xamphear, thanks and I did read your post. But the lag was more of a secondary quesiton. What I'm really interested in is the processing of small changes in image in a video game. It seems that a lot of displays will create a nice sharp image while still, but then when you move, the processing can't keep up and you see fuzzing in the distance objects. More static images in the foreground stay nice and sharp. i guess this would imply that a display that does it can't handle the live interpolation.
I was wondering if gamers were seeing this on the 7000
I was wondering if gamers were seeing this on the 7000




























