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PlayStation Meeting 2013 (PS4 unveiling - conference replay in first post) - Page 38

post #1111 of 1994
Quote:
Originally Posted by Monger View Post

BC always sounds like a big deal to me but I don't think I've ever even used it. If it's going to add significantly to the cost I'd rather they drop it.

That's how I feel too. Of course last time it was a difference between SD and HD, so PS2 games really looked like crap on big HDTVs, so once I got used to PS3 graphics I didn't really want to even look at PS2 games. This time, at least graphics-wise, it will just be the difference between 720p (usually) or 1080p. I think if there are good enough launch games, I won't have much urge to put in any PS3 games. If the launch games are so bad, that I just really want to play my PS3 games instead, then Sony has bigger problems. That's just me though. I know my kids like to throw in some older games sometimes, so I expect other people do as well. It's Sony's tough job to try to gage that interest. Sometimes things like that wills sway a buying decision, even though after the fact you don't even end up using it... I guess it did sway my decision last time, because my PS2 was having issues, so I used BC as rationalization to get the PS3. Then I didn't really play any PS2 games on it. We wanted to play SW:Battlefront, but it would freeze after 10 minutes, it wasn't totally BC. 80GB Motorstorm version. By the time I bought a year in, the game selection was a little better too.
post #1112 of 1994
Quote:
Originally Posted by Paulo Teixeira View Post

Here's one of the places I've first read it. Heck, perhaps they are being tricked but interesting read nonetheless at least for entertainment purposes. It's also true that Sony could have originally planned it and scrapped the idea.
http://dualpixels.com/2012/11/29/rumor-behind-the-scenes-with-first-party-hardware-and-third-party-softwear-next-gen/
"Omni is also part of their philosophy with the new OmniCloud, the new version of Gaikai [Gaitai Spelling Error Fixed]. This service will not only cloud stream PS1, PS2 and select PS3 games to Playstation Certified devices but will also allow every digital and retail purchase to have access to a copy on the cloud. Basically, you buy one game, you can use it on any Plyastation device. Direct hardware Backwards Compatibility will be available by a $70 – $99 dongle that is plugged into the Omni that contains a PS3 on a chip with Cell to run games."

I'm not so sure it would need to be a bit over $100 to be profitable enough. Wouldn't the most expensive component be the Cell processor? and how much are they going for "currently"? Plus would it really be a lot for R&D?

I stand corrected. At this point since my PS3 just died, I guess I would be a potential customer for it...
post #1113 of 1994
Quote:
Originally Posted by Paulo Teixeira View Post

Here's one of the places I've first read it. Heck, perhaps they are being tricked but interesting read nonetheless at least for entertainment purposes. It's also true that Sony could have originally planned it and scrapped the idea.
http://dualpixels.com/2012/11/29/rumor-behind-the-scenes-with-first-party-hardware-and-third-party-softwear-next-gen/
"Omni is also part of their philosophy with the new OmniCloud, the new version of Gaikai [Gaitai Spelling Error Fixed]. This service will not only cloud stream PS1, PS2 and select PS3 games to Playstation Certified devices but will also allow every digital and retail purchase to have access to a copy on the cloud. Basically, you buy one game, you can use it on any Plyastation device. Direct hardware Backwards Compatibility will be available by a $70 – $99 dongle that is plugged into the Omni that contains a PS3 on a chip with Cell to run games."

I'm not so sure it would need to be a bit over $100 to be profitable enough. Wouldn't the most expensive component be the Cell processor? and how much are they going for "currently"? Plus would it really be a lot for R&D?

Wait, I thought it was clear that the PS4 would be the most powerful of the next gen? Not that it matters that much, but I thought this was established as 'count on it'. But the 'insiders' in this article say the Nextbox will be, likely 2-3 times more powerful. Just trying to keep my notes straight, and checking the consistency of speculation.
post #1114 of 1994
Why would you be sure that the PS4 would be better than the next Xbox when there are no official announcements yet?

PS3 was released a year after the 360 and it's barely any better when it comes to how powerful it can run games, using DVDs to this day is so facepalm worthy though, games that are 3 or 4 discs on the 360 is just sad.

Anything is possible.
post #1115 of 1994
Did you also read the part him saying "Omniviewer and a pack-in game for $450-$499" Yes I understand some parts of the article might sound a bit farfetched like what I just quoted but theirs still no denying that it shouldn't really cost too much to have a PS3 attachment. As for what you just said, I think it'll be best to wait until final specs are revealed before we know just how powerful each really is. Plus I'm sure specs have changed from time to time so say the person giving the rumor is a developer of a major third party company for example and was given info on what to expect from each company and then about a month later, one company decides to upgrade a few things after he have already spilled some info to a site.
Edited by Paulo Teixeira - 2/8/13 at 10:55am
post #1116 of 1994
Thread Starter 
Quote:
Originally Posted by garciab View Post

Wait, I thought it was clear that the PS4 would be the most powerful of the next gen? Not that it matters that much, but I thought this was established as 'count on it'. But the 'insiders' in this article say the Nextbox will be, likely 2-3 times more powerful. Just trying to keep my notes straight, and checking the consistency of speculation.

All of the rumors posted in this thread and elsewhere are just that - rumors until the beans are spilled. We shouldn't get too excited when something rumored is positive (like I was when the Sony exec commented on Oculus Rift) or when something is rumored negative. Take it all in stride. smile.gif
post #1117 of 1994
Thread Starter 
A new rumor to add to the stockpile. The PS2 had the EyeToy, and the PS3 has the PSEye. What will the PS4 supposedly have?

Quote:
When we unveiled Orbis, an enigmatic device called “Dual Camera” was also listed within the info.

“Dual Camera” appears to be an evolutioned HD Eyetoy instead of a Kinect device, based on the features offered right now.

It contains a pair of wide-angle cameras. Each camera offers a resolution of 1280 x 720 pixels (720p).

Sound is processed by a 4 microphone array working at 48 Khz.

The device can perform some non gaming tasks such as:

- Recognize the user and log in the system

- Video chat

In the gaming field it supports head and hand tracking as new game inputs. Currently it’s not clear if this device will support body tracking in the future as Kinect but it’s almost sure that it will be bundled with every Orbis system.
post #1118 of 1994
Found this EDGE article on gametrailers forums about it. Not sure if old for this thread. But I'm not going to search through 38 pages
Quote:
Development sources with working knowledge of both next generation consoles have told us that PlayStation 4 will be more powerful than the next Xbox, will ship with a redesigned controller and launch by the end of the year in Japan and the US. PlayStation 4’s European launch will follow in early 2014.

Sony is set to reveal its next PlayStation on Wednesday February 20th at an event dubbed ‘see the future’. Sony Computer Entertainment released a teaser video last night to announce the event. Below, our sources revealed what to expect from PlayStation 4.

The controller

Sources close to the hardware have revealed to us that PS4 will ship with a redesigned controller which is the same size as an existing DualShock but features a small touchpad in place of the existing Select, Start and PS buttons. The tech is based on Vita’s rear touchpad, and is similarly responsive in use.

A new Share button on the controller will, when pressed, launch a new feature that will allow screenshots and video to be distributed online. The PS4 hardware will continually record the most recent 15 minutes of onscreen action (with no processing penalty, claims our source), which users will then be able to edit and broadcast via the Internet.

The launch

We’re told that PlayStation 4 will launch in Japan and the US by Christmas, with a Euro rollout following in early 2014, the delay attributed to the complexities involved in European distribution. Alongside the console, Sony will also introduce a new, improved iteration of its PlayStation Eye peripheral, which remains compatible with the PlayStation Move controller. Move will be available at launch, but it’s not clear yet whether it will be bundled with the hardware.

The specification

Sony has already earned an enormous amount of goodwill among studios working with PS4 development hardware. Privately, Sony representatives have conceded that the company made a mistake in creating such esoteric architecture for PS3, and its strategy for PS4 gives developers more opportunities this time around, notably because the hardware is much more PC-like in its makeup than PS3.

We have confirmed with sources that recently leaked tech specs are accurate. Though Durango devkits offer 8GB of DDR3 RAM, compared to Orbis’s 4GB, Sony’s GDDR5 solution is capable of moving data at 176 gigabytes per second, which should eliminate the sort of bottlenecks that hampered PS3 game performance. Importantly, we’ve learned that Sony has told developers that it is pushing for the final PS4 RAM to match up to Microsoft’s 8GB.

Both platforms are driven by eight-core AMD CPUs clocked at 1.6GHz, with Microsoft opting for a D3D11.x GPU from an unknown source and Sony utilising a more capable solution in AMD’s ‘R10XX’ architecture, alongside the so-called ‘Liverpool’ system-on-chip.

It’s clear Sony has designed a system that, on paper, outperforms Microsoft’s next Xbox. One source familiar with both platforms tells us that in real terms Sony’s console is “slightly more powerful” and “very simple to work with”.

Ultimately, the performance differences between the two consoles will have as much bearing on multiplatform releases as the differences between PS3 and 360 – very little – but Sony will be expecting big-budget firstparty releases such as the PS4 Uncharted sequel to demonstrate its console’s superiority.

Source -- http://www.edge-online.com/news/playstation-4-revealed/
post #1119 of 1994
Killzone 4 launching on PS4, releases in 2013
Quote:
Killzone 4 will release later this year on Sony's next-generation PlayStation, an industry source has told VideoGamer.com. The unannounced game, which our source claims is currently in development at Guerrilla Games, could be revealed during PlayStation Meeting on February 20, where Sony is expected to unveil PlayStation 4.

Sony has tended to announce new games in Guerrilla's shooter series alongside its hardware reveals. The platform holder released a trailer for Killzone 2 during the announcement of PlayStation 3 - something which was later criticised for being a "target render" rather than a true example of the console's capabilities.

It also confirmed that a Killzone title was in development for PlayStation Vita at the time of the handheld's announcement.

Our source's comments suggest that Killzone 4 could be a launch window title for the unannounced hardware, which is rumoured to go on sale by the end of 2013. Guerrilla Games' latest release was Killzone 3, which released on PlayStation 3 in 2011. In addition to Killzone 4, the developer is known to be working on a new IP.

SCEE declined to comment when contacted by VideoGamer.com.

I suppose if they're gonna reveal the console, then something needs to be shown running in real time. Killzone 4 would be doubly surprising considering it's not even announced yet.
post #1120 of 1994
Quote:
Originally Posted by Crash44 View Post

Killzone 4 launching on PS4, releases in 2013
I suppose if they're gonna reveal the console, then something needs to be shown running in real time. Killzone 4 would be doubly surprising considering it's not even announced yet.
Killzone being a launch title could easily sway me to pick a PS4 up. I loved KZ3, and even enjoyed KZ2.
post #1121 of 1994
One thing I would like to find out is if the Pulse headset will be compatable with the PS4. I want to buy one, but don't want to spend the money if I will only get about 6-9 months use out of it.
post #1122 of 1994
Thread Starter 
Quote:
Originally Posted by mcclayton View Post

Found this EDGE article on gametrailers forums about it. Not sure if old for this thread. But I'm not going to search through 38 pages
Source -- http://www.edge-online.com/news/playstation-4-revealed/

Yeah, we had a good discussion about that article when it came out. If it makes things easier for you, just assume that someone here will post up any significant news or rumors on the day an article is posted. A lot of us are on close watch since the reveal date is getting closer. biggrin.gif
post #1123 of 1994
Quote:
Originally Posted by joeblow View Post

A new rumor to add to the stockpile. The PS2 had the EyeToy, and the PS3 has the PSEye. What will the PS4 supposedly have?

I like this idea. I think a bundled better camera that can utilize the same Move controller but provides better precision and additional features might provide enough of an install base for developers to pay attention and do something worthwhile with Move.
post #1124 of 1994
I don't understand some of the decisions if they are trying to keep cost down. Why put in a camera for move? Why add a touchpad to the controller that won't really add anything to the experience? They could save themselves some money if they cut those two things out of the PS4.
post #1125 of 1994
Quote:
Originally Posted by joeblow View Post

Yeah, we had a good discussion about that article when it came out. If it makes things easier for you, just assume that someone here will post up any significant news or rumors on the day an article is posted. A lot of us are on close watch since the reveal date is getting closer. biggrin.gif

Its funny, but AVS is my primary go to right now for PS4 news because I know the faithful are on the job.
post #1126 of 1994
Quote:
Originally Posted by americangunner View Post

Killzone being a launch title could easily sway me to pick a PS4 up. I loved KZ3, and even enjoyed KZ2.

If they De-CODfy it, I'm game. I miss the deep stat tracking, dedicated servers, spawn grenades and bots! It was a shame they neutered 3 to go after something they'd never, ever catch.

Whens someone says it's not COD, the response should be "so, **** you!". Not dropping the things that made it interesting in the first place to be a second rate clone.
post #1127 of 1994
Quote:
Originally Posted by americangunner View Post

Killzone being a launch title could easily sway me to pick a PS4 up. I loved KZ3, and even enjoyed KZ2.

Same here.. Just nobody played it after a few months.
Quote:
Originally Posted by TyrantII View Post

If they De-CODfy it, I'm game. I miss the deep stat tracking, dedicated servers, spawn grenades and bots! It was a shame they neutered 3 to go after something they'd never, ever catch.

Whens someone says it's not COD, the response should be "so, **** you!". Not dropping the things that made it interesting in the first place to be a second rate clone.

I hope it becomes more streamlined (certain parts). Like how it feels like forever between games (loading times). That's one reason people (to me) buy call of duty games. Besides the fact just about any-gamer can pick it up and learn it.
post #1128 of 1994
Guys, I got my Ouya.


post #1129 of 1994
Quote:
Originally Posted by americangunner View Post

I don't understand some of the decisions if they are trying to keep cost down. Why put in a camera for move? Why add a touchpad to the controller that won't really add anything to the experience? They could save themselves some money if they cut those two things out of the PS4.


They need to have something new, and innovative to talk about, in regards to the PS4. Even if it's just lip service to kick off the start of the console. Remember sixaxis ?
post #1130 of 1994
If it doesn't have everything it's a failure.
post #1131 of 1994
Quote:
Originally Posted by americangunner View Post

I don't understand some of the decisions if they are trying to keep cost down. Why put in a camera for move? Why add a touchpad to the controller that won't really add anything to the experience? They could save themselves some money if they cut those two things out of the PS4.
They had to start designing and building this thing a while ago. At that point, they probably had a good idea for what Nintendo was going to do, and they didn't want to be playing catch-up like they did with the Wii. What they couldn't know then was that the Wii U would be a sales dud.
post #1132 of 1994
Only 11 more days until the Vita gets a price drop and the super slim piece of crap PS3 model gets a new color. Yay!
post #1133 of 1994
Quote:
Originally Posted by confidenceman View Post

They had to start designing and building this thing a while ago. At that point, they probably had a good idea for what Nintendo was going to do, and they didn't want to be playing catch-up like they did with the Wii. What they couldn't know then was that the Wii U would be a sales dud.

I think there's some misunderstanding of the economy too. It's not great and it's not improving.
post #1134 of 1994
I don't know. I was walking Best Buy yesterday with a true TRUE itch to buy something. I saw all the WiiU consoles sitting there and I was like 'OOH, maybe I'll grab one'.

Than I looked at the game catalog. Okay one new SMB, big whoop. Not even Mario Kart yet? Nothing? I was like 'Blech'. I mean, there was really nothing I wanted to play that I couldn't either play on my 360 or something I could substitue by commandeering one of my kid's 3DSs.

Seriously, how could Nintendo screw up a new console launch like that? Didn't anybody learn from the PS3 and the crap titles they had at launch? You have to come out of the gate with a 'must have game' and some decent titles behind that with the promise of more AAA titles in a 3-6 month time frame. How many early adopters of the PS3 kept clamoring about that Resistance was the best game ever? I suspect it was because it was the only game worth playing early on (broad stroke observation here).

For me, Nintendo = 'meh'.
post #1135 of 1994
Nintendo launched with their biggest selling game series. NSMBU has close to a 70% attach rate right now, that is just insane for a non pack in game. Launching with Mario Kart wasn't needed (especially with the fantastic Sonic Racing being there day one), they will show it off at E3 along with a 3D Mario, Zelda, Smash Bros, Monolith's X, Retro's project and a few surprises. The only thing Nintendo really failed at was marketing, and even then they had one of the most successful launches in gaming history. The system isn't even three months old...
post #1136 of 1994
Quote:
Originally Posted by PENDRAG0ON View Post

...even then they had one of the most successful launches in gaming history.
You're clearly not looking at the same numbers I am.

The real question is: is the Wii U's luke-warm reception a sign of what's to come for all dedicated gaming consoles? Or is it simply a sign of Nintendo's faltering relevance? Right now, it's a tough call. And you can bet that a lot of executives at Sony and MS are freaking out about the Wii U's slow uptake. They may be a competitor, but they may also be the canary in the coalmine.
post #1137 of 1994
Quote:
Originally Posted by confidenceman View Post

You're clearly not looking at the same numbers I am.

The real question is: is the Wii U's luke-warm reception a sign of what's to come for all dedicated gaming consoles? Or is it simply a sign of Nintendo's faltering relevance? Right now, it's a tough call. And you can bet that a lot of executives at Sony and MS are freaking out about the Wii U's slow uptake. They may be a competitor, but they may also be the canary in the coalmine.

The Wii U sold 1.9 million worldwide in under 45 days (the only confirmed worldwide sales numbers we have), neither the 360 or PS3 can match that. The only consoles that truly set the world on fire from day one were the PS2 and the Wii. The Wii U sales numbers aren't much lower than the PS2, and this is during a recession. January is also a very slow month for console sales as is February, every system took a sharp decline. (except for the 3DS in Japan, that thing is a monster over there)

Another thing to remember is that old consoles almost always out sell new systems at launch. Comparing the 360 sales in November and December 2012 to the Wii U isn't a valid comparison. The gaming media is quick to scream Nintendoomed because it is free webtrafic no matter how inaccurate it is. (like Digital Foundry's recent hardware analysis)
post #1138 of 1994
Okay, I'll give you the attach rate for the new Mario is fierce, but I'll wager its because there was nothing really else remarkable to play on it, Sonic racer aside. The fact that a bunch of goodies are being unveiled at E3 some many months post launch re-enforces my point exactly. Its not like they get up there at E3 and routinely say "And you can buy this starting tomorrow !!!".
post #1139 of 1994
Quote:
Originally Posted by s1njin View Post

Okay, I'll give you the attach rate for the new Mario is fierce, but I'll wager its because there was nothing really else remarkable to play on it, Sonic racer aside. The fact that a bunch of goodies are being unveiled at E3 some many months post launch re-enforces my point exactly. Its not like they get up there at E3 and routinely say "And you can buy this starting tomorrow !!!".

Look up the recent Nintendo Direct for quite a few announcements.

Anyway, this has gone quite off topic, we can continue most of this in the Wii U topic on the Nintendo board.
post #1140 of 1994
Wh
Quote:
Originally Posted by confidenceman View Post

You're clearly not looking at the same numbers I am.

The real question is: is the Wii U's luke-warm reception a sign of what's to come for all dedicated gaming consoles? Or is it simply a sign of Nintendo's faltering relevance? Right now, it's a tough call. And you can bet that a lot of executives at Sony and MS are freaking out about the Wii U's slow uptake. They may be a competitor, but they may also be the canary in the coalmine.

Why would you think that this is indicative of all gaming systems? The current systems have slowed down in sales because they're old and everyone who wants one at the current prices has one. Even with the slowdown a lot of systems were sold last year.

There is still tons of interest for videogame systems, provided the software is compelling. Just like always.

There's no reason for anyone at MS and Sony to be freaked out, they just need to deliver good products. I'm not sure the Wii U is a good product.
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