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Official Playstation Vita Thread - Page 26

post #751 of 1725
Before you guys declare Vita dead, don't you think it's fair to (at least) give it one holiday season in western markets?
post #752 of 1725
well there really wasn't much at Sony conference to make me think otherwise. Little big planet and Assassins Creed are the only big games. They're not system sellers, nether is rehashes like metal gear and Street fighter X Tekken.
post #753 of 1725
I do remember when the PS3 first came out their were concerns about the price being too high or some people didn't like the current games. Their were also people saying that the PS3 is already toasted at that time but regardless it kept on being supported. I see no indication at all that Sony is abandoning the PS Vita. Games are still being made and features are still going to be added such as YouTube and PS1 support for example. At the same time, I do know it would have been better if they had done a world wide release before Christmas and some features should have been their by now. It's not dying just like the PS3 wasn't dying despite what anyone was saying back then but we should keep on telling Sony what we want to make the PS Vita better.

It almost seams like Sony is taking a gamble with Wonderbook. On the one hand, maybe it might sell well to the younger crowd but did it really need to take that much time? That's a good question. It's true that Sony could have used some of that time to talk more about the PS Vita. If they are willing to spend that much time on it than I can imagine the kind of time and resources they will spend advertising it once it's about to be released. In that case maybe they can try to have some PS Vita integration in it such as reading what the book says on the PS Vita if you own one. Who knows.
Edited by Paulo Teixeira - 6/7/12 at 7:56pm
post #754 of 1725
Quote:
Originally Posted by Paulo Teixeira View Post

I see no indication at all that Sony is abandoning the PS Vita. Games are still being made and features are still going to be added such as YouTube and PS1 support for example. At the same time, I do know it would have been better if they had done a world wide release before Christmas and some features should have been their by now. It's not dying just like the PS3 wasn't dying despite what anyone was saying back then but we should keep on telling Sony what we want to make the PS Vita better.
You're right. Sony is definitely not abandoning the Vita. But they're also not willing to invest in it anymore than they already have. Their approach to Vita is identical to their approach to Move. Both sell well enough to justify their existence. Both are moderately profitable successes. But neither is supported strongly enough by publishers (or by Sony themselves) to make it a runaway hit.

Like Move, the Vita is a fun way to supplement existing PS3 experiences. But also like Move, the Vita is far from living up to its enormous potential. Now that E3 has come and gone without any real Vita love from Sony, it's clear that they're happy with it as is. Too bad.
post #755 of 1725
Here's an IGN Podcast in which Sony's Shuhei Yoshida was asked about the PS Vita's performance at E3.
http://ps3.ign.com/articles/122/1225017p1.html
post #756 of 1725
Quote:
Originally Posted by Paulo Teixeira View Post

Here's an IGN Podcast in which Sony's Shuhei Yoshida was asked about the PS Vita's performance at E3.
http://ps3.ign.com/articles/122/1225017p1.html
Summary? Not about to listen to a whole podcast for one response--especially a podcast from IGN, of all things.
post #757 of 1725
Asking sony what they thought about the vita is like asking mcdonalds if they think their food majorly contributes to obesity.
post #758 of 1725
Quote:
Originally Posted by confidenceman View Post

You're right. Sony is definitely not abandoning the Vita. But they're also not willing to invest in it anymore than they already have. Their approach to Vita is identical to their approach to Move. Both sell well enough to justify their existence. Both are moderately profitable successes. But neither is supported strongly enough by publishers (or by Sony themselves) to make it a runaway hit.

If Sony isn't seen to be investing in their own system, there's no way in hell anyone else will. They're going to have lead the way and invest in making some quality Vita exclusives. Until then....(shrugs)
post #759 of 1725
Things are not as black and white as some would suggest. The Vita came out with launch library of more games than I can remember for any other system. That doesn't include PSP compatible games, and does include at least one original AAA title in Uncharted. The unit deserves credit for that.

However, people rightfully expect a show like E3 to reveal the future support of any machine they own, and one of Sony's execs recently admitted that they did a poor job of that for the Vita at the E3 conference.

Despite having 25 Vita games at the show itself, they only highlighted a few at the conference. The idea this year was to have a much shorter show, and they still wanted to cram a lot of content in so stuff got cut.

So the Vita is still a major part of Sony's plans; it has quite a few games out already for such a short time on the market, and there are dozens of announced tand unannounced itles in the works. They can certainly can do a lot more to support/promote it, and we'll see how well they do that in the future.

All I know is, if/when Tekken Tag Tournament 2 is announced for the system I'll finally get one.
post #760 of 1725
the damn magic book got more time than vita
post #761 of 1725
That was bad, but in their minds they were introducing a non-typical new idea in the Wonderbook and felt they needed to really explain it. The concept has some promise in a niche way, but the presentation could've been tightened up much more, and it did nothing to interest me personally (my youngest would eat it up though).

Maybe they should've instead demo'd a teaser snippet at the conference to pique interest, and then give it its own detailed demonstration at E3 behind closed doors or at a booth stage. It would've had a better impact by not disrupting the pacing of the show as well as allow more time for Vita at the conference (the lack of which was a complaint in the write-up of my visit).
post #762 of 1725
Quote:
Originally Posted by joeblow View Post

Despite having 25 Vita games at the show itself, they only highlighted a few at the conference.
But even taking those games into account, things aren't all that great. Of those 25 games at E3, only a small handful are Vita exclusives. And most of them we've known about and seen in action for months already. If Sony had included those in their press conference, they would have been repeating stale information. There's a reason they didn't include them in the big conference.
post #763 of 1725
Except Wonderbook, even the PS3 titles shown at the conference were already known. Beyond was a late reveal a few days before the show, but even then we all knew that Quantic was working on another brooding Heavy Rain'ish mystery game.

They seem to be moving away from reveals in general at E3 going back to last year, choosing instead to flesh out titles already known (Last of Us, God of War, Assasain's Creed 3, PA Battle Royale, Cryisis 3, etc.).

I don't disagree that they need to do more to support the new system. Personally I'd like to see more high-profile 1st party titles that aren't companion ports with a PS3 release.

However it is far from being abandoned or ignored either. They have quite a bit of software for being so new (PS3 would've benefited from as much launch support), and there are plenty of titles in development. We'll see where they go from here.
post #764 of 1725
I wonder if theirs any other YouTube demonstration than this video but at least I can see that it's most likely HD capable according to the HD symbol. Sony could have at least put out a demo video just for YouTube unless they would have needed the OK from Google but at least their are people who's willing to take videos of these things.
It still would be nice to get full HTML5 support so we can be able to watch videos from other sites before they release their own apps such as Vimeo.

Yes these aren't game related but the more stuff it gets, the better in my opinion and I see YouTube as a very big deal despite the fact that it's also on a lot of cell phones.
post #765 of 1725
ModNation Racers was $11.99 today at Best Buy online, but the deal unfortunately is over. When I found out about it, the sale was over. That's the lowest I've seen so far for a brand new Vita game. There are a number of Vita games that are $19.99 at various places, but I've never seen lower than that. I'm pretty sure that Wipeout, Hot Shots Golf and Little Deviants are all $19.99 at Wal-Mart and Harry Potter is $19.99 at Best Buy.
post #766 of 1725
Quote:
Originally Posted by joeblow View Post

However it is far from being abandoned or ignored either. They have quite a bit of software for being so new (PS3 would've benefited from as much launch support), and there are plenty of titles in development. We'll see where they go from here.
Totally agree. They're not abandoning it, but neither are they putting a whole lot behind it. Yet.

Like I said above, it's basically getting the Move treatment. It's selling well enough to be marginally profitable, and that seems to be all that Sony's worried about for the time being.
Edited by confidenceman - 6/9/12 at 1:30am
post #767 of 1725
Quote:
Originally Posted by Goatse View Post

well there really wasn't much at Sony conference to make me think otherwise. Little big planet and Assassins Creed are the only big games. They're not system sellers, nether is rehashes like metal gear and Street fighter X Tekken.

LBP is pretty popular with the kids and I think it is a decent system seller. Though there was no footage shown, Black Ops Declassified is supposed to release in time for the holidays. Also, as individual titles, Metal Gear and SFxT, may not be system sellers -- but they are significant additions to the overall Vita game library.

Curious... you say that most of the above are not system sellers -- is there anything you WOULD consider to be a system seller? Or is there nothing Sony can do, aside from taking losses on the hardware?
Edited by Mikazaru - 6/9/12 at 11:20am
post #768 of 1725
Quote:
Originally Posted by Mikazaru View Post

LBP is pretty popular with the kids and I think it is a decent system seller. Though there was no footage shown, Black Ops Declassified is supposed to release in time for the holidays. Also, as individual titles, Metal Gear and SFxT, may not be system sellers -- but they are significant additions to the overall Vita game library.
Curious... you say that most of the above are not system sellers -- is there anything you WOULD consider to be a system seller? Or is there nothing Sony can do, aside from taking losses on the hardware?

no making basically the same games on ps3. All those games are already on the ps3 and if there are the same games I'll always buy it for console. I don't have much hope for CoD on vita, its coming out in the fall and they didnt' even have a teaser.
post #769 of 1725
Quote:
Originally Posted by Mikazaru View Post

Curious... you say that most of the above are not system sellers -- is there anything you WOULD consider to be a system seller? Or is there nothing Sony can do, aside from taking losses on the hardware?
Sony doesn't operate according to the "system seller" strategy. Their approach is just to build a strong overall library. The big potential issue, though, is that Sony seems to be filling the Vita library with ports of PS3 games. It remains to be seen if this strategy works. There haven't been many portable systems powerful enough to truly do that properly, so there's no major precedent (other than maybe the portable Turbo-Grafx).
post #770 of 1725
I can't think of any Sony titles that would be considered a system seller in the same vein that Mario and Zelda move Nintendo consoles. As Confidence said, I think their approach is just to fill the library with a lot of good titles, but not one particular title that defines the system per se.
post #771 of 1725
Problem with the Vita is that developers are skimping on the awesomeness of Vita and just treating it like a damn PS3 stepchild. I think Madden 13 could have sold a lot of Vitas, if it was Madden 13. Instead we get Madden 12 engine with presentation style of 13. They did this with Fifa as well. We need to be able to run ONE season/franchise mode in our sports games and take them with us. I think they did this with MLB The Show (I dont play baseball games).

And the touch screen and reverse touchpad - This is HUGE in terms of separating the Vita from PS3, and developers treat em like a gimmick. In RPGs we can have touchscreen HOTKEYS for all the spells. Or for a basketball game, press L1 and the hotkeys can change to Passing types (lob, bounce, chest) or press the R1 and the hotkeys change to Dribble moves. With the reverse touchpad you can easily tell teammates to cut to the basket, where as the PS3 requires a series of button combinations.

I think in time developers are gonna come up with some great stuff. I pre-ordered Gravity Rush cause I think that game is taking Vita in the right direction. Right now most developers are all in the "Do we really want to invest money into this thing?" mode.


As for system sellers, I would say Uncharted is classified as a system seller. If they do Call of Duty right, that will sell a lot, but they need to make it at least 12 vs 12 online. None of this 4 vs 4 or 6 vs 6 crap.
post #772 of 1725
Quote:
Originally Posted by Wurms View Post

Problem with the Vita is that developers are skimping on the awesomeness of Vita and just treating it like a damn PS3 stepchild.
You can't blame publishers or developers. The system's not selling well enough to justify an original Vita version of most games. That's why we're getting so many straight-up ports. Typically, the manufacturer (Sony, in this case) needs to get a bunch of units sold at launch to give a jumpstart to the new platform. Then publishers would be interested and want to invest money into dedicated Vita projects.

But that didn't happen. The Vita is selling slowly and steadily outside of Japan. If Sony can get numbers up to what they're projecting for the year (10mil+), then publishers might start dedicating resources. But that means we wouldn't start seeing those titles until late 2013/early 2014 at the soonest.

In the meantime, the best games will continue to be original first-party titles, PS3 ports, and the occasional PSN cross-platform release. And judging by E3, it's likely these will be what defines the Vita for the life of the platform.
Edited by confidenceman - 6/11/12 at 11:32am
post #773 of 1725
It looks like the PS Vita is getting a "minor" system software update tonight which they say is optional and improves software stability.
http://blog.us.playstation.com/2012/06/11/ps-vita-at-e3-minor-system-software-update-coming/
So I guess they don't want to say exactly what it improves.
post #774 of 1725
I was just reading on Neo Gaf that there are rumors that Madden on Vita is going to be nothing more than a quickie iOS port with crappy touch controls and all. Man, how horrible would that be ? Damn..... Things are really starting to go downhill for the Vita if this is true. First, no NBA 2K13 on Vita, and now this... It's really bizarre when you think about how good the Fifa Soccer port is.
post #775 of 1725
Quote:
Originally Posted by Anthony1 View Post

I was just reading on Neo Gaf that there are rumors that Madden on Vita is going to be nothing more than a quickie iOS port with crappy touch controls and all. Man, how horrible would that be ? Damn..... Things are really starting to go downhill for the Vita if this is true. First, no NBA 2K13 on Vita, and now this... It's really bizarre when you think about how good the Fifa Soccer port is.
Wouldn't read much into rumors, and GAF has a tendency to overreact to the smallest things. That said, it doesn't sound out of character for EA to do a straight port of Madden. And to be honest, that's one game where a more or less direct port might be a wonderful thing.

It's starting to look more and more like the Vita really is a "portable PS3." Everyone said that's what they wanted from Vita, so we'll see if that helps the system catch on finally.
post #776 of 1725
Quote:
Originally Posted by confidenceman View Post

You're right. Sony is definitely not abandoning the Vita. But they're also not willing to invest in it anymore than they already have.

sounds like abandoning to me... that E3 excuse about not wanting to make it too long was a joke.
post #777 of 1725
The coming update to use Vita as a controller for LBP shows great promise. It could be the start of something good, if more games take advantage of this ability. Assassin's Creed Liberation might be the first pricey Vita game we purchase, looks really good.

Other than that, I'll continue beating my dead horse... make it compatible with the library of PSP games and Minis I have purchased through Playstation Store.
post #778 of 1725
Quote:
Originally Posted by Goatse View Post

sounds like abandoning to me... that E3 excuse about not wanting to make it too long was a joke.
All a matter of perspective. From some people's perspective, it might look like Sony "abandoned" the Move. But Sony turned a profit on those things, and they're still selling. They supported it mostly through first-party games and a few Wii ports, and almost no advertising.

They seem to be taking the same approach to Vita. They're not about to spend a ton of marketing money on something that isn't catching on. Sony is happy to sell units at a modest clip in the West, and to continue supporting it with first-party titles, third-party ports, and the occasional exclusive. I wouldn't call that "abandoning." As long as it keeps selling, Sony's happy.

And for me, once the price comes down closer to $150, and once the library gets cheaper and bigger, I'll get one. I didn't get a PSP until the third hardware iteration. It cost me $100 (with memory), and I could swoop in and pick up used games for $10 or less. Now that Sony's modest plans for the device are clear, I plan on doing the same thing with Vita.
post #779 of 1725
Just a tip for Canadian Vita owners... Future Shop is doing straight trades on select used games for Gravity Rush/MGS HD Collection. FF XIII - 2 is one of those games. Walmart is selling FF XIII - 2 for $19 (don't forget to take the poster out). I went to take advantage of this today, but my local FS didn't get in either game.mad.gif
post #780 of 1725
So, I've finished episode 4 of Gravity Rush and am really enjoying the game so far. The artstyle, music and comic book panel storytelling are all really great. I'm still having some problems with the targeting (probably won't be gold-starring very many challenges), and hopefully this won't be a problem as the difficulty ramps up. I'm impressed with how large and multi-layered the world is for a handheld game -- it's fun just exploring and collecting gems. Speaking of gems, I checked out the trophies: Gem Collector (20 000 gems), Gem Aficionado (40 000 gems) -- seriously Japan Studio???

Anyways, this is a very charming, Japanese game (although the gameplay and artstyle are completely different, it reminds me of Valkyria Chronicles for some odd reason). Everyone with a Vita should check it out (play the demo at least).
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