first game. The plot has always been hard to follow.

I've played through about three chapters of Max Payne 3 and am enjoying it. However, it just doesn't feel like a Max Payne game to me, which is disappointing. Sure it still has bullet time, pain pills and guns but the atmosphere is very different. I was hoping for something more inline with the previous games, but I get the impression that most of the classic-style noir and grittiness have been stripped away in exchange for something that would find a larger audience. I'm not saying it's an overall bad change, but I don't know if I like it.

The atmosphere of the previous games, especially the first, was so dense and thick you could cut it with a knife. Max Payne 3 feels more like it's poking fun at itself.
post #56 of 74
Quote:
Originally Posted by Filipinoyakuza View Post

Started playing the main story last night close to midnight and got so into the game that I didn't realize it was 3AM.

Really liking the action and game play so far but honestly not playing the first 2 Max Payne games is making the story really hard to follow.

I just got to Chapter 6 and finished part 1 of the game and the Gunboat shoot sequence at the end of Chapter 5 was seriously some of the best action sequence and best graphics I've seen this generation.

I'm playing the main story on normal difficulty and honestly for me getting head shots is pretty difficult.I also found myself at certain parts of the first 5 chapters finding myself dying a lot.I noticed that after dying 3 or more times in row the game system gives you more pain killers to help you pass the levels.

I heard the games story gets harder the deeper you get in the game.I really can't see myself beating this game on HARDCORE mode where you have to use free aim and no auto lock.

i'm using free aim on medium and after five chapters, i've died 38 times and been in last stand 61 times. i have 650 kills and 251 headshots. so i don't think that's too bad. i do feel like i go into last stand about every 12 seconds though and it's kind of annoying. after playing so many games with regenerative health, it's hard to get back to playing the old school way.
post #57 of 74
you know why this game annoys me?

It reminds me of something that would show up in a movie, a cliche game parody. I can see it clear in my head, commercial playing in the background "Play Max Pain 6 now!!" With massive explosions and a grizzled cop shooting everyone. Ya, that's Max Payne.
post #58 of 74
Quote:
Originally Posted by Crash44 View Post

Having a concern about the product you're going to buy is not very strange at all. Accepting things blindly because 'that's the way they do it' is not a very consumer savvy position either.

These are good, fair points.

Calling it "Price Gouging" and acting like R* (or any developer for that matter) is somehow "sticking it" to consumers by offering DLC is just silly.

I have never understood that.

They offer it.

Buy it. Or don't buy it.

That's it. If you think it's worth it, buy it. If you think it's too much $$$, don't buy it. That's how it works. Period.

I'm sure that the industry has plenty of data to correlate the value of the DLC - if they could offer cheaper... STOP RIGHT THERE! Why would they?

They're a company that makes stuff with one goal: To make money. High profits is the best way to do that.

Just like 7-11. Just like Walmart. Just like Apple. Just like Exxon. Just like the company I work for. Just like the company you work for.

They've figured out the balance between what they can charge and sell enough of to make the most profits.

- Sure, if they lowered the price, they'd sell more - but at a lower profit.
- And if they RAISED the price, they'd make MORE profit, but sell less.
- THIS (their current plan) is the balance point they've found to make the most profit.

That's just how it works.
post #59 of 74
Quote:
Originally Posted by Big Brad View Post

The atmosphere of the previous games, especially the first, was so dense and thick you could cut it with a knife.

I think what you meant to say was: "Max Payne was denser than my brain after a week-long drinking binge on moonshine and so thick that a knife the size of Manhattan couldn't cut it." That's the kind of crazy noir atmosphere in the first two games. Gotta love those ridiculous detective-fiction metaphors!

Just talking about those games makes me want to go back through them. God, they were good--especially the second.
post #60 of 74
Quote:
Originally Posted by confidenceman View Post

I think what you meant to say was: "Max Payne was denser than my brain after a week-long drinking binge on moonshine and so thick that a knife the size of Manhattan couldn't cut it." That's the kind of crazy noir atmosphere in the first two games. Gotta love those ridiculous detective-fiction metaphors!

Just talking about those games makes me want to go back through them. God, they were good--especially the second.

You took the thoughts right out of my head. And I'd recommend playing the previous two and forgetting Max Payne 3 was ever made. The change in controls alone provide many controller throwing opportunities. Max controls just like the characters from Red Dead Redemption and LA Noire, and in this game, that sucks. Also, for all of the changes they made, enemies are still bullet sponges and putting your foot in water still kills you. Unacceptable.

Luckily I rented it from GameFly, and am still going to try and finish it because of the completionist in me. It's definitely a one-and-done type of situation with the single player.
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PlayStation Area
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › PlayStation Area › Max Payne 3: Releasing March 2012