Quote:
Originally Posted by
TedSeattle 
Yep, these games won't do much to increase the Vita's
popularity.
Or, even worse, to change the perception that the Vita is
irrelevant.
It's a device that is still full of so much potential. But it's being perpetually hamstrung by Sony's own ambivalent attitude toward the device. To market it or not? To support it internally or wait for third parties to jump in? To add features or take them away? To open it to PSN or to close it off? To be consumer friendly or to be publisher friendly? And now, to push new IP or keep rehashing old content?
While Sony waffles, nothing is getting accomplished on the platform, and we just keep getting cast-off content thrown to us.
Quote:
Originally Posted by TedSeattle
They're niche titles, and they don't take advantage of the Vita's capabilities.
Also, IMO these are far from "niche titles." Persona 4 was a commercial and critical success. Little King's Story was one of the few hits on the WiiWare platform, and got a lot of positive press. And 999 was one of the bigger RPGs on the DS, second only perhaps to The World Ends with You. It really is a good thing that these are coming to Vita, even if they are IPs from other platforms.
But your last point about the "Vita's capabilities" is an interesting one. What exactly
are the Vita's capabilities? Sony's inability to answer this question is a big reason why it's floundered so much at retail and among third-party publishers. So far, it's biggest "capability" has been the ease with which developers can port other platforms' games to it. Which, admittedly, is a good thing. But it shouldn't be the
only thing the Vita can do well.
Edited by confidenceman - 9/18/12 at 11:15am