or Connect
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › PlayStation Area › Official Playstation Vita Thread
New Posts  All Forums:Forum Nav:

Official Playstation Vita Thread - Page 47

post #1381 of 1725
Quote:
Originally Posted by TyrantII View Post

PS4 should give it a boost, and it's understandable they didn't want to push it last night. Heck, people were getting restless with all the other stuff the fist 45 min.

If pairs with PS4 as well as they claim, I'll easily pick one up.

Yeah, exactly why I came to this thread - if it is a meaningful benefit to playing PS4, I'll be picking up both in the fall.
post #1382 of 1725
Has there been any big games shown at E3 besides Batman (which is a 3DS port) and Killzone? The PS4 remote play looks good, but it is hard to justify spending that much on what would basically amount to a Wii U gamepad. I need good exclusives to justify the jump.
post #1383 of 1725
Nope. Sony has hinted at a lot more stuff coming within the year, and a rep recently implied that the E3 conference was intentionally focused mostly on its main machine, the PS4, because of its impending launch.

I guess we'll have to continue to be patient and see what we know by summer's end.
post #1384 of 1725
Batman Arkham Origins: Blackgate looks to be a lot of fun. Streets of Rage styled fighting with cool platforming sequences:

post #1385 of 1725
That guy is awful at games but he posted up a bunch of Vita vids that no one else seems to worry about getting out there, not even the devs! http://www.youtube.com/playlist?list=PLpD2oJ5urJE_fkMKoypgboFgVLtEhTU3Q&feature=playlist-comment
post #1386 of 1725
Quote:
Originally Posted by PENDRAG0ON View Post

Has there been any big games shown at E3 besides Batman (which is a 3DS port) and Killzone? The PS4 remote play looks good, but it is hard to justify spending that much on what would basically amount to a Wii U gamepad. I need good exclusives to justify the jump.

PS Plus gives you a ton of free PSV games, and I don't see that being scaled back either, since it's yet another incentive to sell units.

Remote play and tons of free PSV games sounds good to me.
post #1387 of 1725
Quote:
Originally Posted by TyrantII View Post

PS Plus gives you a ton of free PSV games, and I don't see that being scaled back either, since it's yet another incentive to sell units.

Remote play and tons of free PSV games sounds good to me.

Every Vita game I want has been free on Plus, and I got all of them, but I need a Vita and a large memory card to use it. I refuse to pay those stupidly inflated prices. (Just got a 32gb class 10 SD card for $17, 64gb was $37) the only upcoming Vita games I want are all ports of games I already own. Sony may sell me on Remote play, but not at the current prices.
post #1388 of 1725
So go to craigslist. Last I heard you can get them dirt cheap second hand! smile.gif


Found this. Probably holding off till gamercon and the other shows down the road now that PS4 is out of the way:

http://www.destructoid.com/i-may-just-buy-a-playstation-vita-for-the-indie-games-256197.phtml
Quote:
Some of the most fun I've had at E3 has been playing ports of beloved independent games on PlayStation Vita, a system I do not own but will end up getting sooner than later if this keeps up. Among the titles were Limbo, Hotline Miami, Lone Survivor, Aban Hawkins & the 1,001 Spikes, Luftrausers, all of which I would happily pay for again to get a portable version.

Hohokum was the real highlight of the show for Vita -- think of a zen-like, beautiful, lovely-to-listen-to Snake in which you fly around solving abstract puzzles at a leisure pace -- but more on that later. If you happen to be at E3, seek this out in the Sony booth. Otherwise, ready your wallet for 2014.

And then there was Spelunky. Oh, it was a dream come true. Only a few deathmatch levels and the mines were playable, but that was enough to convince me that this is a solid port. It also confirmed to me that Spelunky is probably best played on a handheld system. When does this come out again? I'm going to need a couple hundred dollars.
http://kotaku.com/sonys-e3-booth-laughs-at-those-who-say-there-are-no-ga-513047147
Quote:
Some people say that the PlayStation Vita doesn't have a lot of games. These people need to go to Sony's E3 booth.

There are a lot of PS Vita games there. Take a look at my video tour above for proof.

The Vita area was probably the first time I've been to a part of a first-party's E3 booth and not known about more than half the games. They've signed up a ton of interesting indie games for the thing.

Viva the Vita!

I have a friend that grabbed one, and he loves it so much I almost never see him on his PS3 anymore. Having a new kid is probably part of that (PSV has the instant power down, power pickup and play), but he also generally seems impressed with it.
post #1389 of 1725
Quote:
Originally Posted by TyrantII View Post

I have a friend that grabbed one, and he loves it so much I almost never see him on his PS3 anymore. Having a new kid is probably part of that (PSV has the instant power down, power pickup and play), but he also generally seems impressed with it.
Being a father of a 3 1/2 year old that I take care of by myself for the majority of the time, this is the reason that I don't see PS4 remote play as such a great feature. Suspend is the greatest feature that I use.
post #1390 of 1725
Quote:
Originally Posted by NoThru22 View Post

Being a father of a 3 1/2 year old that I take care of by myself for the majority of the time, this is the reason that I don't see PS4 remote play as such a great feature. Suspend is the greatest feature that I use.

I would think both would come in handy in that situation?
post #1391 of 1725
More good news:
http://www.vg247.com/2013/06/13/ps4-remote-play-just-happens-no-dev-support-required/
Quote:
PlayStation 4 natively supports Vita Remote Play at a system level, meaning almost every game will support the feature.

“On PlayStation 4, it just happens. You just make a PS4 game, it supports Remote Play,” SCE Worldwide Studios boss Shuhei Yoshida told Engadget.

Not every game will work – “Maybe not Just Dance,” Yoshida joked, since that will use PlayStation Move or PlayStation Camera – but Sony has made it pretty easy for developers to opt-in.

“Please make sure that when you play your games on Vita, the control is good. That’s the minimum thing we’re asking them to do,” he said.
post #1392 of 1725
Quote:
Originally Posted by bd2003 View Post

I would think both would come in handy in that situation?
Only if I can put down and pick up remote play games easily.
post #1393 of 1725
Quote:
Originally Posted by NoThru22 View Post

Only if I can put down and pick up remote play games easily.

Yeah, would be a prett big fail if you couldnt, but I don't think it'll be too difficult. The PS4 will be always on, so suspending/resuming could be kept in sync with the vita.
post #1394 of 1725
The Vita will have a strong presence at Gamescom in August, says Sony:
Quote:
"It's all about momentum. It's about showcasing PS4 in all its glorified beauty and it's not just the console. It's about the titles, it's about the games, it's about the independent titles. It's also about PS3, it's also about PS Vita. We blew it out of the park this E3 with PlayStation 4 but PS Vita has so much more to go, we've got so much more love to show at the showcase and I can safely say Gamescom is definitely going to be a PS Vita show, so you'll see."
post #1395 of 1725
I hope so since so far the Vita seems like a distant afterthought for them. It needs some compelling and unique major releases for it and Killzone seems to be the only thing in that category on the horizon so far. Ports of excellent past games are great like the just released Jak & Daxter Collection, multiplatform releases are nice like the upcoming Rayman platformer, and the Vita seems to have a growing selection of quality niche releases.

But so far it's very much lacking in major original projects which is the type of material that sells systems more than anything else. And several hopeful candidates that have made their way out in the past have fallen flat like Call of Duty and Resistance (which are in a genre that handheld owners thought might finally be done justice on a portable thanks to the Vita hardware which made the disappointment that much greater I think for the fans).

I don't speak for everybody but Uncharted seems to be the only thing close to that category so far for a major release that was received well. And even that had its share of detractors.
post #1396 of 1725
Quote:
Originally Posted by Leo_Ames View Post

I hope so since so far the Vita seems like a distant afterthought for them. It needs some compelling and unique major releases for it and Killzone seems to be the only thing in that category on the horizon so far. Ports of excellent past games are great like the just released Jak & Daxter Collection, multiplatform releases are nice like the upcoming Rayman platformer, and the Vita seems to have a growing selection of quality niche releases.

But so far it's very much lacking in major original projects which is the type of material that sells systems more than anything else. And several hopeful candidates that have made their way out in the past have fallen flat like Call of Duty and Resistance (which are in a genre that handheld owners thought might finally be done justice on a portable thanks to the Vita hardware which made the disappointment that much greater I think for the fans).

I don't speak for everybody but Uncharted seems to be the only thing close to that category so far for a major release that was received well. And even that had its share of detractors.

Something tells me Sony is positioning the Vita for a soft relaunch to coincide with the PS4. An across the board price drop on system and memory cards, and continuing to tout the remote play functionality with PS4 may hopefully move some units. The fact that the system plays into what they want to do with Ps4 offers some hope that they won't abandon the platform as I feared 6 months ago, though we will only see a trickle of games( as we are now) until the install base increases dramatically. As I mentioned in another thread, IMO Sony should offer a package of PS4 with Vita and a year sub to PS+ for $579 this November.

On another note Murasama Rebirth releases today, if you've never played the Wii version it may be worth a look depending on your tastes.
post #1397 of 1725
I never wanted to say this in the past knowing that it might get a lot of negative reactions but here it goes, time for me to say it. Like many, I also feel that a premium PS4/PS Vita bundle would make a great idea but I would take a step further. They should basically sell a first edition PS4 bundle with the PS Vita for the people who would like a PS4 early. Maybe do that for 1 or 2 weeks and then sell the stand alone PS4 for $400. That would get a lot of complaints from people who just want a PS4 and wants it day 1 but on the other hand, it would help get the PS Vita in more hands. If they don't want it, they can sell it or give it to friends/relatives. One thing I've said in the past that they probably have in mind already is to unlock hidden levels in top PS4 games by using a PS Vita.

Now if you really, really want to piss some people off and sell even more PS Vita units at the same time, lest take it a step even further. In order to get the Platinum in certain top first party PS4 games, you would need to use the PS Vita in someway either by playing an unlocked level with it or using it as a map viewer as a couple of examples. Yes, I understand that would take it way too far.
post #1398 of 1725
I have to disagree. Consumer choice is paramount in this kind of situation. I have a Vita and love almost every aspect of it, but I'd rather that the system failed and disappeared sold separately rather than force others to adopt it as a way of increasing its presence with the gaming public.

The good news is, Sony can have the best of both worlds: announce a $50 discount on a Vita purchase by anyone that pre-orders a PS4. The Vita can only be claimed once the PS4 is picked-up or delivered, but this brings the price down to $200.
post #1399 of 1725
I did say needing a PS VIta to get a Platinum would take it way too far even though that would be one way to help push it. As for the first part, it might not be a bad idea to do it for just a week. Sony did do a PS Vita first edition bundle for $350 so I wouldn't be surprised to see them attempt something like that.
Edited by Paulo Teixeira - 6/25/13 at 8:36pm
post #1400 of 1725
Quote:
Originally Posted by joeblow View Post

I have to disagree. Consumer choice is paramount in this kind of situation. I have a Vita and love almost every aspect of it, but I'd rather that the system failed and disappeared sold separately rather than force others to adopt it as a way of increasing its presence with the gaming public.

The good news is, Sony can have the best of both worlds: announce a $50 discount on a Vita purchase by anyone that pre-orders a PS4. The Vita can only be claimed once the PS4 is picked-up or delivered, but this brings the price down to $200.

It doesn't have to be 'forced' per se, just offer a bundle alongside the standard $399 model with PS4/Vita for less than the cost of buying both separately.

I do like your pre-order idea, though. My gut tells me Sony is going to drop price to coincide with the PS4's release, anyways. If nothing else, drop the damn price on storage. How many potential DD sales are they losing due to the insane price of the 32gb card? There's a bunch of indie/PS1 classics I've love to buy, but I'm not buying them until Sony offers the 32gb at a reasonable price. I'm really not of the mind to be swapping games on and off using content manager with a smaller card; currently I have a 4gb which is bundled with the Assassin's Creed Vita, and an 8gb which I managed to snag used for next to nothing. Both sizes are woefully inadequate given the amount of games only available via digital distribution.
post #1401 of 1725
My 32 is woefully inadequate.
post #1402 of 1725
Quote:
Originally Posted by NoThru22 View Post

My 32 is woefully inadequate.

Yep, depending on the individual 32 may not cut it either. Hopefully they come out with a 64gb,and drop price across the board on the other models( IMHO the 4gb and you could argue the 8gb sizes are pointless).
post #1403 of 1725
Quote:
Originally Posted by dragonyeuw View Post

It doesn't have to be 'forced' per se, just offer a bundle alongside the standard $399 model with PS4/Vita for less than the cost of buying both separately.

He was saying all early PS4 purchases should be forced bundles with the Vita. That's what I didn't think would be cool for the first round of shoppers.

In my case, I will be a day-one PS4 owner and already have a Vita. I don't need a second one so why should I be financially penalized for being a strong supporter of their hardware with a forced bundle?
post #1404 of 1725
Quote:
Originally Posted by joeblow View Post

He was saying all early PS4 purchases should be forced bundles with the Vita. That's what I didn't think would be cool for the first round of shoppers.

In my case, I will be a day-one PS4 owner and already have a Vita. I don't need a second one so why should I be financially penalized for being a strong supporter of their hardware with a forced bundle?


The 'first week' Vita bundle for $350 similarly threw in things that many people likely didn't care for, but paid for to enjoy the system before everyone else did. I don't necessarily agree with that strategy myself( like you), but there's nothing to say one can't hold off until the regular model comes out. I can understand it being a major issue for those who want to buy a PS4 the second it comes out, though. In the grand scheme, I really do think Sony should have some kind of 'all in one bundle' but no, it shouldn't be a matter of forcing it on the public, simply offer it as an option alongside the $399 model as previously stated. I think Sony has gained alot of goodwill with the way they've handled PS4( some of which can be attributed to the initial xbox one trainwreck of a reveal); I'd hate to see them lose any by trojan-horsing Vita into people's hands via PS4 early adoptors, but I do hope they follow through on plans to make Vita a strong part of their overall strategy next-gen.
Edited by dragonyeuw - 6/26/13 at 8:54am
post #1405 of 1725
If they want to move Vitas, there's no need to force people to buy them with a PS4. Simply drop the price or offer better bundles.

With my PS3 currently bricked by 4.45, I was seriously shopping for a Vita this past weekend, but the best I could find was $250 for just the base wi-fi unit, plus $20 for a 4 GB card. I probably would have bit the bullet if I could have at least found a base unit with a 4 GB card for $250, but there was just no way I was going to pay more than the price of the cheapest PS3 to get a working Vita that I could play my free Plus games on. At minimum, a 4 if not 8 GB card should be standard in every box just so people can use the damn thing as it was intended.
post #1406 of 1725
Sony needs to announce a Vita model that accepts SD cards, they have no real reason to use those micro cards other than to gouge us on pricing. I can get a Class 10 64GB SDHC for $32, at those prices a lot more people would jump on the digital bandwagon.
post #1407 of 1725
No doubt they went with proprietary because of the high level of PSP pirating that was possible using standard mem sticks.

Generally speaking, Sony allows mass market items to work on their gaming hardware unless there is ome specific reason to switch up. Unfortunately, these specialized cards seem to be a price for some of the security problems the endured on last gen's handheld.
post #1408 of 1725
Quote:
Originally Posted by joeblow View Post

No doubt they went with proprietary because of the high level of PSP pirating that was possible using standard mem sticks.

Generally speaking, Sony allows mass market items to work on their gaming hardware unless there is ome specific reason to switch up. Unfortunately, these specialized cards seem to be a price for some of the security problems the endured on last gen's handheld.

And pirates can move files around at will on their Vitas, it has zero benefit now. (It never really did, Vita's PSP mode was cracked about as fast as DS mode on the 3DS) The 3DS hasn't been hurt by including an SD card reader and there really is no reason to not include one on the next PSP revision.
post #1409 of 1725
I'm just stating the obvious reason for the switch, not claiming it is 100% effective. Still, piracy is still not nearly a problem on the Vita that it was on the PSP as of now. Cracking PSP mode in the Vita is not the same as cracking it open for wide spread native Vita game pirating.
post #1410 of 1725
Quote:
Originally Posted by joeblow View Post

I'm just stating the obvious reason for the switch, not claiming it is 100% effective. Still, piracy is still not nearly a problem on the Vita that it was on the PSP as of now. Cracking PSP mode in the Vita is not the same as cracking it open for wide spread native Vita game pirating.

The overpriced memory cards were 0% effective at slowing down hackers. They failed and it hurt Sony more than anyone.

Hackers need that must play game before they really try to enable piracy. Pokemon will be that game on the 3DS, the Vita still needs that must have game. Until then PSP mode does 95% of what homebrewers want from the system, and they are usually anti piracy and try to lock it out. The lesser hackers just piggy back off their work and enable piracy, yet another reason to avoid major Vita hacks. (They have OS hacks, saw a XMB for the Vita that really caught my attention)
New Posts  All Forums:Forum Nav:
  Return Home
  Back to Forum: PlayStation Area
AVS › AVS Forum › Gaming & Content Streaming › Home Theater Gaming › PlayStation Area › Official Playstation Vita Thread