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The Official Xbox 360 Dashboard/Update Thread - Page 32

post #931 of 962
Quote:
Originally Posted by americangunner View Post

To me, IE is a waste. Without flash, you can't watch hardly anything online. I was looking forward to using it to watch a few shows on websites since I cut cable a while back. I was hoping to skip hooking the laptop up to the tv and doing it that way, but it looks like that isn't going to happen.
You still can...
Netflix
Hulu
Crackle
Vudu
FiosTV
ESPN
SyFy
XFinity
HBOGO
Youtube
post #932 of 962
Yes, but the shows I want to watch aren't on there, they are on cbs.com, so those don't do me any favors.
post #933 of 962
fair enough...but if you have a Media Center capable PC, CBS.com should push to your 360, via Media Center?
y'know there are a few annoying things out there with all this connectivity. Media Center ONLY has shows from CBS...Xbox has all the ones mentioned above...PLEX has a completely different group...(including NBC), but the quality leaves a little to be desired....
Why do we not, in this day and age, have an "all encompassing" source for what people want to watch? HTPC may be that answer, but those come with a different set of bugs, that you need to work around.
post #934 of 962
I can always check out the media center, I guess I just wanted to it on the xbox and don't see why they wouldn't bring flash on it. Oh well.
post #935 of 962
I completely agree...flash should have been part of the update
post #936 of 962
Doesnt MS hate flash? Along with Apple, they seemed to be one of the biggest proponents.

Seems like MS was always pushing Silverlight for their video streaming.
post #937 of 962
Even Adobe is backing away from Flash; they're only developing it for Windows and OS X now, have officially announced that they're not supporting it on iOS and Android, and aren't expected to support for Windows Phone 8 or Windows RT. Everyone's kind of hoping that HTML5 saves the day but standardization of its video component has been slow (there's a nice site tracking the state of HTML5 video support and adoption here). Web video is kind of in flux now.
post #938 of 962
Flash is a resource hog. As feature complete as it is (and it has more features than HTML5), it requires a great CPU. They offloaded some work to the GPU but it still is a resource hog. That's why you don't see it on the mobile platforms. But I think the main reason you don't see Flash on the consoles is how often Flash is updated. Adobe is constantly releasing security fixes, bug fixes, etc. Microsoft does not like to constantly update things. They like big single releases. Not new patches every other day. Even with all the patches, the only things that run Flash well are desktop-class PCs. Flash still sucks in Android.
post #939 of 962
Apparently some Flash video support is available all over, including mobile systems, because much of YouTube is still Flash video. But those components can't be used outside of the YouTube players on those mobile platforms.
post #940 of 962
Though I'd read six months from Windows 8 launch, MS has surprisingly releases SmartGlass for Android. The Google Play Store will only install it on phones running ICS or better which leaves my Nexus 7 SOL. I've read people claim that they side-loaded the apk onto their Nexus 7 and that it runs fine, but I can't find a download of the apk. Still it's nice to know that its out there smile.gif.
post #941 of 962
I like the Sports Guide grid they added to the Dashboard. Right now it seems to be only pulling from ESPN3 for me, but I wonder if they will be adding content from the NBA and Baseball apps.
post #942 of 962
I finally found an APK of SmartGlass to sideload onto my Nexus 7 (here, while it lasts; you have to have a device running ICS or Jelly Bean)--it works perfectly. Kind of cool, though perhaps not earth-shattering at this point smile.gif.
post #943 of 962
I upgraded my laptop to Windows 8 and I have to agree with onlysublime the size increase really makes Smartglass more useful beyond the remote control option. Even the remote control option was nice to have docked next to my regular desktop.
post #944 of 962
I don't see myself using a laptop with my Xbox; a 7 or 8 inch tablet seems the ideal size. Even one of the larger phone screen would be too small.

To each his own smile.gif.
post #945 of 962
Did the update enable 32GB USB sticks?
post #946 of 962
I'm asking the group if the new update enabled 32 GB USB sticks.
post #947 of 962
Quote:
Originally Posted by Lord Flatus View Post

I'm asking the group if the new update enabled 32 GB USB sticks.

Yes. Work just fine.
post #948 of 962
post #949 of 962
Thanks. I don't have a 32gigger laying around, but I might pick one up now. Or maybe a three-pack to make Rockband targeted song groupings.
post #950 of 962
The issue with flash drive like hard drive is "16GB" or "32GB" is based on rounded 16 million bytes or 32 million bytes of storage. But each time newer flash drive comes out, they continue to get a little smaller. I recently bought some 16GB flash drive and when I looked at the actual drive space, it's less than 16 million bytes of drive space. Not sure what measurement the flash drive manufacturer is using because if the flash drive is less than 16 million bytes of actual capacity, they are lying. Question is how many buyers today even look at actual flash drive capacity or care to sue the manufacturer.

By point is each time Microsoft increases the flash drive capacity, the flash drive keeps getting "smaller" and you looses the supported capacity on X360. Another less practical solution is buy a flash drive larger than support capacity on X360, but the next step of flash drive capacity after 32GB is 64GB. Obviously it's a major waste of unusable flash drive space to be used as 32GB X360 formatted space.

Anyhow, max two 32GB flash drives on X360 gives you at most 60GB or less formatted X360 drive and then subtract 512MB space for system use on each drive.
Edited by Vortex3D - 11/9/12 at 7:52pm
post #951 of 962
A 32 gig flash drive not really being 32 gigs and a 64 gig flash drive not really being 64 gigs aren't exactly new issues or a problem unique to flash drives. Also I'm not sure I see why the problem is worse the bigger the drive is. You still get an increase in space going to a 64 gig drive from a 32 and the percentage that isn't there that the listed capacity would have you think should be there remains the same as you increase in size.

A larger flash drive than what's supported can still be useful on the 360. The 360 only formats the portion it's using so you can use the remainder like a standard flash drive for things like storing your music library to play on your 360 and other supported file types like various picture and video files.

That's how I utilize the 360's custom soundtrack feature. Don't need my desktop on for streaming, I don't have to rip CD's to my 360's hard drive, and I don't have to plug in my MP3 player everytime I want to play with my own music going in the background. And it loads up quick on the 360 (Unlike when a MP3 player is plugged in) and is easy to update over time as I change my MP3 collection.
post #952 of 962
standard SI says 1 GB is 10^9. but OS vendors say 1 GB is 2^30. so 32 GB is 32,000,000,000 bytes which in OS terms is 32 x 10^9 / 2^30 = 29.8 GB

64 GB (SI) is 64 x 10^9 / 2^30 = 59.6 GB (OS).

so that 2 TB drive = 2000 GB (SI) = 2 x 10^12 / 2^30 = 1862 GB (OS). so you're not actually losing 138 GB. It's just a math conversion.
post #953 of 962
Quote:
Originally Posted by onlysublime View Post

standard SI says 1 GB is 10^9. but OS vendors say 1 GB is 2^30. so 32 GB is 32,000,000,000 bytes which in OS terms is 32 x 10^9 / 2^30 = 29.8 GB
64 GB (SI) is 64 x 10^9 / 2^30 = 59.6 GB (OS).
so that 2 TB drive = 2000 GB (SI) = 2 x 10^12 / 2^30 = 1862 GB (OS). so you're not actually losing 138 GB. It's just a math conversion.

Memory chips and other storage devices are likely to contain some multiple of powers of 2 bytes (generally 4096 byte sectors these days), so the manufacturers do end up doing some rounding up and down. Depending upon the size, you might get a little more or a little less.
post #954 of 962
Quote:
Originally Posted by onlysublime View Post

standard SI says 1 GB is 10^9. but OS vendors say 1 GB is 2^30. so 32 GB is 32,000,000,000 bytes which in OS terms is 32 x 10^9 / 2^30 = 29.8 GB
64 GB (SI) is 64 x 10^9 / 2^30 = 59.6 GB (OS).
so that 2 TB drive = 2000 GB (SI) = 2 x 10^12 / 2^30 = 1862 GB (OS). so you're not actually losing 138 GB. It's just a math conversion.

We can do all the math all we want but inreality since there is no standard of what "bytes" measurement is to be used such as what "measurement" to be used to stay above "2 billion bytes" for 2GB flash. How does Windows use to report 2GB flash in bytes? The fact is every newer revision of flash I have encountered continue get slightly smaller. So it's the matter of "measurement" the manufacturer uses when 2GB flash becomes less than 2 billion bytes as I found (as reported in Windows in bytes).
post #955 of 962
Quote:
Originally Posted by michaeltscott View Post

Memory chips and other storage devices are likely to contain some multiple of powers of 2 bytes (generally 4096 byte sectors these days), so the manufacturers do end up doing some rounding up and down. Depending upon the size, you might get a little more or a little less.

That's acceptable until the actual capacity start to get below the advertised capacity in bytes (in Windows).

It's not that I'm complaining about one "brand" of flash is 2000 bytes smaller than the other "brand". It's the issue of manufacturers keep making the flash smaller and smaller over the time. Even if I have older flash that is 100% full of files, I can't directly copy all the files over to a newer flash that supposed to be "equal" capacity. I guess "disc to disc" copy isn't used on storage device like flash drive because you can't copy one flash that is 100% to another newer flash.

(Having said that it's even possible to overburn 100% full DVD-R disc to DVD+R that is slightly smaller capacity. Can't do that with flash drive).
post #956 of 962
Quote:
Originally Posted by Vortex3D View Post

That's acceptable until the actual capacity start to get below the advertised capacity in bytes (in Windows).

As has been stated, if you look at the capacity in a Windows storage device properties dialog, it will report a count of "GB" as 2-to-the-30th bytes; storage manufacturers are quoting you 10-to-the-9th bytes (billions). When speaking to the public, the kilo-, mega-, giga- and tera- prefixes refer to powers of 10: one thousand, one million, one billion, one trillion. A megabyte is the same number of bytes as a megawatt is of watts. If you read the specs of storage devices they will usually state in a footnote that a gigabyte is one billion bytes and that a terabyte is 1000 billion bytes. The "advertised capacity" stated in GB that are billions of bytes will always be lower than the same number of GB that are 2-to-the-30th bytes, which is what Windows means when it reports GB.

Windows storage devices properties dialogs state the absolute number of bytes, which is what you should be looking at. A 16 GB drive will have a capacity of somewhere around 16,000,000,000 bytes, aka 16 billion bytes; Windows properties for the drive will report the same number as 14.9 GB.
post #957 of 962
They don't seem to have beefed up their servers when they decided to offer this free Xbox Music streaming for Win 8. Response of the Zune application on Win7 has gotten to be horrible; as a longtime Zune Pass sub I am not amused. Maybe the holiday has something to do with it.

After 6 months the free streaming is limited to 10 hours/month so maybe that'll take some of the load off. Hopefully they'll adjust their server capacity before that.
post #958 of 962
Xbox Music Windows 8 streaming for me worked perfectly and is really responsive after I removed a buggy ATI driver and went back to the ATI driver included with Windows 8.

if anyone out there has an ATI card and is having problems with Internet streaming of any of the metro apps or problems connecting, remove the driver and go back to the WHQL certified driver that comes with Windows 8. this applies to the metro apps that are dependent on an Internet connection.
post #959 of 962
The Zune player on Win7 was beautifully responsive before. Now I look something up and wait and wait. Again, I'm a paying customer and have been for years. I'm wondering what all of the rights holders are getting out of letting MS stream their music to potentially millions of people for free?
post #960 of 962
have they ever fixed the washed out black levels on streaming video? Don't have time to check out a movie today, but was thinking of letting my ps3 go if I can return to streaming vudu and the like to my 360.
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