Quote:
Originally Posted by
tgable 
I'm not talking about design, I'm talking about functionality. Windows is made to run everything, not games. I think you are getting your hopes up, Valve cannot control the PC market, they can only make a PC. Sure they can have Steam-box profiles for PC (or Steam) releases and it's own controller. So? It is just a PC getting normal PC games. It is also going to go obsolete much faster than a console since you cannot run on the metal, just DirectX. Or they can just make it $999 and it will last six years like a console.
Who says this is a windows box? Why would valve even bother loading windows on it?
Right there you free up quite a bit of resources by designing a minimal OS made for gaming, not multitask environments.
Yeah it might not work. But then again Valve has huge brand loyalty with PC gamers, and PC dev's have been PRAYING for some sort of standardization in the PC market. Everything else has been trending that way (including PC gaming to point: Open GL is defunct, DX is in. AMD and Intel bought Nvidia and ATI... so chip architecture is down to two manufactures). It's not going to be all sunshine, but it's the way the market is trending and is absolutely something Dev's and Publishers want. Gamers do too.
Quote:
Originally Posted by
confidenceman 
Posted my thoughts in the other thread, but I'm with you on this. Valve's timing couldn't be more perfect, and most PC devs will welcome this in a big way. Most PC devs have already jumped ship to consoles. Those that are currently focused on PC are mostly small, indie devs who aren't pushing the hardware that much, and many of the greatest PC studios are now console studios. It's gotten too expensive to push the tech on PCs only. And current consoles aren't all that different from PCs in terms of everyday use for media/games. It'd cut costs, increase the userbase for Steam and PC gaming, and it would light some serious fire under console manufacturers' asses.
Perfect timing. Could be a very interesting E3.
This. How much bitching has everyone heard of the console basteridation of games? Even BF3 isn't immune to it. The market is already there, with the majority of developers making games for the least common denominator and adding a few bells and whistles for the PC market.
And guess what, it's not going away. It's trending towards it more and more every year.
But a PC-Box; without licensing costs and OS costs, and standardized hardware that Dev's can key in to directly is something that might actually give better games to the PC crowd in this environment, while making dev's happy campers. It be much more worth a developers effort to key a product into one standard (but above average) PC-Box, while also dealing with consoles, than to have to deal with every PC out there.