Quote:
Originally Posted by TornadoTJ 
Adding memory would not alter the console any more than adding a larger hard drive, which I have done to every PS3 I have owned. It isn't the same for having to program for different video cards and such, simply look at the memory available and be done with it. Microsoft is already in a worse situation having XBOX systems with and without hard drives for game installs.
Wasn't there some comment about these not being available due to RAM constraints? Wouldn't you rather spend $20 to upgrade to 4GB RAM to enable some of these functions rather than wish for a new $600 console?

Adding memory would not alter the console any more than adding a larger hard drive, which I have done to every PS3 I have owned. It isn't the same for having to program for different video cards and such, simply look at the memory available and be done with it. Microsoft is already in a worse situation having XBOX systems with and without hard drives for game installs.
Wasn't there some comment about these not being available due to RAM constraints? Wouldn't you rather spend $20 to upgrade to 4GB RAM to enable some of these functions rather than wish for a new $600 console?
Thing about ram upgrades is it changes the SKU's into have and have nots. You might have a bigger HDD, but that doesn't change a thing as far as the developers are concerned as every game has a HDD. If anything, it proves my point. The 20GB SKU is so low that it's most likely one of the reason we are not allowed to put games on the HDD and play them without using our disk drives. It would be impractical for lower size drives and breaking the market into different levels of users is not smart.
Start messing with RAM, and Devs both need to develop to the lowest SKU AND figure out ways to make purchasing more RAM worth it. You also then split your customer base.
You simply can not ignore the smaller SKU.
MS has this problem now because of the non-HDD and HDD SKU's of the 360. Game updateds and patches are regulated to 8MB only because some people will not have a HDD. Thats ok for fixes in code, but means assets (texture issues, level issues, ect) mise well be set in stone.
Really, if you're worried about leaps in GFX every few years and want to toy with upgrades, PC is your choice. Ram is yet again a limitation in the PS3, but I'm not having "less fun" because my games are not up to the eye candy on a PC. Good enough and ease of mind are the consoles selling points, and it won't be changing.
Just as Sega and Nintendo. SCD, 32X, and N64DD all were huge flops because they made that mistake.






















