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Official Playstation Vita Thread - Page 29

post #841 of 1725
Quote:
Originally Posted by Mikazaru View Post

Sony is targeting the inexpensive game market too -- it's just taking them a long time to implement (PlayStation Mobile -- Minis don't cut it imo because of the PSP resolution, lack of online/trophies).
Playstation Mobile has been in the works for so long (originally called Playstation Suite) that it's practically vaporware at this point. It would have been smart to launch alongside the Vita and used the service as the device's main selling point, but that opportunity has passed. I'm also not sure what Sony expects the Mobile service to do for mobile devices that can't already be done more easily and cheaper elsewhere--other than play old PS1/2 games on my phone. If I were a mobile developer, what incentive would I have to go with Sony's PS Mobile platform rather than (or in addition to) the more ubiquitous iOS or Android?
Quote:
I think it can be smart to put your game on a new platform without an already huge install base. If the game is of high quality and good value it will sell, because there isn't much competition (Who didn't buy Mutant Blobs? Who won't buy Sound Shapes?). I said it before, but if Gameloft would have put Modern Combat 3 on Vita, it would have been a huge hit.
Except that big publishers won't bother if they can't sell enough units. Dominating a small market doesn't equate to profitability if that market is too small and you're a big company that only profits when you sell millions of units. The developers most likely to flourish on the Vita platform would be those that don't need to sell massive numbers of units (i.e. mobile and indie developers). Unfortunately, Sony has yet to open the platform to those studios.

I'm still totally enamored of the hardware. But Sony yet again is slow to deliver on the promised features and support. They managed to turn the PS3 into an incredible platform, so I'm confident they can do the same for Vita. Eventually.
post #842 of 1725
Well, it's not really vaporware because the beta app has been available for a few months now... but yeah, it should have been a launch product. Of course, what you say about major developers and install base is true -- I just wanted to point out an alternate view.
post #843 of 1725
Quote:
Originally Posted by Mikazaru View Post

Well, it's not really vaporware because the beta app has been available for a few months now... but yeah, it should have been a launch product. Of course, what you say about major developers and install base is true -- I just wanted to point out an alternate view.
I thought the beta was only for the SDK?
post #844 of 1725
Featurette on the upcoming LBP Vita:





Release date for UK is Sept. 19, but not sure about the US*. Looking forward to this one!

*EDIT: North America release date is September 25th.

Edited by DaverJ - 8/3/12 at 6:28am
post #845 of 1725
Yeah, it is for the sdk. When it comes out of beta and becomes official, you will probably start seeing games.
post #846 of 1725
Quote:
Originally Posted by Mikazaru View Post

Yeah, it is for the sdk. When it comes out of beta and becomes official, you will probably start seeing games.
Hopefully, it's not too little too late. The Sony earnings call today revised their projected Vita sales yet again, and things aren't looking good. At this point, I think Sony will just try to keep the device profitable for as long as they possibly can. Tough to know if they'll be able to afford a big price drop for the fall, but guessing by the revised figures, it looks like they're not expecting a big up-tick for the holidays, so I'd wager we won't see much (if any) of a price drop.

My big worry is that all of this bad news means that more publishers will pull big projects that don't yet have firm release dates or any footage/screenshots to speak of (like Bioshock Vita and Call of Duty Vita). EA has already pulled projects. Publishers have pulled some smaller projects. I hope more don't follow suit. That would be disastrous. Right now the big ones on the horizon are Ubisoft's Assassin's Creed game and Sony's own LBP release.

If Sony can't gain traction with something like PSMobile, I'm not sure what they'll have left. mad.gif
post #847 of 1725
I went to Target today and they had Hot Shots Golf for the Vita on clearance for $10.98. I already own the game, but I hope they continue to clearance out Vita games for cheap so that I can add some games that I do not want to pay full price for.
post #848 of 1725
Quote:
Originally Posted by niembre View Post

I went to Target today and they had Hot Shots Golf for the Vita on clearance for $10.98.

And that's why I'm waiting for Gravity Rush. Bound to go on clearance.

And speaking of deals... I noticed Parappa the Rappa on the Vita under PSP. But it's $23! Wow. Why not $100 ?

That's even more expensive than some full bundle PSN PS3 games.

Jeesh.
post #849 of 1725
Several Sony first party titles permanently dropping in price:


Hot Shots Golf: World Invitational - $19.99
Little Deviants - $19.99
ModNation Racers: Road Trip - $19.99
Reality Fighter - $19.99
Resistance: Burning Skies - $29.99
Uncharted: Golden Abyss - $39.99
Unit 13 - $29.99
Wipeout 2048 - $19.99

I'm in for Hot Shots, waiting patiently for Uncharted, Lumines, Rayman Origins, Gravity Rush to hit the $20-25 mark.
post #850 of 1725
Quote:
Originally Posted by dragonyeuw View Post

Several Sony first party titles permanently dropping in price:
I'm in for Hot Shots, waiting patiently for Uncharted, Lumines, Rayman Origins, Gravity Rush to hit the $20-25 mark.

Targets around me have been selling Hot Shots for $10 on clearance.

EDIT: man this thread updates slow. I said the same thing 2 posts ago. lol.
post #851 of 1725
Quote:
Originally Posted by defdog99 View Post

Targets around me have been selling Hot Shots for $10 on clearance.

Yeah, heard about that. Amazon has also been selling it for $20 for a while now. Many of those Vita launch games maintained their pricing for quite a while, it's nice to see some of them 'officially' being dropped by Sony.
post #852 of 1725
Madden demo is up (1.47 GB). Have already filled up my 32 GB memory card (excludes physical copies of Gravity Rush, MGS, Uncharted) and needed to erase stuff. Sony needs to release a bigger card or a Vita with onboard storage (games are a hell of a lot bigger than songs Sony).
Edited by Mikazaru - 8/14/12 at 1:36pm
post #853 of 1725
PS Vita firmware 1.80 coming August 28, adds button support to menu
by Andrew Yoon, Aug 14, 2012 12:25pm PDT
Related Topics – Sony, Vita, Gamescom 2012

Perhaps the most significant firmware update developed for the Vita handheld is the upcoming release of 1.80. Not only will the system update add support for PSone games, it will offer a bevvy of other improvements for owners of Sony's new handheld.

Available on August 28, firmware 1.80 adds new features like "Cross Controller," which allows you to use your PS Vita as a controller in compatible PS3 games, such as LittleBigPlanet 2 and Street Fighter x Tekken.

In addition, 1.80 lets you control the system menu with buttons, so you can stop smudging the system's OLED screen. Buttons will be support on the home screen and various applications, including Video and Music.

Vita's Music app will be improved with the ability to support playlists. You will be able to transfer playlists from a PS3 or iTunes. The Video app will be improved with the ability to adjust playback speed (a la PSP) and repeat play. The Photo app will add support for MPO files. Group Messaging adds the ability to attach photos to messages.

The web browser will support the rear touch panel, "allowing you to scroll through and zoom out of pages without obscuring the screen." The Maps app will also let you search for directions, instead of just a location.

http://www.shacknews.com/article/75282/ps-vita-firmware-180-coming-august-28-adds-button-support
post #854 of 1725
Yay for button controls. It seems good that I waited so long to get a Vita, especially with Zen Pinball 2 a few weeks away.
post #855 of 1725
I am seeing the progression of features on the Vita to be somewhat the same as what we saw with the PS3 those first few years.
post #856 of 1725

http://www.androidauthority.com/several-sony-playstation-mobile-titles-revealed-super-crate-box-samurai-beatdown-108994/

Here's a bit of info on PlayStation Mobile. There is going to be about 30 games at launch.
post #857 of 1725
Quote:
Originally Posted by dragonyeuw View Post


I'm in for Hot Shots, waiting patiently for Uncharted, Lumines, Rayman Origins, Gravity Rush to hit the $20-25 mark.

I got lucky and found a deal at Bestbuy last week, Rayman was $10 thanks to a poorly worded ad, I have to say, it is a lot of fun and glad I picked it up.
post #858 of 1725
Quote:
Originally Posted by iamkoza View Post

I got lucky and found a deal at Bestbuy last week, Rayman was $10 thanks to a poorly worded ad, I have to say, it is a lot of fun and glad I picked it up.
Nice. The new Rayman game is criminally underplayed. Best platformer in ages. So many grin-inducing moments.
post #859 of 1725
I'm hounding for more twin stick games on the Vita - FPS, TPS, or town down. Do any of the PSone Classics use 2 sticks?

http://blog.us.playstation.com/2012/08/27/ps-vita-system-software-update-v1-80-take-the-tour-2/
^^^ video of each new feature in 1.80

Here is a list of PSone Classics titles that will be available for download on 8/28:
•Arc the Lad
•Cool Boarders 2
•FINAL FANTASY VII
•Hot Shots Golf 2
•Jet Moto
•Syphon Filter
•Tomb Raider
•Twisted Metal 2
•Wild Arms
post #860 of 1725
Quote:
Originally Posted by GKMad View Post

Here is a list of PSone Classics titles that will be available for download on 8/28:
•Arc the Lad
•Cool Boarders 2
•FINAL FANTASY VII
•Hot Shots Golf 2
•Jet Moto
•Syphon Filter
•Tomb Raider
•Twisted Metal 2
•Wild Arms
As stated in the other Vita thread, more PSOne titles are available through a simple workaround. Perfectly legal (since you already have a license to the game). I'd get on it before Sony patches it out.
post #861 of 1725
Workaround aside, why couldn't Sony have the full PSone library available right off the bat? I just did the update, and I don't even see a 'Ps1' section on my Vita PSN section, lest I'm looking in the wrong place?
post #862 of 1725
Quote:
Originally Posted by dragonyeuw View Post

Workaround aside, why couldn't Sony have the full PSone library available right off the bat?
Licensing, licensing, licensing. North America gets 9 titles while Europe gets 129. It's moments like this when I worry about what will happen to purchased PSN content in the next generation. Everyone seems to assume we'll get full backwards compatibility. But then things like this happen to suggest otherwise.
Quote:
I just did the update, and I don't even see a 'Ps1' section on my Vita PSN section, lest I'm looking in the wrong place?
I think it's under the PSN heading in the store. But for the workaround, you'd need to use your PS3 regardless.
post #863 of 1725
Quote:
Originally Posted by confidenceman View Post

Licensing, licensing, licensing. North America gets 9 titles while Europe gets 129. It's moments like this when I worry about what will happen to purchased PSN content in the next generation. Everyone seems to assume we'll get full backwards compatibility. But then things like this happen to suggest otherwise.

Indeed. This is why for the most part I've kept purchasing DD content to a minimum.
post #864 of 1725
The latest firmware for the handheld permanately locks in the user's account onto the memory card. No other account will be able to make use of it.
Quote:
The latest firmware update for Sony's PlayStation Vita introduces a new, unadvertised restriction: the system now locks Vita memory cards to a single PlayStation Network account. That's a new inconvenience for Vita owners who may have signed up for multiple PSN accounts to access the PlayStation Store in other regions.

Prior to firmware 1.80, Vita owners had the option to purchase and store content from multiple regions on a single memory card. Although switching between PlayStation Network accounts on the Vita was clumsy — a multi-step process that required "restoring" one's Vita — it let users enjoy games available from Japan, North America, and Europe on a single memory card.

The newest system update, released earlier this week, now requires Vita owners to format their memory cards if they switch accounts. The solution? Buy another Vita memory card.

That's an especially painful change for Vita owners in the wake of the system's newly added support for original PlayStation games. While the European PlayStation Store boasts 129 PSone Classics and the Japanese version more than 200, the North American PlayStation Store offers just nine for download. Vita owners have been using a workaround to get PSone Classics previously purchased on the PlayStation 3 to their Vitas, but it's still a much smaller list.
That's unfortunate.
post #865 of 1725
Very unfortunate.
post #866 of 1725
Quote:
Originally Posted by joeblow View Post

The latest firmware for the handheld permanately locks in the user's account onto the memory card. No other account will be able to make use of it.
That's unfortunate.
This was originally how it was supposed to work at launch, and is what ticked off consumers. After launch, it turned out to be a bit easier. This update merely mandates the process as Sony originally claimed (requiring a reformat to switch regions/accounts).
post #867 of 1725
Damn... just bought Crash Bandicoot Warped and CTR, only to find out that none of the Crash games will transfer from the Ps3. FF VII has never looked better though.
post #868 of 1725
Quote:
Originally Posted by Mikazaru View Post

Damn... just bought Crash Bandicoot Warped and CTR, only to find out that none of the Crash games will transfer from the Ps3. FF VII has never looked better though.
Bummer. Yeah, the list of non-transferrable games is only like ten games long. You just happened to pick the wrong one. Definitely worth checking the list over on GAF if you haven't already.
post #869 of 1725
It just dawned on me( forgive my slowness), since they've locked the card to a single psn account, wouldn't that mean you aren't able to sell your card now? If I'm reading this correctly, no other account can ever be used on your card again.
post #870 of 1725
http://www.wired.com/gamelife/2012/08/vita-update-memory-cards/

You can still sell it... the new owner's Vita will just force a reformat.
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