Quote:
Originally Posted by
Paulo Teixeira 
With 8GB of GDDR5 RAM, I bet developers are cheering.
Oh yeah, definitely. Mark Rein (unreal engine) was going on and on about how people dont understand how huge of a limitation memory is. The crytek guys were saying the bare minimum has to be 4GB, with 8GB being better. Its not just about graphics - its going to go a long way towards eradicating load times. Imagine the next elder scrolls, where you walk up to a door, and instead of dumping you to a load screen, you literally just open the door and walk right in. No more of those artificial obstructions like debris or winding hallways put into games just to kill time while it loads in the background. It means less scripted and linear games, because they can load multiple outcomes or paths at once.
I think that was really big news too, because it shows Sony is not willing to give MS *any* ground to say games play better on the nextbox. Now the PS4 has superior hardware over the 360 in every single way. Headset in every box? Check. Depth sensing camera? Check.
Did anyone else get a "Nintendo is in trouble" feeling last night as well? The Wii U isnt going to be able to handle something like Deep Down. That game looked beyond incredible, way beyond the current gen.
Im still a little put off by the lack of BC, and notice how he mentioned they wanted to bring the PS library to Gaikai in phases, but *not* that you'll be able to play your disc games. We'll see. I wish there was at least some way to daisy chain the PS3 to the PS4, so you could at least unify the interface. It'd be a doable with an HDMI in, but it'd be clunky. Hopefully the HD remakes come swiftly, and the cloud gaming stuff works well. Its better than nothing I suppose, its not a deal breaker, and ultimately I'd rather have the 8GB of ram....but if MS comes through on this, I'll be glad I bought most of my games this gen on the 360.
Edited by bd2003 - 2/21/13 at 3:45am